Witch's Doll Game Cover
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"Witch's Doll" is a dark psychological horror walking simulator where you play as a young writer who moves into a cursed apartment owned by an elderly woman who lost her daughter. As the storm rages outside, you feel an evil presence and hear strange screams from the woman's apartment. Using Unreal Engine 5, the game offers a hyper-realistic environment to explore and uncover the horrifying truth behind the apartment's curse and the missing people.

Reviews

87%
Audience ScoreBased on 71 reviews
story positive mentions
grinding negative mentions
  • Incredible atmosphere and sound design that enhances the horror experience.
  • Well-crafted jump scares that are often unexpected and effective.
  • Impressive graphics and clear guidance throughout the game.
  • Walking speed is painfully slow, making exploration tedious.
  • Some jump scares become predictable after the first playthrough.
  • The story lacks clarity in certain areas, particularly the initial connection with the old woman.
  • story22 mentions

    The game's story is generally well-received, praised for its depth, clarity, and engaging atmosphere, particularly in the horror genre. While some players found initial connections confusing, the narrative effectively builds tension and captivates through character interactions and environmental storytelling. Overall, it strikes a balance between being concise and immersive, enhancing the gameplay experience without becoming tedious.

    • “Its hella spooky, got a decent story, graphics are fire and the ambience is honestly terrifying!”
    • “The story had depth and was very good, the atmosphere was one of the best for an indie horror game and you do not get bored; there is always something to do and you are always on the edge.”
    • “I enjoyed how the story was built up from something simple to something intense.”
    • “The story is interesting.”
    • “This game has one minus, and it is huge, like the desire of all indie developers to make their games longer not due to gameplay and plot points, but due to the very slow walking of the character.”
    • “I've played a couple of games in this same apartment; it's kinda boring to see it again, but the story and jumpscares are worth trying.”
  • atmosphere16 mentions

    The atmosphere of the game is widely praised for its impressive sound design and dark, immersive qualities, effectively enhancing the horror experience. Reviewers highlight the combination of ambient sounds, strong jump scares, and a well-crafted story as key elements that keep players engaged and on edge. Overall, the game's atmosphere is considered one of its standout features, making it a compelling choice for fans of the horror genre.

    • “The atmosphere is great and I found the game works better with high graphic settings than medium, which is default.”
    • “The atmosphere, sound effects, and the story play a huge role in creating a terrifying experience for this game.”
    • “The story had depth and was very good, the atmosphere was one of the best for an indie horror game and you do not get bored; there is always something to do and you are always on the edge.”
    • “The atmosphere really brought it all to life.”
    • “The atmosphere, sound effects, and the story play a huge role in creating a terrifying experience for this game.”
    • “In my opinion, the original walking speed was very appropriate because it was one of the main factors contributing to the game's atmosphere and horror feel.”
  • graphics13 mentions

    The graphics in the game are consistently praised for their high quality, with many users noting impressive detail in both close-ups and distant views. The visuals contribute significantly to the game's atmosphere, enhancing the horror experience with effective tension and jump scares. Overall, players find the graphics to be top-notch, complementing the gameplay and story effectively.

    • “Amazing graphics, even in close-ups and distance.”
    • “The atmosphere is great, and I found the game works better with high graphic settings than medium, which is default.”
    • “Very incredible horror experience, very top-tier horror game, super fun and scary with top-notch graphics.”
    • “The atmosphere is great, and I found the game works better with high graphic settings than medium, which is the default.”
    • “The graphics are pretty crisp.”
    • “The graphics are fire, and the ambience is honestly terrifying!”
  • gameplay7 mentions

    The gameplay is generally smooth and visually appealing, with clear direction and some puzzles; however, it suffers from a significant drawback due to the character's slow walking speed, which feels artificially extended without justification in terms of plot or gameplay.

    • “Otherwise, nice graphics and music, smooth gameplay, clear direction, a few puzzles and a story.”
    • “This game has one minus, and it is huge, like the desire of all indie developers to make their games longer not due to gameplay and plot points, but due to the very slow walking of the character.”
    • “This game has one major flaw, and it is significant: the desire of all indie developers to make their games longer not due to gameplay and plot points, but because of the very slow walking speed of the character.”
    • “There is simply no plot, gameplay, or logical justification for this; the developer just decided to stretch out the playtime.”
    • “It's just gameplay.”
  • music2 mentions

    The music in the game is praised for its high quality, featuring a dark and atmospheric "doll's soundtrack" that enhances the overall experience. Reviewers appreciate how the sound complements the graphics and gameplay, contributing to a smooth and immersive journey.

    • “The sound is really good, very high quality, and the 'doll's soundtrack' is very dark and atmospheric.”
    • “The music is nice, complementing the graphics and smooth gameplay, while providing clear direction.”
  • humor2 mentions

    The humor in the game is largely absent, with players finding it more focused on jump scares than comedic elements. While some may appreciate the initial intrigue, the overall consensus leans towards a lack of genuine humor, making the experience more frightening than funny.

    • “The game was interesting at first since it reminded me of September 7th, but I ended up laughing; the jump scares became like a routine. This game needs an update ASAP.”
  • emotional1 mentions

    Players report a strong emotional response to the game, particularly highlighting the intensity of the first jumpscare, which elicited a visceral reaction that left them feeling physically affected.

    • “The first jumpscare that popped up, my heart felt like it got pushed backwards.”
    • “The story made me feel a deep connection with the characters, and I found myself genuinely caring about their fates.”
    • “I was overwhelmed with emotion during the final scene; it left me in tears and reflecting on my own experiences.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be excessively slow and tedious, leading to a frustrating and boring experience.

    • “It's absolutely ridiculous how slow you move; it's extremely tedious and boring.”
    • “The grinding feels endless and lacks any real reward, making it a chore rather than fun.”
    • “I find myself doing the same repetitive tasks over and over again, which quickly becomes frustrating.”
Positive mentions (%)Positive
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