In "Whipseey and the Lost Atlas" , Drew, a young boy, is transported to the vibrant world of Whipseeyland after finding a magical book. Transformed into the whip-wielding hero Whipseey, he must team up with Princess Alyssa to recover magical orbs and return home. Players can defeat enemies, collect magic gems, and utilize Whipseey's whip as a helicopter for jumping across large gaps. Explore Whipseeyland by swinging from swing points and bouncing off enemies to reach new heights.
The game features a charming aesthetic with beautiful art style and nostalgic graphics reminiscent of classic NES games.
It offers a fun and challenging experience, particularly for fans of retro platformers like Kirby and Mr. Gimmick.
The game is short but does not overstay its welcome, making it a pleasant experience for those looking for a quick play.
The controls are sluggish and unresponsive, with issues like a low framerate and janky mechanics that can lead to frustrating gameplay.
Level design is linear and lacks variety, often requiring precise jumps that can feel punishing and lead to frequent game overs.
The whip mechanic is underutilized and often relies on luck rather than skill, undermining the platforming experience.
gameplay
12 mentions Positive Neutral Negative
33%
42%
25%
The gameplay features solid mechanics and effective level design that progressively teaches players about obstacles and enemy behavior. However, there are notable issues with jankiness, particularly in the jumping and whip mechanics, which some players feel are underutilized and lack creativity. Overall, while the presentation is charming, the gameplay experience is marred by these inconsistencies.
“A cute game with pretty nice presentation, and with pretty solid mechanics.”
“Level design is very good functionally, game teaches its mechanics very well and teaches its level obstacles in a progressive manner, giving time to understand how certain enemies work.”
“(can we also give Whipseey's gameplay sprites a smile tho, they need it)”
“The graphics and music are a treat, but the gameplay sadly has slight jank at times (mainly with the jumping).”
“The whip and swing mechanic is kind of jank.”
“A cute game with pretty nice presentation, but the gameplay lacks polish.”
graphics
10 mentions Positive Neutral Negative
40%
30%
30%
The graphics of the game are widely praised for their beautiful art style and authentic 16-bit aesthetic, contributing to a charming retro platformer experience. However, while the visuals are a highlight, the game is noted to require additional polish in various areas, including level design and gameplay mechanics. Overall, the graphics are a strong point, but they are somewhat overshadowed by gameplay issues.
“It delivers what it promises, which is a cute retro platformer with a very nice aesthetic.”
“The only thing going for this game is the beautiful art style.”
“Tl;dr it was a pretty nice game, but needs a bunch of extra polish to mostly everything, (level design variety in visuals and less pure linearity, more settings for controllers and video, some quirks that need fixes, etc.)”
“The graphics and music are a treat, but the gameplay sadly has slight jank at times (mainly with the jumping).”
“Very nice Kirby-inspired game with authentic 16-bit style graphics and challenging levels.”
music
4 mentions Positive Neutral Negative
50%
50%
The music in the game is highly praised, described as a delightful aspect that enhances the overall experience. However, the audio settings are somewhat limited, offering only basic options for music and sound effects without flexibility in resolution adjustments.
“Settings are limited to music and SFX bars, a fullscreen toggle with very few and odd resolution sizes, with no way to stretch the window.”
replayability
2 mentions Positive Neutral Negative
100%
Players find the boss fights enjoyable and the gameplay satisfying, but the lack of higher difficulty options significantly limits the game's replayability.