- August 11, 2023
- MythicPenguin
Witching Hour
Platforms
About
Witching Hour is a horror-themed zombie wave shooter. You must survive with your AK until the clock stikes 12 Zombies will come at you from every angle. The game features a body cam perspective. In Witching Hour the player will be able to walk around and sprint, as well as shoot their rifle at different types of entities. Witching hour also gives the player a flashlight that can be turne…





- The game has great graphics and runs smoothly without lag.
- There is a lot of potential for this game to be a fresh take on the zombie shooter genre, with unique enemy concepts.
- The developer is active and responsive to player feedback, showing promise for future updates and improvements.
- The game lacks essential features like a pause menu, health indicators, and more settings options, making it less user-friendly.
- Gameplay can become repetitive quickly due to limited maps and enemy variety, leading to boredom after a short time.
- There are issues with enemy mechanics, such as ragdoll physics and sudden deaths, which can detract from the overall experience.
- gameplay10 mentions Positive Neutral Negative
The gameplay is praised for its initial concept and atmosphere, but many players find it quickly becomes monotonous due to a lack of map selection, variety in enemies, and limited mechanics. There is a strong desire for more weapons and gameplay elements to enhance engagement and maintain player interest. Overall, while the foundation is solid, significant improvements are needed to elevate the experience.
“I really enjoy the gameplay and the idea going on here, but the issue so far is why can't I choose a map and use more guns?”
“The atmosphere is masterfully crafted, but the gameplay grows boring very fast because you cannot change location and there is not great variety in the enemies or the mechanics.”
“The atmosphere is masterfully crafted, but the gameplay grows boring very fast, because you cannot change location and there is not great variety in the enemies or the mechanics.”
“This game holds much potential, but absolutely needs to be improved with more mechanics, more enemies, possibly more weapons, anything that could help keep the player glued to the screen.”