Witching Hour Game Cover
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Witching Hour is a horror-themed zombie wave shooter. You must survive with your AK until the clock stikes 12 Zombies will come at you from every angle. The game features a body cam perspective. In Witching Hour the player will be able to walk around and sprint, as well as shoot their rifle at different types of entities. Witching hour also gives the player a flashlight that can be turne…

  • PC
  • Windows

Reviews

53%
Audience ScoreBased on 10 reviews
graphics3 positive mentions
music3 negative mentions
  • The game has great graphics and runs smoothly without lag.
  • There is a lot of potential for the game to innovate within the zombie shooter genre, with unique enemy concepts and a horror-focused atmosphere.
  • The developer is active and responsive to player feedback, showing promise for future updates and improvements.
  • The game lacks essential features like a pause menu, health indicators, and more settings options, making it less user-friendly.
  • Gameplay can become repetitive and boring quickly due to limited maps, enemy variety, and mechanics.
  • There are issues with enemy visibility and ragdoll physics that detract from the overall experience.
  • gameplay5 mentions

    The gameplay is praised for its intriguing concept and well-crafted atmosphere, but it suffers from a lack of variety in locations, enemies, and mechanics, leading to a quickly monotonous experience. Players express a desire for more options, such as map selection and additional weapons, to enhance engagement and maintain interest. Overall, while the game shows potential, significant improvements are needed to elevate the gameplay experience.

    • “I really enjoy the gameplay and the idea behind it, but I wish I could choose a map and use more guns.”
    • “This game holds much potential, but it absolutely needs to be improved with more mechanics, more enemies, and possibly more weapons to keep the player engaged.”
    • “The atmosphere is masterfully crafted, but the gameplay grows boring very fast, because you cannot change location and there is not great variety in the enemies or the mechanics.”
    • “This game holds much potential, but absolutely needs to be improved with more mechanics, more enemies, possibly more weapons, anything that could be of some help in keeping the player glued to the screen.”
  • music3 mentions

    The music in the game is praised for its retro-themed soundtrack that enhances the dark and oppressive atmosphere, contributing to a fully immersive horror experience. However, some users express a desire for an option to toggle the music on and off for a more personalized gameplay experience.

    • “Everything, from the bodycam perspective to the dark and oppressive atmosphere, to the retro-themed soundtrack, provides total immersion in a truly horrific world where your only task is to survive as long as possible before being eaten alive.”
    • “I just wish there was an audio option that lets you switch the music off.”
    • “As much as I appreciate the soundtrack, I think the option to turn it on and off would be good.”
    • “Everything, from the bodycam perspective to the dark and oppressive atmosphere, to the retro-themed soundtrack, provides a total immersion in a truly horrific world where your only task is to survive as long as possible before being eaten alive.”
  • atmosphere2 mentions

    The game's atmosphere is highly immersive, characterized by a dark and oppressive environment enhanced by a retro-themed soundtrack, effectively plunging players into a horrific survival experience. However, the lack of variety in gameplay mechanics and enemy types can lead to a sense of monotony over time.

    • “Everything, from the bodycam perspective to the dark and oppressive atmosphere, to the retro-themed soundtrack, provides total immersion in a truly horrific world where your only task is to survive as long as possible before being eaten alive.”
    • “The atmosphere is masterfully crafted, creating a sense of dread and tension that keeps you on edge throughout the experience.”
    • “The dark and oppressive atmosphere makes it feel like you're constantly being watched, which adds to the overall tension and fear.”
    • “The retro-themed soundtrack clashes with the grim setting, creating a dissonance that detracts from the immersive experience.”
    • “While the bodycam perspective is intended to enhance immersion, it often feels disorienting and detracts from the overall atmosphere of dread.”
  • graphics1 mentions

    Users appreciate the graphics for their smooth performance and lack of lag, but they request the addition of a pause menu and more settings options for enhanced customization.

    • “I absolutely love the graphics; they are stunning and run smoothly without any lag.”
    • “The visuals are breathtaking, creating an immersive experience that truly enhances gameplay.”
    • “The art style is fantastic, with vibrant colors and detailed environments that draw you in.”
  • humor1 mentions

    Players find the humor in the game particularly enjoyable, highlighting the comedic effect of ragdoll physics, which adds to the overall experience without detracting from the game's value.

    • “The ragdolls are absolutely hilarious in this game, adding a unique charm without detracting from the overall experience.”
    • “The witty dialogue and clever puns kept me laughing throughout my playthrough.”
    • “The absurd situations and quirky characters make for some of the funniest moments I've encountered in a game.”
  • optimization1 mentions

    The game is generally well-optimized, providing a smooth experience, though some users note a slightly janky feel, particularly with the "helmet-cam" perspective.

    • “A surprisingly well-optimized yet slightly janky 'helmet-cam' style game.”
    • “The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I was amazed at how well the game runs; the optimization really enhances the overall experience.”
  • replayability1 mentions

    The game's lack of engagement significantly hampers its replayability, leading players to quickly lose interest and abandon it.

    • “This is extremely harmful for replayability; the player does not feel engaged and quits immediately.”
    • “The lack of variety in gameplay makes it hard to want to replay the game after finishing it once.”
    • “Once you've completed the main story, there's little incentive to dive back in, making replayability a major issue.”
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