WIN THE GAME: WTF!
- June 6, 2018
- AFBIK Studio
"Win the Game: WTF!" is a hardcore puzzle game featuring over 25 levels and fast-paced gameplay. Your goal is to throw a ball to the finish and advance to the next level, while avoiding death. The game offers simple controls, pleasant music, and is expected to provide over 2 hours of gameplay. 'WTF' alludes to the challenging nature of the game.
Reviews
- The game offers a large number of achievements (2001), making it appealing for achievement hunters.
- It's very cheap, making it accessible for those looking to quickly boost their achievement count.
- Some players find it enjoyable as a mindless idle game, allowing them to unlock achievements with minimal effort.
- The game lacks meaningful gameplay and is essentially just an achievement spam, not worth playing for its content.
- It suffers from technical issues, including crashes and poor hitbox detection, which detracts from the experience.
- The simplistic graphics and controls, along with the use of a low-quality game engine, result in a subpar gaming experience.
- gameplay6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is largely criticized for being minimal and generic, with many users noting that the game primarily serves as a means to achieve Steam achievements rather than offering engaging gameplay experiences. Technical issues and a lack of focus on gameplay mechanics further detract from the overall experience.
“But the main purpose of this game isn't the gameplay but the 2002 achievements you get after an hour of idling.”
“There have been little to no focus on gameplay and hitboxes.”
“There is no real gameplay besides generic stuff because of technicalities on Steam, and you do not buy a game like this for gameplay; we all know why you buy it.”
- graphics3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics of the game are criticized for being simplistic and reminiscent of low-effort flash or mobile games, lacking options for resolution changes or meaningful tweaks. This results in a visually unimpressive experience that does not meet the expectations of PC gamers.
“There's no option to change the resolution and no useful graphics tweaks.”
“The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low-effort flash/browser games and mobile apps.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that Gamemaker Studio is often associated with the creation of retro-style games that are perceived as low-effort cash grabs, suggesting a negative view of its monetization practices.
“The monetization strategy feels exploitative, prioritizing profit over player experience.”
“In-game purchases are heavily pushed, making it difficult to enjoy the game without spending extra money.”
“The reliance on microtransactions detracts from the overall enjoyment and immersion of the game.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is negatively impacted by frustrating mechanics, such as the overly sensitive detection of hazards, which can lead to feelings of unfairness and irritation for players.