- January 13, 2022
- VincentLade
Witching Hour
Platforms
About
In "Witching Hour," players explore a mysterious mansion and its surrounding grounds, using magical abilities to solve puzzles and uncover the secrets of its past. With a dark, atmospheric art style and challenging gameplay, this adventure game immerses players in a world of supernatural mystery and suspense. As they uncover the truth behind the mansion's curse, players must balance their own humanity with the power of the witch within.











- The atmosphere and sound design are strong, creating an eerie and immersive experience.
- The story is intriguing with multiple endings, and the puzzles are engaging without being overly difficult.
- The game features well-researched esotericism and a compelling antagonist, enhancing the horror elements.
- The game suffers from numerous bugs, including lighting issues, crashes, and a buggy fate system that can disrupt gameplay.
- Character development and dialogue are often lackluster, leading to a lack of emotional connection with the protagonist and supporting cast.
- Performance issues, such as frame rate drops and clunky controls, detract from the overall experience.
story
32 mentions Positive Neutral NegativeThe story of "Witching Hour" is generally praised for its intriguing and atmospheric narrative, particularly highlighting the compelling backstory of the antagonist, Lucilia. However, some players noted inconsistencies and plot holes that detracted from the overall experience, while the repetitive puzzles were seen as a disconnect from the story. Despite these criticisms, many found the writing engaging and the emotional moments well-executed, making the story a standout feature of the game.
“The writing really shines, and I was so fascinated with Lucilia’s backstory and the coven she forms with the sole purpose of resurrecting her son.”
“The story had funny moments, heartbreaking moments, and well-timed moments of horror.”
“The story and atmosphere is the star of the show here.”
“I was hoping it'd be more like Madison, but the puzzles in Witching Hour are repetitive at best and usually have little to do with the story, which was disappointing.”
“Similarly, the story, inclusive of characters, setting, and purpose, is pretty lackluster with the exception of one key element – the antagonist and resident witch Lucilia.”
“But the story and puzzle to puzzle doesn't really uphold your time with the game.”