Wild West VR
- June 15, 2018
- VironIT
Wild West VR is a first-person shooter unfolding in a western setting. Two gamepads are used as weapons. The interface is maximum smooth. Game features have been enhanced with the introduction of the waves of attacks of various levels of difficulty.
Reviews
- The game is free to play, making it accessible to a wide audience.
- The graphics have a step up in fidelity compared to other similar VR titles.
- The gameplay can be fun in short bursts, especially with the simple mechanics of using Colt revolvers.
- The game is very short, with only three levels and minimal variety in gameplay.
- There are significant issues with controller compatibility, particularly with Oculus Quest 2, preventing some players from starting the game.
- The overall experience is repetitive and lacks engaging content, making it feel like a boring wave shooter.
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics in the game have received criticism for being unappealing, with poor textures and scale issues, despite a slight improvement in graphical fidelity compared to previous titles. Overall, the visuals are described as lacking depth and creativity, contributing to a dull experience.
“It's another standing, boring wave shooter set in the not-so-wild west, albeit with a step up in graphical fidelity over the bare pastel asset flips.”
“The scales are off; the graphics and textures are ugly.”
- gameplay2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The gameplay is criticized for being boring and repetitive, with a notably short duration of only 15 minutes.
“The gameplay is boring and repetitive.”
“The mechanics feel clunky and unresponsive.”
“There is a lack of variety in missions, making it feel tedious.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect of the game is overshadowed by technical issues, as players are unable to progress beyond the first screen due to compatibility problems with the Oculus Quest 2 controllers.