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Wilmot's Warehouse

Organization and sorting turns artistic and dazzling in this puzzle game.
Wilmot's Warehouse Game Cover
90%Game Brain Score
gameplay, graphics
replayability, story
96% User Score Based on 429 reviews
Critic Score 75%Based on 3 reviews

Platforms

Nintendo SwitchPlaystation 4XboxSteam DeckiPhoneWindowsPlayStationXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
Wilmot's Warehouse Game Cover

About

Wilmot's Warehouse is a single player and multiplayer casual simulation game with a kids theme. It was developed by Finji and was released on August 29, 2019. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Wilmot's Warehouse is a puzzle game where you organize and manage a warehouse by sorting various products in your own unique way. Quickly find and deliver products when the service hatch opens to earn Performance Stars for labor-saving upgrades. Enjoy the relaxing gameplay and express your creativity through organization.

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96%
Audience ScoreBased on 429 reviews
gameplay22 positive mentions
optimization3 negative mentions

  • Wilmot's Warehouse offers a unique and satisfying gameplay loop that combines organization and memory challenges, making it engaging and addictive.
  • The game features a charming minimalist aesthetic and a delightful soundtrack, creating a relaxing atmosphere while playing.
  • Players have the freedom to organize items in their own way, allowing for creativity and personal expression in how they manage their warehouse.
  • The game can become repetitive over time, especially as the core mechanics do not evolve significantly beyond the initial gameplay experience.
  • Some players may find the time pressure during delivery phases stressful, conflicting with the game's otherwise relaxing nature.
  • The lack of a free-play or endless mode means that once players reach the end, they may feel a sense of abruptness and limited replayability.
  • gameplay
    66 mentions Positive Neutral Negative

    The gameplay is characterized by a simple yet engaging loop of organizing and delivering items, which can become repetitive over time but remains satisfying for players who enjoy logistical challenges. While the minimalist aesthetic enhances clarity, the lack of evolving mechanics and narrative depth may leave some players wanting more. Overall, the game offers a meditative experience with charming visuals, though it may not appeal to those seeking complex gameplay or customization options.

    • “The minimalist aesthetic reinforces the gameplay’s clarity.”
    • “Its mechanics are easy to learn, and the challenges that come with organizing different items are engaging and satisfying to overcome.”
    • “The core gameplay is very original, and gives you lots of freedom with how you play.”
    • “Despite its strengths, the game’s core loop can become repetitive for players who crave evolving mechanics or long-term strategic depth.”
    • “Additionally, the lack of narrative or external progression means the game relies entirely on its mechanical satisfaction; players uninterested in self-directed organization may find the experience too slight.”
    • “There are some upgrades you can earn, but other than the ever-increasing number of items in your inventory, the gameplay doesn't evolve.”
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of the game are characterized by a minimalist aesthetic that enhances gameplay clarity and creates a charming atmosphere. Players appreciate the simple yet pleasing visuals, which contribute to a relaxing experience, although some note that the graphics can become repetitive over time. Overall, the art style is well-executed, with cute details and a unique design that complements the game's mechanics, making it a delightful pick-up-and-play option.

    • “The minimalist aesthetic reinforces the gameplay’s clarity.”
    • “The simple gameplay mechanics and beautiful graphics create a satisfying and enjoyable experience.”
    • “The graphics are perfect for the game.”
    • “Soundtrack and artstyle also grew very stale and they lose their luster after just a few hours of play.”
    • “(I have to add a health warning though, for whatever reason the visuals are apparently strenuous to my eyes, maybe it's the stark color contrast on a black background.)”
    • “- the detail in the graphics is lacking.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game is widely praised for its relaxing and ambient electronic qualities, enhancing the overall zen experience of sorting and organizing. While it effectively supports the gameplay with gentle tones and occasional sharper sounds to create urgency, some players noted that the soundtrack can become repetitive over time. Overall, the combination of soothing music and minimalist aesthetics contributes to a charming and enjoyable atmosphere, making it a great backdrop for both solo play and co-op experiences.

    • “The music is relaxing and this can be a good winding down game for in the evening.”
    • “I love the music and the whole minimalistic aesthetic, makes it so easy to just relax and stack boxes.”
    • “An elegant art style, gentle but motivating music, and quirky writing combine to make [i]wilmot's warehouse[/i] a charming and singular experience.”
    • “Rulesets, sounds, music & graphics all combining into an overwhelmingly confusing cacophony of stimuli, designed to delight the player and bewilder the uninformed.”
    • “Soundtrack and art style also grew very stale and they lose their luster after just a few hours of play.”
    • “Its appealing, abstract visuals and quaint background music allow for a lot of reflection on stuff like 'why on earth did I end up putting those things there?' or 'how can I make it easier to move around this labyrinth of colored boxes?' or 'why does this game fill me with an underlying sense of dread despite how satisfying it is?'”
  • replayability
    15 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players appreciate the variety of item types and the potential for achievement hunting, others find it lacking due to a lack of game modes and the ease of play, which diminishes the challenge for returning players. Many agree that the absence of an infinite mode limits long-term engagement, but the unique gameplay elements still offer enough incentive for multiple playthroughs.

    • “One great upside, however, is the replayability.”
    • “And it has good replay value too since there are so many ways you can go about organizing everything.”
    • “Quite relaxing and has some depth, and if you really like it, there are so many types of items beyond what you see in a single playthrough, so it has good replayability.”
    • “A lack of rebindable keys is completely unforgivable in modern video games, and the replayability is a purely tedious achievement hunt, more about repeating new games instead of actually completing another run.”
    • “It is easy for newcomers, but it is not replayable for existing players as it is too easy.”
    • “There is no real replay value due to the aforementioned lack of infinite mode; after the story is through, you will be playing the game only along Steam achievements.”
  • story
    9 mentions Positive Neutral Negative

    The game's story is simple and light-hearted, featuring satire and humor, but lacks depth regarding its themes, such as warehouse employment. While the ending is praised for its resonance, the narrative is limited by the absence of an infinite mode, leading to minimal replay value after completion. Overall, players appreciate the story's charm but feel it could have been more expansive and impactful.

    • “Excellent story - the ending is worth the playthrough and makes a statement that resonates for days.”
    • “The story (yes, the game has one!) is simple but filled with light-hearted satire and gentle humor.”
    • “It would've been better if after finishing the story you would get a bigger warehouse and continue expanding your company further until you actually get all 500 products and you can actually get the hidden achievements in a reasonable manner.”
    • “Narratively, the game says nothing deep about warehouse employment; the most exciting tidbit to be found in CJ's motivational posters is a dubious King's Quest reference.”
    • “It would've been better if, after finishing the story, you could get a bigger warehouse and continue expanding your company further until you actually get all 500 products and can achieve the hidden achievements in a reasonable manner.”
    • “There is no real replay value due to the aforementioned lack of an infinite mode; after the story is through, you will only be playing the game for Steam achievements.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is described as both charming and engaging, with players finding joy in quirky elements like organizing tasks, cute characters, and amusing scenarios. Many reviewers appreciate the lightheartedness and cleverness of the humor, which enhances the addictive gameplay experience. Overall, the game successfully combines simplicity with wit, making it a delightful and entertaining experience.

    • “The idea of organizing in a game made me laugh at first, but this game is extremely addictive and a blast to play.”
    • “Wilmot is very cute, and I thought the ending was funny and actually somewhat thought-provoking.”
    • “A nice time that sucks away hours without your notice through the joys of stacking boxes in corners, making a little robot friend, and chuckling at the occasional motivational poster.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization system rewards players with performance stars based on their efficiency, which can be spent on various upgrades to enhance gameplay, such as increased carrying capacity and speed enhancements. Players appreciate the rewarding nature of the optimization mechanics, as better performance leads to easier gameplay through strategic upgrades, although some may find the accessibility aspects less apparent. Overall, the emphasis on organization and reoptimization adds depth and enjoyment to the experience.

    • “You will be awarded performance stars according to your level of efficiency, which can be used to buy useful upgrades: the ability to dash, the ability to rotate stocks, more carrying strength, more warehouse space, etc.”
    • “The gameplay I found to be rewarding, but constant reoptimization and organization is up my alley, and I truly enjoyed all the time I have put into playing this game.”
    • “Deliver these items quickly and efficiently – possible only if your warehouse is well laid-out, and you can remember that you stored the comets next to the robots in a tentative sci-fi aisle – and you’ll earn performance stars to spend on upgrades.”
    • “But maybe the ableism/accessibility is less obvious and can go unnoticed to more experienced gamers - here's how it's represented through gameplay in my opinion: the better you play, the easier the game gets since you buy upgrades with performance stars.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a blend of organized calm and controlled chaos, enhanced by a unique aesthetic and enjoyable music. Players find it fun and engaging, with the graphics and sound helping to alleviate any stress during gameplay, particularly in co-op mode. Overall, the atmosphere is described as cool and happy, making the experience worthwhile.

    • “It is a very fun game with a unique aesthetic, a nice atmosphere, and great music.”
    • “The music and graphics ease the feeling of stress during gameplay and contribute to a happy atmosphere.”
    • “The overall atmosphere is one of organized calm punctuated by controlled chaos.”
    • “I played the co-op version with my friend (hi emer!) and I don't know if it's just us, but the ordering and sorting phases were a bit stressful. Nonetheless, the music and graphics ease that feeling and contribute to a happy atmosphere.”
  • grinding
    4 mentions Positive Neutral Negative

    The grinding aspect of the game is polarizing, with some players finding it tedious and repetitive, particularly due to the need for multiple playthroughs to achieve completion. While completionists may appreciate the challenge, others may find the experience frustrating and lacking in variety, leading to a decline in enjoyment as the game progresses.

    • “A lack of rebindable keys is completely unforgivable in modern video games, and the replayability is a purely tedious achievement hunt, more about repeating new games instead of actually completing another run.”
    • “It went from an adorable and cute start to an insanity-inducing middle, ending sadly on a sour and tedious note.”
    • “They are very grindy and 100% require multiple playthroughs (my first playthrough was ~7 hours), but if you're not a completionist, that shouldn't be a big issue.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, users report a mix of experiences regarding stability, with some encountering minor glitches that do not significantly impact gameplay, while others, particularly on Mac, experience more severe bugs that hinder movement and overall enjoyment.

    • “The game runs smoothly with zero bugs, providing a stable experience.”
    • “I encountered minor bugs, but overall, the stability is impressive.”
    • “The stability of the game is remarkable, making for a seamless gameplay experience.”
    • “Rest of the time we cannot move left or right or some other buggy thing.”
    • “But I'm putting a thumbs down on this for now because it is buggy as hell on Mac.”
    • “I've come across a couple little glitches, but none of them would ruin the game.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the game emotionally satisfying, highlighting the joy and tranquility derived from organizing their warehouse. The simplicity and wholesome nature of the game contribute to a fulfilling experience.

    • “This is a very chill game that made me feel unexpectedly satisfied when my warehouse was well organized.”
    • “Wilmot is just so simple yet wholesome and perfect for the job.”
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33h Median play time
24h Average play time
4-43h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Wilmot's Warehouse is a casual simulation game with kids theme.

Wilmot's Warehouse is available on Nintendo Switch, PlayStation 4, Steam Deck, iPhone and others.

On average players spend around 24 hours playing Wilmot's Warehouse.

Wilmot's Warehouse was released on August 29, 2019.

Wilmot's Warehouse was developed by Finji.

Wilmot's Warehouse has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its replayability.

Wilmot's Warehouse is a single player game with multiplayer and local co-op support.

Similar games include A Little To The Left, ISLANDERS, shapez, Stacklands, Wilmot Works It Out and others.