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About Bodycam

Bodycam is a multiplayer tactical shooter game with a horror theme. It was developed by Reissad Studio and was released on June 7, 2024. It received mostly positive reviews from players.

BODYCAM is an ultra-realistic multiplayer first-person shooter game built using the latest technologies from the next-generation Unreal Engine 5 game engine. Developed by two French video game enthusiasts aged 17 and 20, the game was designed to push the boundaries of realism and photorealism: a truly revolutionary experience for the genre.With the capabilities and technologies available through U…

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Reviews

74%Audience ScoreBased on 25,045 reviews
graphics1.7k positive mentions
optimization367 negative mentions

  • Stunning, hyper-realistic graphics with immersive visuals and atmospheric effects, powered by Unreal Engine 5.
  • Intense and immersive gameplay featuring realistic gun mechanics, tactical pacing, and unique body camera perspective that enhances player engagement.
  • Strong atmosphere with authentic sound design and narrative elements that add emotional depth and replay value through decision-driven story branches.
  • Performance and optimization issues are prevalent, with the game requiring high-end hardware and suffering from bugs, crashes, and graphical glitches.
  • Limited gameplay content, including few game modes, shallow progression, and lack of traditional story campaign, leading to reduced replayability.
  • Monetization practices involving microtransactions and removal of earned cosmetics have caused community backlash and are seen as exploitative.
  • graphics

    3,390 mentions Positive Neutral Negative
    50% positive mentions, 46% neutral mentions, 4% negative mentions

    The graphics of the game are widely praised as stunning, hyper-realistic, and among the best seen in the genre, delivering immersive, photo-realistic visuals and atmospheric effects that greatly enhance the gameplay experience. However, many users report performance and optimization issues, with the game demanding high-end hardware to run smoothly, and some noting graphical glitches, blurry visuals, and inconsistent settings that detract from the overall experience. Despite the impressive visuals, some reviewers feel the graphics alone cannot compensate for lacking gameplay content and technical shortcomings.

    • “The graphics are stunning, with lifelike environments and character models that enhance the overall realism.”
    • “Built in Unreal Engine 5, the game delivers visuals so lifelike that players often mistake gameplay footage for real-world recordings.”
    • “The ultra-realistic graphics, combined with the unique body camera perspective, make every match feel intense and lifelike — like you're actually there.”
    • “The graphics have been downgraded from what was originally in the trailers which is the whole selling point of the game.”
    • “I have the recommended specs for the game and it runs like crap with the best settings on, the graphics are terrible, impossible to make it look even half resembled as in trailer; the game is a lie, false advertising, wasted more than 20 mins in the settings menu to make it look decent and I realize it can't; these guys deserve to be sued for false advertising.”
    • “The game resets my settings all the time and messes in-game graphics up.”
  • gameplay

    2,348 mentions Positive Neutral Negative
    36% positive mentions, 57% neutral mentions, 7% negative mentions

    The gameplay of "Bodycam" is widely praised for its intense, immersive, and highly realistic gun mechanics and tactical pacing, offering a fresh and challenging experience distinct from typical FPS titles. However, many players note that the gameplay is currently limited by a lack of content, clunky or sluggish controls, performance issues, and glitches, which, combined with a small player base, can hinder long-term engagement. While the core combat mechanics and unique bodycam perspective receive strong approval, the game is seen largely as an early access project needing further refinement, optimization, and expanded modes to fully realize its potential.

    • “The gameplay is where bodycam truly shines. The mechanics are finely tuned, offering a blend of strategic planning and high-octane action. The audio cues are crucial for gameplay, and the sound effects and ambient noises create a truly immersive experience.”
    • “The gameplay itself is pretty fun, and the game could be great, but the player base has already dropped to around 200–225 active players. The core gameplay is so fun and unique compared to any other shooter on the market.”
    • “The game’s core concept revolves around controlling a police officer equipped with a body camera, which not only records footage but also influences gameplay mechanics, narrative, and the overall tone of the experience. The gameplay’s pacing is deliberate, rewarding careful planning and patience rather than frantic action, making it suitable for players who appreciate strategic thinking and immersion over fast-paced arcade-style shooting.”
    • “This game is good, but for the price it's terrible. Aside from good graphics, there's barely enough gameplay to compensate. There are only about 4 game modes: deathmatch, TDM, zombie, and bomb defusal. The player count is low, there's no loadout customization aside from skins, no healing mechanics, and the stances are limited to default leaning, crouch, and prone.”
    • “Poor optimization causes stutter and lag on some maps. During peak hours, aimbotters often appear. The trailers show fast, responsive gameplay, but actual play feels sluggish like a snail's pace. Waiting for updates to address these issues.”
    • “Gameplay is clunky and slow-paced. Movement and aiming mechanics are awkward, making the shooting experience frustrating. The game is essentially a tech demo with shallow gameplay and insufficient content updates.”
  • optimization

    1,469 mentions Positive Neutral Negative
    17% positive mentions, 58% neutral mentions, 25% negative mentions

    The game's optimization is widely criticized, with many players reporting poor and inconsistent performance, frequent stuttering, and frame drops even on high-end systems. Despite some recent improvements and the use of technologies like FSR and DLSS, the game remains demanding, often requiring top-tier hardware to run smoothly, and suffers from unoptimized maps and modes, particularly the zombie mode. While the developer is actively working on optimization, the current state is a significant barrier to enjoyment and accessibility for many users.

    • “Recent optimizations make me able to play the game at 120 fps (with upscaling and frame generation) even on my budget PC.”
    • “The game runs great; the developers did a spectacular job at optimization.”
    • “Quite new to the game so I don't know much yet, but this game is fantastic; despite the realism, it's so optimized and runs at a smooth 90 fps on medium graphics at 1080p while still looking like the trailer.”
    • “From the moment the game boots, it's clear optimization is an afterthought. There's a noticeable lack of scalability: no matter how much you lower the settings, the performance barely improves, making it seem like the engine is constantly fighting against itself. Until serious optimizations and bug fixes arrive, this game is best avoided.”
    • “Performance is abysmal even though I am above minimum requirements; my voice doesn't work even though Steam is getting my input. Instead of adding more features, they need to fix performance and bugs. I am disappointed.”
    • “Every update the devs bring out destroys people's performance and then they just don't respond to any issues for ages. Prior to the latest update, it actually worked well on a lot of hardware, but after the update my 6700xt struggled even on medium settings at 1440p with FSR on performance; why on earth didn't the devs just rollback the update???”
  • stability

    516 mentions Positive Neutral Negative
    8% positive mentions, 0% neutral mentions, 92% negative mentions

    The game suffers from pervasive stability issues, including frequent bugs, glitches, crashes, and server connection problems that often make it frustrating or unplayable. While some minor glitches are typical for early access, many players report game-breaking bugs, lag, UI issues, and optimization problems even on high-end PCs. Despite these issues, the developers appear responsive and the core gameplay is praised, but overall the game remains an unstable experience in need of significant polishing and bug fixing.

    • “The game runs great, devs did a spectacular job at optimization.”
    • “Bodycam is one of the best 5th generation games I have ever played. Even though it is in early access, it is almost bug free and shockingly realistic.”
    • “With a Ryzen 7 3700X and an RX 6750 XT, the game runs great at 144 fps with FSR 3.0 upscaling and frame generation at 1440p.”
    • “The game is completely buggy and constantly glitches out.”
    • “I have a list reasons, the game is buggy as hell and it is just absolutely unplayable, first, half the lobbies are unable to be joined, there's a chance you can be stuck in an infinite end round because it won't end after the last enemy dies, the audio was absolutely earpiercingly loud, the flashlights are completely unusable, some guns have iron sights that are flipped down, the aiming mechanic was awful, the guns like to go doom style for no reason sometimes, the aiming mechanic in general is unplayable, the shooting range is buggy and allows me to go over walls I shouldn't be able to and see all the messy undone textures.”
    • “I can't play the game or even go through the settings because it freezes so much and is completely unplayable.”
  • story

    488 mentions Positive Neutral Negative
    10% positive mentions, 65% neutral mentions, 25% negative mentions

    The game lacks any traditional story mode or single-player campaign, focusing almost exclusively on multiplayer matches, which many users find disappointing. Players frequently request the addition of a narrative-driven PvE mode, missions, or co-op scenarios to provide more depth, purpose, and replayability. While the game impresses with its realistic graphics and atmosphere, the absence of a compelling story or mission structure is seen as a significant missing element that could elevate the experience.

    • “The film follows a police officer who begins to experience disturbing, seemingly supernatural events after a routine call goes wrong, and much of the story unfolds through the lens of body-worn cameras. There’s also an undercurrent of social commentary, touching on policing, accountability, and systemic issues, which gives the story a bit more weight than a standard horror-thriller. Some plot developments are predictable, and a few character decisions stretch believability.”
    • “Players are tasked with handling various missions that involve surveilling suspects, conducting raids, and responding to emergencies, all while managing the limited resources and equipment typically available to police officers. The narrative of Bodycam is presented through a combination of in-game events, mission briefings, and the footage captured by the body camera itself. This creates a compelling storytelling device, as players can review their footage to reflect on their decisions or to piece together the story of the city’s ongoing crime issues. The multiplayer component adds a cooperative aspect, allowing players to work together in tackling complex missions, which enhances the replayability and social engagement of the game. Its innovative use of the body camera mechanic as both a gameplay and storytelling tool sets it apart from other shooters, offering a fresh perspective on law enforcement narratives.”
    • “The immersive gameplay, captivating story, and tense atmosphere make it an excellent choice for those who enjoy simulation and action games. Every decision made, whether during an interrogation or in choosing how to handle a dangerous situation, impacts the progression of the story. The dialogues are well-written, and the characters are well-developed, making the story even more captivating. Additionally, the choice system that impacts the storyline progression is worth highlighting. The various dialogue options and the consequences of decisions make the story highly replayable, encouraging players to return to explore alternative paths.”
    • “The lack of any story mode levels is disappointing and relying only on online lobbies, which are 90% filled with bots is quite brave.”
    • “The beginning trailer hyped a story line and now it's all just PvP.”
    • “So without a campaign/story/progression (even if just like Ready or Not), for me personally, after the wow factor had worn off, it got boring pretty fast just going in circles and being killed every 30 seconds or so.”
  • music

    414 mentions Positive Neutral Negative
    19% positive mentions, 64% neutral mentions, 17% negative mentions

    The game's music, especially the lobby and main menu tracks, receives highly mixed reviews—while some praise the intense and energetic phonk and EDM soundtrack for adding excitement, many criticize it as overly loud, repetitive, poorly fitting with the game's tone, and difficult or impossible to fully mute. Audio settings often fail to disable or reduce music volume, causing significant annoyance among players. Overall, the music polarizes players, with enjoyment largely dependent on personal taste and preference for the heavy, club-style menu tracks.

    • “The soundtrack is fire; one of the best uses of licensed music I've seen in years.”
    • “The soundtrack adds an extra layer of excitement, enhancing the overall experience.”
    • “Great game, good song choices, plenty of weapons to keep you entertained and the graphics/gunfights are awesome and intense.”
    • “I have it turned completely off, yet my ears still get blasted with that stupid ass welcome music every time I load up the game.”
    • “Game just personally isn't for me, there's absolutely no way to mute the music in the game, it's only TikTok phonk music, and even if you go to the settings and turn off the copyrighted music, it still plays their awful royalty-free music.”
    • “I turned the music all the way off, applied it, and still my ears were absolutely violated in a very unholy way.”
  • monetization

    321 mentions Positive Neutral Negative
    2% positive mentions, 39% neutral mentions, 59% negative mentions

    The game's monetization heavily relies on numerous microtransactions, including costly cosmetics locked behind paywalls, despite charging an upfront price of around $30. Many players criticize this approach as exploitative and premature, especially during early access when the game lacks polish and meaningful progression, leading to perceptions of the title as a cash grab. Attempts to monetize have also involved removing earned customization options and prioritizing monetization over gameplay improvements, generating significant community backlash.

    • “The monetization isn't a problem because you can get all the skins in the game for free by just playing, and the store rotates every 24 hours, meaning more skins and different skins every day.”
    • “Although there are microtransactions, you can still earn the skins with in-game points that can be earned, so it's optional.”
    • “Zombie and multiplayer modes are good fun and the monetization is thankfully not too predatory; you can earn cosmetics by just playing the game and getting better!”
    • “Unbelievable that a $30 game is locking all cosmetics behind microtransactions.”
    • “The game has sold thousands of copies already and the devs have made barrels of money off of it, so layering in microtransactions far before the game is anywhere near finished is simply an undeniably greedy thing to do.”
    • “But full of microtransactions after one hour of playing it gets boring.”
  • grinding

    176 mentions Positive Neutral Negative
    1% positive mentions, 55% neutral mentions, 44% negative mentions

    Grinding in this game is widely criticized as excessively time-consuming and often unrewarding, with many players feeling the effort required for cosmetics and progression is tedious and poorly balanced. Recent updates have upset the community by removing previously earned skins and customization options, replacing them with costly microtransactions, effectively negating hours of grinding. While some appreciate the challenge of unlocking items through gameplay rather than purchases, the general consensus is that grinding detracts from the overall fun and sense of achievement.

    • “A bit grindy sometimes.”
    • “B tier: grinding for that sweet loot.”
    • “You'll need a second life for grinding.”
    • “Players who spent countless hours grinding to unlock these cosmetics are now left with nothing.”
    • “The new skin system is a cash grab and stupid; you didn't simplify anything, you took away features and hours of grinding.”
  • atmosphere

    127 mentions Positive Neutral Negative
    48% positive mentions, 50% neutral mentions, 2% negative mentions

    The atmosphere in Bodycam is widely praised for its intense, immersive, and realistic qualities, achieved through detailed visuals, authentic sound design, and the signature bodycam perspective that heightens tension and unease. The game's gritty environments, dynamic lighting, and ambient audio combine to create a standout, suspenseful experience that sets it apart from typical shooters. While some note occasional irritation or technical issues, the overall consensus is that Bodycam delivers one of the most convincing and atmospheric FPS experiences available.

    • “The lighting, weapon animations, sound design, and overall atmosphere all come together to create one of the most immersive FPS experiences I've played in a long time.”
    • “Bodycam is a tense, immersive thriller that leans heavily into atmosphere and perspective, using its found-footage style to create a constant sense of unease.”
    • “The sound design deserves special praise: it fully immerses you in the atmosphere and makes you feel every moment.”
    • “I get it's for atmosphere but at this point, it's more irritating than atmospheric.”
    • “The entire game's atmosphere and feel of the game has been completely lost since the extreme downgrade of visual fidelity.”
    • “There is obnoxiously loud music that doesn't fit the supposedly tactical, high-stakes, tense atmosphere of the game.”
  • humor

    113 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The game's humor is frequently praised for its raw, chaotic, and often unintentional hilarity, stemming from realistic ragdoll physics, proximity voice chat antics, and unpredictable gameplay moments. Players enjoy the developer's lighthearted interactions and find the intense, immersive shooter experience punctuated with funny glitches, player banter, and drone trolling. While some bugs and performance issues contribute to comedic moments, the humor adds a distinct charm appreciated by the community.

    • “The devs are funny too; they like to make jokes and everything. I saw in the Discord server them messing around with skins from other games and all that, and I think that's good because they are showing the players who they truly are and how they are.”
    • “The proximity chat is funny.”
    • “The VOIP is top notch; being either helpful or a straight pest as a drone after your death is always hilarious, and the graphics are out of this world.”
    • “So bad it's not funny”
  • replayability

    66 mentions Positive Neutral Negative
    23% positive mentions, 68% neutral mentions, 9% negative mentions

    Replayability in this game is currently mixed, with many players citing a lack of diverse content, limited maps, and unfinished modes as barriers to long-term engagement. While some praise its immersive graphics, realistic gameplay, and multiplayer features for occasional fun and potential, the overall consensus is that replay value is hindered by minimal progression systems and insufficient game modes, especially beyond casual or short-term play. Ongoing updates and added PvE content are anticipated to improve replayability in the future.

    • “Tons of replay value through the challenge of climbing to be the best, a reissad.”
    • “The multiplayer component adds a cooperative aspect, allowing players to work together in tackling complex missions, which enhances the replayability and social engagement of the game.”
    • “The various dialogue options and the consequences of decisions make the story highly replayable, encouraging players to return to explore alternative paths.”
    • “I've had this game downloaded for a while hoping more updates would flesh this out as a replayable feature, but honestly it's just been disappointing.”
    • “The replayability also outright sucks; the only obtainables are cosmetics, there's no weapon customization or unlocking, and you can't play with weapons you want in base game modes.”
    • “Buy this game, play it for an hour, and refund it; it's still a glorified tech demo that has zero replayability.”
  • emotional

    31 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes strong and complex emotional reactions, ranging from genuine distress and moral conflict over in-game violence to nostalgia and heartfelt enjoyment of its realistic graphics and gameplay. While some players find it emotionally intense and unsettling—highlighting themes of social commentary and moral ambiguity—others praise its immersive and authentic experience reminiscent of real-life combat sports. However, technical issues and gameplay frustrations have also led to disappointment and emotional fatigue among a number of users.

    • “There’s also an undercurrent of social commentary, touching on policing, accountability, and systemic issues, which gives the story a bit more weight than a standard horror-thriller.”
    • “My first elimination made me feel like I had to turn myself in for something illegal; I've never played a game where it's genuinely disturbing to do well.”
    • “These decisions are never presented in clear-cut, binary terms; instead, they exist in morally gray areas, further intensifying the emotional engagement.”
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Play Times

7h Median play time
11h Average play time
3-15h Spent by most gamers
*Based on 88 analyzed playthroughs
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Frequently Asked Questions

Bodycam is a tactical shooter game with horror theme. Common tags for Bodycam include first-person, realistic, indie, immersive sim, immersive and others.

Bodycam is available on PC, Virtual Reality and Windows.

On average players spend around 11 hours playing Bodycam.

Bodycam was released on June 7, 2024.

Bodycam was developed by Reissad Studio.

Bodycam has received mostly positive reviews from players. Most players liked Bodycam for its graphics but disliked it for its optimization.

Bodycam is a multiplayer game with local co-op support.

Similar games include POLYGON, Operation: Harsh Doorstop, Zero Hour, OPERATOR, Boundary and others.