Skip to main content

Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition

56%Game Brain Score
humor, character development
story, music
72% User Score Based on 29 reviews

Platforms

PCPCWindowsWindowsLinuxLinuxMac OSMac OS

About

About This Game The first part of the second episode of the Welcome To... Chichester trilogy, and details your first day on holiday in Chichester, England The HD version is now more in line with what was originally hoped for when development originally started The Story Continuing from where WTC 1/Redux left off, the protagonist is unaware of his/her true location, thinking it's still somewher…

Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition screenshot
Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition screenshot
Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition screenshot
Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition screenshot
Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition screenshot
Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition screenshot
Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition screenshot
Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition screenshot
Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition screenshot

72%
Audience ScoreBased on 29 reviews
humor11 positive mentions
gameplay2 negative mentions

  • The game features a humorous and zany narrative that keeps players entertained with its over-the-top antics and quirky characters.
  • It offers a variety of choices that lead to different endings, enhancing replayability and player engagement.
  • The introduction and soundtrack are well-crafted, creating an intriguing atmosphere that draws players into the story.
  • The story can be bewildering, especially for newcomers, with unclear plot points and a lack of depth in character development.
  • There are numerous grammatical errors and bugs that detract from the overall experience, including issues with achievements and dialogue.
  • The artwork and visuals are considered subpar by some players, lacking the polish expected from a visual novel.
  • story
    24 mentions Positive Neutral Negative

    The story in the WTC series is described as intricate yet often bewildering, with a mix of light-hearted humor and cheesy elements that may not appeal to everyone. While some players find the plot engaging and amusing, others criticize it for being nonsensical and difficult to follow, especially for newcomers. Overall, the narrative seems to cater more to those seeking a fun, casual experience rather than a serious or deeply immersive storyline.

    • “Do not take any of the games in the WTC series lightly; the story that is being woven is far more intricate and well put together than it looks at face value.”
    • “The plot is intriguing enough that I want to know what happens next.”
    • “Great story, easy to read font, and perfect amount of choices throughout with spot-on humor!”
    • “And what kind of stupid story is this about?”
    • “All in all, I can say that this story didn’t manage to engross me in any way and I was most of the time trying to understand what was happening.”
    • “The story in this feels like something someone would write without considering that if you want to write for others, you have to come up with something they'll be interested in, not something that's filled with non-sequiturs and what seem like in-jokes they share with their friends, and completely seems like it's written for their own amusement.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is polarizing, with some players finding it extremely funny and reminiscent of over-the-top, sophomoric comedy, while others consider it unfunny and lacking depth. The writing features a mix of goofy humor, fourth wall breaks, and absurd gags, appealing to those who enjoy a lighthearted experience, though it may not resonate with everyone. Overall, the humor is a defining aspect that contributes to the game's charm, but its effectiveness varies widely among players.

    • “The writing and humor, while obviously over the top and often sophomoric for no apparent reason, is easily turning into one of my top indie darling franchises.”
    • “Lots of funny gags and moments that genuinely made us laugh!”
    • “If you have played the first WTC visual novel, then you know to expect plenty of wild Austin Powers-type sarcastic humor. If this is your first experience, like it was mine, then throw all seriousness out the window and enjoy this hilarious romp.”
    • “This is a complete load of unfunny garbage.”
    • “To my tastes, they were completely unfunny, trash material that was not worthy of broadcast.”
    • “This is a complete load of unfunny garbage.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game features a mix of inspiring and catchy tracks, particularly highlighted by a professional opening sequence that sets an engaging tone. However, some players find the overall soundtrack to be standard for visual novels, with a blend of cheesy and twee elements that may not resonate with everyone. While the opening song is likened to a James Bond theme, the subsequent music is described as less impressive, contributing to a varied reception among players.

    • “As the game opens, we are treated to a quite inspiring opening sequence complete with a professional soundtrack, which is likely to grab your interest.”
    • “Wtc opens with the words: 'this... this is not how I wanted to go... why?' then you can sit back and enjoy the glorious visuals accompanying the intro song by Hardcastle titled 'I Am Catastrophe' - very much fitting with this spy visual novel and a song that would easily be mistaken for a James Bond theme.”
    • “There are catchy songs in the OST by Josh Woodward, enhancing the overall experience of the game.”
    • “It is what it is, and what it is is cheesy manga artwork and storytelling, with awfully twee music and general sensibilities.”
    • “Ten minutes of crap jokey bits, cringe-inducing character interactions, meandering dialogue, plinky plonky music, and lame visuals, was enough for me.”
    • “As for the music, it's pretty standard-issue visual novel quality.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players criticizing the inconsistent art style and cheesy visuals that detract from the overall experience. However, others appreciate the pleasant design of female characters and commend the engaging visuals that accompany the game's soundtrack, particularly in the opening sequence. Overall, while there are standout moments, the graphics seem to lack cohesion and polish.

    • “The visuals... amazing.”
    • “Wtc opens with the words: 'this... this is not how I wanted to go... why?' Then you can sit back and enjoy the glorious visuals (designed by Renderforest) accompanying the intro song by Hardcastle titled 'I Am Catastrophe' - very much fitting with this spy VN and a song that would easily be mistaken for a James Bond theme.”
    • “The visuals are nothing stellar, but the female characters are pleasant on the eyes.”
    • “The first thing to fix is probably the artwork.”
    • “It is what it is, and what it is is cheesy manga artwork and storytelling, with awfully twee music and general sensibilities.”
    • “Ten minutes of crap jokey bits, cringe-inducing character interactions, meandering dialogue, plinky plonky music, and lame visuals, was enough for me.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay aspect of the game is largely criticized for its absence, particularly in the context of a visual novel format, which some users feel should not be judged by traditional gameplay standards. Overall, there seems to be a lack of engagement or interactive elements that would typically define gameplay.

    • “I'm not going to criticize this for having no gameplay, because I didn't even get far enough to see if there is any.”
    • “Ranting over a visual novel not having any gameplay would be like getting angry at a duck because it's not a chihuahua.”
  • character development
    2 mentions Positive Neutral Negative

    Reviewers appreciate the character designs, noting they are visually appealing and well-suited to the plot, although the overall art may not stand out as exceptional.

    • “The character designs are pretty and well thought out.”
    • “The character design is good, and the backgrounds fit the plot perfectly.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is marred by bugs, particularly with the achievement system, which unlocks multiple achievements unexpectedly upon launching the game. Additionally, some users have expressed frustration with certain gameplay elements, detracting from the overall experience.

    • “Aside from the kindergarten story and lack of spy elements, the achievements system is quite buggy. Just launching the game to the menu immediately unlocks five achievements at the very first second.”
  • grinding
    1 mentions Positive Neutral Negative

    Many users find the grinding aspect of the game to be tedious and unfulfilling, leading to a general sentiment that it detracts from the overall experience.

    • “But, for me, I found it hugely tedious and not worth bothering with.”
    • “The grinding feels endless and lacks any real reward.”
    • “I spent hours grinding, but it just felt like a chore with no payoff.”
  • replayability
    1 mentions Positive Neutral Negative

    Players generally find the game's replayability to be high, thanks to multiple endings, diverse character choices, and varying gameplay strategies that encourage multiple playthroughs. Many reviewers appreciate the added content and challenges that keep the experience fresh, making it enjoyable to revisit. However, some note that certain elements may feel repetitive after several runs.

    • “Once you complete the game, there's little incentive to go back. The lack of meaningful choices makes replaying feel pointless.”
    • “The game offers no new content or variations in gameplay on subsequent playthroughs, which really diminishes its replay value.”
    • “After finishing the main story, I found myself with no desire to replay it. The experience felt too linear and predictable.”
  • emotional
    1 mentions Positive Neutral Negative

    Players highlight the game's stunning visuals and deeply engaging characters, noting that it features powerful emotional cliffhangers that enhance the overall experience.

    • “It is the most beautiful game with the most involved characters and the most emotional cliffhangers.”

Buy Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs

Videos

Games Like Welcome To... Chichester 2 - Part I : The Spy Of Chichester And The Eager Tourist Guide HD Edition

Without Within Image
Fureraba ~Friend to Lover~ Image
Crystalline Image
Vampires' Melody Image
Demetrios: The Big Cynical Adventure Image