- December 12, 2024
- Sangwoon Jin
While Sleeping
82%Game Brain Score
story, gameplay
stability
90% User Score 42 reviews
Platforms
About
'While Sleeping' is a first-person horror game about experiencing sleep paralysis. You are sleeping to go to work tomorrow, and you get sleep paralysis. Your body is paralyzed and you can't move, and you can't do anything except look around or close your eyes and open them. You have to survive until daybreak by experiencing ghosts and creepy phenomena that appear around you while you are sleepi…


Audience ScoreBased on 42 reviews
story2 positive mentions
stability2 negative mentions
- The game delivers a genuinely creepy atmosphere with effective scares that surpass typical jump scares.
- Gameplay is smooth and graphics are impressive, making for an enjoyable experience.
- It's a short but intense horror game that successfully captures the essence of sleep paralysis.
- The game is quite short, leaving some players wanting more content and a deeper story.
- There are technical issues, such as freezing at certain points, which can disrupt the experience.
- Some players found the instructions confusing, leading to frustration during gameplay.
story
6 mentions Positive Neutral NegativeThe game's story is considered minimal, with some players expressing a desire for a more developed narrative that evolves over time, similar to another game called "Silent Still." While the existing story is deemed good, there is a consensus that it could benefit from a more dynamic approach to storytelling and varied scares.
“There's another one called 'Silent Still' that spreads out over the course of a couple of days and tells a story alongside the nighttime terrors. I would have liked to see this game go the same direction and tell a story, changing up the 'scares' with each passing day.”
“There's another one called 'Silent Still' that spreads out over the course of a couple of days and tells a story alongside the nighttime terrors. I would have liked to see this game go in the same direction and tell a story, changing up the 'scares' with each passing day.”