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Weapons Genius Game Cover

About

Weapons Genius is a single player survival shooter game. It was developed by JDM4iK and was released on July 8, 2015. It received negative reviews from players.

Weapons Genius is a Simulator of building Weapons! In Weapons Genius you can build your own Weapon! You can build A big and powerfull gun, or you can build small but rapid gun, or you can build a gun with high accuracy!

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34%
Audience ScoreBased on 355 reviews
music16 positive mentions
gameplay10 negative mentions

  • Unique weapon-building concept allowing players to assemble and customize guns from various parts.
  • Enjoyable for players who like tinkering and mechanical experimentation with firearms.
  • Pleasant rock soundtrack and a workshop atmosphere that some players found immersive.
  • Game is extremely buggy, with many issues including items falling through walls, disappearing guns, and controls that often do not work properly.
  • Lacks depth and content, featuring only a couple of similar shooting ranges and very limited gun parts and customization variety.
  • No tutorial or guidance, making gameplay confusing; also frustrating welding mechanics and poor interface design hinder enjoyment.
  • music
    60 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its epic rock style and fitting vibe, while many criticize the limited soundtrack, repetitive loops, sudden volume spikes, and lack of variety. Several users find the music loud, obnoxious, and buggy, expressing frustration over poor volume controls and abrupt song changes. Overall, the soundtrack is seen as a highlight by some, but needs more original tracks, better implementation, and improved control options.

    • “Despite the bugs and shortcomings of the game, I liked it very much; I played like crazy, the music is very nice.”
    • “For a beta, I can say 'it's only the beginning.' This game has great music, good quality, not the top gameplay but it needs tons of updates like you may choose to build more different weapons like pistols or shotguns. Also, a shooting range isn't enough; we also want a gun race where you can really use that shift button.”
    • “I would also like to add that the soundtrack is pretty solid for this type of game, just wish it had a few more songs and the songs would not end prematurely so often.”
    • “The music is loud and obnoxious.”
    • “There is something wrong with the music, it just changes in the middle of one song and there's only like 3 songs, so that needs to be fixed.”
    • “The options menu consists only of a music volume slider (which is a godsend as the game's music is absolutely annoying), and options for ssao/motion blur/vignette/bloom/antialiasing.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay centers on mechanical experimentation and gun assembly, which some players find engaging for a few hours due to its hands-on customization. However, the experience is limited by static, repetitive environments, buggy mechanics, minimal content, and a lack of depth beyond basic gun-building and shooting practice. Overall, while it has potential for firearm enthusiasts, many reviewers consider the gameplay clunky, unresponsive, and ultimately shallow.

    • “At its best, Weapons Genius succeeds in capturing the joy of mechanical experimentation.”
    • “The control it gives you over customization is its strongest feature, and it’s clear that the developers wanted to make something that celebrates mechanical design in a playful, hands-on way.”
    • “For players who enjoy tinkering, optimizing, and experimenting with systems, it offers a few hours of engaging mechanical play.”
    • “The main mechanic of the game doesn't even work. I build a gun, go to sell it, and it just says I have to wait for someone else to buy my gun. I waited 20 minutes and still no one came to buy it.”
    • “As always with asset flips, the gameplay itself is really very poor. It's riddled with bugs as, while asset flippers certainly steal assets from real developers, they're not very good at stitching those asset packs into real, genuine games.”
    • “It's possible to get enough money to build one gun in less than an hour of gameplay, after which you hit endgame and there's no point in playing anymore because that's how limited in scope it is.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics receive mixed reviews, with some praising realistic physics and cool visuals, while many criticize the game for bland, simplistic, or unfinished visuals lacking detail and polish. The graphics settings are limited and often ineffective, with the overall presentation feeling low-quality and underdeveloped.

    • “Realistic physics, stunning graphics, and thrilling challenges make every shot feel epic.”
    • “+ cool graphics.”
    • “+ decent graphics”
    • “The visuals are barebones, with static shooting ranges and simplistic models that lack the tactile detail or feedback necessary to make each shot feel impactful.”
    • “The game is unfinished, abandoned, and all that... you can't even configure the resolution, only enable and disable graphical effects. I got this game for free, and it doesn't worth it.”
    • “The graphics in the game are very bland, and I'm 50% sure that you can buy the assets somewhere on the internet or from stock Unity assets.”
  • stability
    19 mentions Positive Neutral Negative

    The game is widely reported to be buggy and glitch-prone, with frequent issues such as clipping problems, unstable hitboxes, and mechanics that hinder gameplay. While some users acknowledge improvements over time and potential in the concept, overall stability remains a significant concern impacting user experience.

    • “Mechanics are terrible and the game is buggy.”
    • “Constant glitches with clipping and parts can fall into places where you can't grab them anymore.”
    • “But besides that, it is full of glitches and hitboxes are very buggy.”
  • story
    14 mentions Positive Neutral Negative

    The game lacks any meaningful story or mission variety, relying entirely on player curiosity for engagement. Reviews highlight the absence of narrative depth, quests, or progression systems, suggesting that adding a story or structured goals could significantly improve the experience. Overall, the story aspect is minimalistic and underdeveloped, with potential for future updates.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Maybe missions to create guns for special military missions that you don't play, or tech trees where you start out in a garage and slowly become a pro (like Game Dev Tycoon).”
    • “Make a quest system, where you can for example get requests from customers where you sell their requested guns for a profit.”
    • “Gameplay is minimalistic, no story, no missions.”
    • “Storywise, it's non-existent.”
    • “It honestly wouldn't take much effort to make anything resembling a story, but the developer didn't put the time or effort into doing so (although to be honest, I don't think a lot of time or effort was spent into making the game).”
  • optimization
    4 mentions Positive Neutral Negative

    The game offers an engaging weapon design and testing experience, but several users report performance issues such as lag and lack of optimization, impacting overall enjoyment. Improvements in optimization are needed to enhance smooth gameplay.

    • “It invites players to step into the shoes of a weapon designer, or 'genius,' tasked with constructing firearms from the ground up and testing their performance in controlled environments.”
    • “Once assembled, these custom designs can be tested in firing ranges and target challenges, allowing you to see how your technical choices translate into practical performance.”
    • “It is pretty fun, but it needs optimization.”
    • “Unoptimized laggy game, pretty boring too, even though it cost me about 20 cents.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization approach is criticized for being a cash grab, involving uncredited use of assets and fake reviews to boost sales. Users feel the game is misleadingly marketed as complete rather than in early access, reflecting unethical practices.

    • “The developers here didn't credit any of the artists and real game developers who created the assets, making this plagiarism as well as a cash grab shovelware.”
    • “They are all written in either Russian or broken English, appear almost exactly at the same time shortly after the game's Steam launch, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams.”
    • “He could have put it in early access instead of falsely advertising it as a complete game.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding is a significant and prolonged part of the gameplay, primarily spent in the practice room to earn money and unlock better weapons. However, after the initial grinding phase of about 20-30 minutes to improve shooting accuracy, there is little incentive to continue.

    • “You'll spend most of your time grinding in the practice room (which feels like a copy from Call of Duty 4: Modern Warfare) just to earn some money.”
    • “After the first 20-30 minutes of grinding to get a better weapon for accurate shooting, there is essentially nothing left to do.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is lacking and comes across as unintentional or forced, with some users finding the uninstall process ironically amusing. Overall, the comedic elements and music fail to deliver genuine laughs or lasting entertainment.

  • emotional
    1 mentions Positive Neutral Negative

    Users generally find the emotional aspect lacking, with some indicating that the visuals fail to enhance the emotional experience. Overall, the game struggles to evoke strong feelings or meaningful connections.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Weapons Genius is a survival shooter game.

Weapons Genius is available on PC and Windows.

On average players spend around 2 hours playing Weapons Genius.

Weapons Genius was released on July 8, 2015.

Weapons Genius was developed by JDM4iK.

Weapons Genius has received negative reviews from players. Most players liked Weapons Genius for its music but disliked it for its gameplay.

Weapons Genius is a single player game.

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