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Winter Falling Game Cover

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Winter Falling is a single player survival role playing game with fantasy and warfare themes. It was developed by 7A Games and was released on November 7, 2022. It received very positive reviews from players.

"Winter Falling: Price of Life" is a real-time strategy game where players command their army in battles and plan their strategy on the world map. The game features a map editor for creating custom battles and supports modding, allowing players to create their own units, weapons, and races. Inspired by classics such as Warhammer: Shadow of the Horned Rat, FTL, and Total War. Players can manage their army's resources and needs, and battles can be played at their own pace.

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92%
Audience ScoreBased on 334 reviews
gameplay46 positive mentions
grinding3 negative mentions

  • The game has a unique and engaging battle system that combines real-time strategy with tactical decision-making, making each encounter feel fresh and rewarding.
  • The developer is highly responsive and actively updates the game, showing a commitment to improving the experience and adding more content over time.
  • The art style and humor in the game create a charming atmosphere that enhances the overall enjoyment, making it a delightful experience for players.
  • Currently, the game lacks sufficient content, with only a short campaign available, which may leave players wanting more after a few hours of gameplay.
  • The tutorial and mechanics can be confusing, leading to frustration for new players who may struggle to understand the game's systems and controls.
  • Some players have reported bugs and issues that can disrupt gameplay, particularly during critical moments in battles or quests.
  • gameplay
    94 mentions Positive Neutral Negative

    The gameplay is generally praised for its fun and engaging mechanics, blending elements of tactical combat and resource management in a unique way. While many players appreciate the innovative systems, such as the messenger bird mechanic, some express a desire for more content and clearer tutorials to enhance the experience. Overall, the core gameplay loop is compelling, but the current lack of diverse scenarios and campaigns limits replayability.

    • “Very fun and easy to jump into with complex mechanics to give you a good challenge.”
    • “The gameplay is really fun and unique.”
    • “The game is well-polished for an early access game, the mechanics create satisfying and engaging gameplay, and the events in the campaign are interesting and well-written.”
    • “The standout is probably the game mechanics, which don’t evolve very much, which drags down the playtime.”
    • “Until the dev adds some kind of dynamic gameplay (maybe an event manager/story generator, doesn't have to be new maps, just random enemy armies moving through), the replay value is minimal.”
    • “The mechanics are not explained.”
  • story
    50 mentions Positive Neutral Negative

    The game's story is generally well-received, featuring a fun and engaging narrative with multiple endings, though many players feel it is too short and lacks depth in content. While the humor and writing are praised, there are calls for more dynamic gameplay elements and additional missions to enhance replayability. Overall, the story serves as a lighthearted backdrop for the tactical gameplay, but players are eager for more substantial content and improvements as the game develops.

    • “Very fun and challenging game with a funny and engaging storyline.”
    • “A wonderful and interesting campaign, clear and simple battles with tons of strategy, and incredibly funny achievements and story moments that make me chuckle.”
    • “The campaign tells a fun lighthearted story which is a good conduit for the variance of battles to take part in.”
    • “However, the campaign, the story, and the world at large just feels empty and boring.”
    • “Currently, there is one campaign available and all the missions appear to be scripted, although there is some variation in enemy forces that you might encounter in each playthrough.”
    • “The game is a bit lacking in content right now, especially tutorial and story content.”
  • graphics
    28 mentions Positive Neutral Negative

    The game's graphics are widely praised for their charming and simplistic art style, reminiscent of classic fantasy aesthetics and tactical games. Reviewers appreciate the clean, smooth visuals and the effective use of minimalistic designs, which enhance the overall experience without the need for complex 3D models. While some note that the graphics are basic, they are considered well-executed and contribute positively to the game's appeal.

    • “Winter Falling takes a simple and beautiful art style reminiscent of old fantasy novels and drops simplified unit graphics on top of it, and it works extremely well.”
    • “The graphics are a wonderful pleasure for the eyes and the music is a wonderful background for this perfect composition.”
    • “I knew to expect a game reminiscent of the mechanics of the classic Warhammer Shadow of the Horned, but I am impressed by the level of development of this game, the detail, the high-quality graphics, and the thoughtful concept.”
    • “Graphics are very simplistic: units are represented as counters like a classic hex wargame, the overall art style is cartoonish, but it's clean, smooth and accessible.”
    • “I played the tutorial thinking the controls would be similar to playing Total War in top down with different mechanics, units and art style; however, I was not a fan of the control system displayed in the tutorial.”
    • “The graphics are also very well done.”
  • replayability
    11 mentions Positive Neutral Negative

    Overall, the game offers a solid level of replayability due to its multiple campaign routes, distinct endings, and the ability to choose from different mercenary companies. Recent updates and the introduction of community-created content further enhance replay value, although some players feel it could benefit from more dynamic gameplay elements. While the current campaign is short, the potential for future content promises to improve replayability even more.

    • “The combat is satisfying and it flows well. The campaign is pretty short right now, but it does have several routes you can go down, making it quite replayable. As I understand it, it will be getting multiple campaigns.”
    • “Draft mode then progresses to a card-based selection of what your next encounter will be, giving us a highly replayable experience with better unit variety so that you can actually branch into fielding the game's other factions.”
    • “Disclaimer: this game is short, but it is very replayable as it has different starting conditions and multiple endings to the story.”
    • “Currently, the dev seems to have fixed the major bugs, but it has limited replay value (except for the level creator/shared levels from other people).”
    • “Until the dev adds some kind of dynamic gameplay (maybe an event manager/story generator, doesn't have to be new maps, just random enemy armies moving through), the replay value is minimal.”
    • “Replayability is there, although it will get much better with more content.”
  • humor
    9 mentions Positive Neutral Negative

    The game is praised for its engaging and humorous storyline, with players highlighting the clever writing that balances humor with serious moments. Many reviews note the funny achievements and quest dialogues, contributing to an overall lighthearted experience that enhances the gameplay. The art style and design further complement the humor, making it a delightful and entertaining game.

    • “A wonderful and interesting campaign, clear and simple battles with tons of strategy, and incredibly funny achievements and story moments that make me chuckle.”
    • “The writing is very good, both the humorous parts and the more serious parts.”
    • “What's more, the game doesn't take itself too seriously and is often quite funny.”
  • emotional
    3 mentions Positive Neutral Negative

    Players appreciate the emotional depth of the game, highlighting its wholesome themes and the developer's commitment to creating a heartfelt experience. The narrative resonates with many, fostering a strong connection to the characters and their journeys. Overall, the emotional aspect is seen as a standout feature that enhances the gameplay experience.

    • “The game's story touched my heart in ways I never expected.”
    • “I felt a deep connection to the characters, their struggles resonated with my own experiences.”
    • “The emotional depth of the narrative left me in tears, it was truly moving.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly regarding the use of food as a resource for quests, which feels overly burdensome early in the game when resource management should be less restrictive.

    • “The reliance on food as a resource for performing quests is tedious, especially early on when it shouldn't be a concern how much you burn through.”
    • “Grinding feels excessively repetitive and takes away from the enjoyment of the game.”
    • “The amount of time required to level up through grinding is frustrating and makes the game feel like a chore.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised as a wonderful complement to the visuals, creating an immersive experience. Users appreciate the solid ambient sounds and sound effects, noting that the overall audio design contributes to the game's polished feel.

    • “The graphics are a wonderful pleasure for the eyes and the music is a wonderful background for this perfect composition.”
    • “Ambient sounds and sound effects are solid and the music is wonderful.”
    • “The graphics and music are good; you can feel a well-polished game.”
  • monetization
    3 mentions Positive Neutral Negative

    Users suggest that the game could benefit from increased monetization efforts through social media advertising and the establishment of a Twitter account to enhance visibility and engagement.

    • “The monetization system feels overly aggressive, pushing players to spend money just to enjoy basic features.”
    • “It's frustrating how many paywalls there are; it seems like the game is designed to make you spend money at every turn.”
    • “I can't believe how much they charge for in-game items that should be accessible through regular gameplay.”
  • stability
    1 mentions Positive Neutral Negative

    The game is reported to be quite buggy, reflecting its early access status, but players still find it enjoyable overall.

    • “Very buggy, but currently in early access; not a bad game.”
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18h Median play time
173h Average play time
2-500h Spent by most gamers
*Based on 3 analyzed playthroughs
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Winter Falling is a survival role playing game with fantasy and warfare themes.

Winter Falling is available on PC, Web Browser, Mac OS, Windows and others.

On average players spend around 173 hours playing Winter Falling.

Winter Falling was released on November 7, 2022.

Winter Falling was developed by 7A Games.

Winter Falling has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Winter Falling is a single player game.

Similar games include Thronefall, Songs of Silence, The King is Watching, Tales & Tactics, KeeperRL and others.