Winter Fury: Longest Road
- December 18, 2019
- Spidermonk Entertainment
A Blitzkrieg, a horrifying parade of destructive machinery, approaches the Allied front. The Allies' sole chance at surviving the devastating onslaught is a soldier with a classified, experimental M-4 Sherman tank. Turn the tide of war with a combination of steel resolve and good ol' American ingenuity.
Reviews
- The game offers a fun arcade-style experience with engaging wave shooter mechanics and a variety of weapons.
- The sound design, including music and weapon sounds, is high quality and enhances the overall experience.
- The game is easy to pick up and play, making it suitable for both casual gamers and those looking to showcase VR to friends.
- The game suffers from technical issues, such as not loading on certain systems and bugs during gameplay.
- Graphics and AI are considered average and unpolished, leading to a less immersive experience.
- The gameplay can feel repetitive and lacks depth, with some mechanics being awkward or unintuitive.
- gameplay6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The gameplay features a variety of weapons and vehicles, offering a nostalgic experience reminiscent of classic shooters, though some mechanics can feel clunky and unintuitive at times. While the AI is basic and certain elements may become repetitive, the overall experience is enjoyable and accessible, with a mix of mission styles that add depth.
“First thoughts were that it took me right back to the old days playing Time Crisis on the PS1, though a bit more forgiving (which is a good thing!), and with a heap of extra fun new layers of gameplay with different weapons, different vehicles, and an interesting mix of different mission styles.”
“Very cool mechanic.”
“Gameplay is good - it started to feel somewhat repetitive for about a minute at the end of the first mission, but it wasn't a deal breaker.”
“Overall, the game is clunky and a bit rough in some parts. While it works and is fun for the most part, it feels rough around the edges. Some mechanics are a bit weird and awkward to use, and the AI is basic with only a few different enemies, but it's easy to pick up.”
“You get to fire machine guns, heavy machine guns, rocket launchers, and snipers, but I didn't like the mechanics of this. While the controls don't feel all that intuitive at times, you get the hang of them pretty quickly.”
- story4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The story offers players a choice between two distinct mission paths, each providing a unique gameplay experience centered around tank warfare and various mission styles. While reminiscent of classic arcade shooters, the narrative incorporates modern elements and diverse weaponry, enhancing engagement despite some moments of repetition. Overall, the missions are designed to evoke nostalgia while introducing fresh challenges.
“You can choose between two different mission paths, so like two campaigns. One is always onboard a tank where you can switch between the main weapon with a machine gun view from inside the tank, or go man the external turret.”
“First thoughts were that it took me right back to the old days playing Time Crisis on the PS1, though a bit more forgiving (which is a good thing!), and with a heap of extra fun new layers of gameplay with different weapons, different vehicles, and an interesting mix of different mission styles.”
“I would like a mission like the movie 'Enemy at the Gates' where you would need to take out an elite German sniper using only your sniper rifle.”
“The story feels disjointed and lacks depth, making it hard to connect with the characters or the overall narrative.”
“The missions are too linear and predictable, which detracts from the potential for a more engaging storyline.”
“While the gameplay mechanics are solid, the story fails to provide a compelling backdrop, leaving players wanting more substance.”
- music3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The music in the game is highly praised, with users noting its quality and overall contribution to the experience. Additionally, there is a suggestion for recognition of VR titles in music awards, highlighting its significance in the genre.
“The sound is pretty good; the weapons sound great, and the music is excellent overall.”
“Music:”
“Are there VR title music awards?”
- graphics2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The graphics are generally considered average, lacking in groundbreaking features but functioning adequately for gameplay. Players appreciate the interactive elements, such as the ability to take down trees with weapon fire, which adds a layer of engagement despite the overall unimpressive visuals.
“The graphics are stunning, with incredible attention to detail that brings the world to life.”
“The vibrant colors and smooth animations make every scene a visual delight.”
“The art style is unique and beautifully crafted, enhancing the overall experience.”
“Graphics are not that impressive, but they work fine. I loved that you can take down the trees with weapon fire.”
“Graphics are average - nothing groundbreaking but not terrible, either.”
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game's optimization is generally well-received, with users reporting stable performance at 90 to 120 fps on a 1080 graphics card.
“Performance with a 1080 is impressive, easily reaching 90fps and almost always hitting 120fps.”
“The optimization is top-notch, allowing for smooth gameplay even on mid-range hardware.”
“I was pleasantly surprised by how well the game runs; the frame rates are consistently high.”
“Performance with a 1080 was okay, easily reaching 90fps and almost always hitting 120fps.”
“The game struggles to maintain a stable frame rate, often dropping below 30fps during intense scenes.”
“Optimization is lacking; even on high-end hardware, the game frequently stutters and lags.”