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WE ARE FOOTBALL

We Are Football lays the foundations for future titles to prosper. But as a game, it isn't all that great. The primitive match engine in particular is just not good enough in this day and age. Regardless, there are some good ideas present and it looks far more promising than most of the Football Manager clones that have come and gone. Even if you don't want to wait, it's not like We Are Football is necessarily bad. Some may find the streamlined, faster experience a refreshing change from Football Manager's more complex offerings.
WE ARE FOOTBALL Game Cover
67%Game Brain Score
humor, stability
music, graphics
67% User Score Based on 151 reviews
Critic Score 67%Based on 3 reviews

Platforms

PCPhoneWindowsTablet
WE ARE FOOTBALL screenshot
WE ARE FOOTBALL screenshot
WE ARE FOOTBALL screenshot
WE ARE FOOTBALL screenshot
WE ARE FOOTBALL screenshot
WE ARE FOOTBALL screenshot
WE ARE FOOTBALL screenshot
WE ARE FOOTBALL screenshot
WE ARE FOOTBALL screenshot
WE ARE FOOTBALL screenshot

67%
Audience ScoreBased on 151 reviews
humor5 positive mentions
music3 negative mentions

  • The game offers a more casual and less stressful football management experience compared to more complex titles like Football Manager, making it accessible for new players.
  • It has a nostalgic feel reminiscent of older football management games, with a focus on club development and management rather than just tactical gameplay.
  • Regular updates from the developers show commitment to improving the game, addressing bugs, and adding new features based on community feedback.
  • The user interface is confusing and poorly designed, making navigation difficult and leading to frustration during gameplay.
  • The match engine is lacking, with no real-time gameplay visuals, which detracts from the overall experience and makes it feel less engaging.
  • There are numerous bugs and design flaws, such as issues with player transfers, contract negotiations, and a lack of clarity in game mechanics, which hinder the enjoyment of the game.
  • music
    6 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it immersive and enjoyable, while others criticize it as lacking originality and depth, comparing it unfavorably to royalty-free tracks. Overall, the soundtrack fails to resonate with many users, leading to a desire for more engaging and memorable compositions.

    • “First I thought I was playing Warhammer with epic battle music, then I was suddenly secret agent Ethan Hunt thanks to Mission Impossible music!”
    • “On the positive side, the game looks nice, is not hard to play, has enjoyable and immersive music, and has everything that Football Manager is missing: you can build your stadium, negotiate with sponsors, hire or sell players, manage the economy of your club, and so on.”
    • “The music is atrocious; there aren't a lot of sound effects, and even the game sounds weak.”
    • “The soundtrack lacks soul. I was expecting the kind of banger tracks and sound effects you'd get from Anstoss 2; instead, you're left listening to something so boring it feels like it was pulled straight from a royalty-free playlist.”
    • “So I immediately turned the music off...”
  • humor
    5 mentions Positive Neutral Negative

    The game is praised for its humorous elements, featuring lighthearted twists such as players slipping on watered fields and amusing scenarios like a cobra appearing during a motivational speech. While some reviewers feel the developers struggle to balance humor with seriousness, the overall tone remains playful, with several funny easter eggs reminiscent of classic management sims.

    • “The humorous and lighthearted twists around every corner (like watering the field to make opponents slip, players with low stamina after a Christmas party, etc.) and the ability to manipulate performances and training with action points and level-ups, like an RPG, makes this my most memorable manager experience since the grandfather of them all, Amiga Player Manager from Dino Dini.”
    • “Definitively, in my opinion, they did not choose whether to develop the product in a humorous or serious manner, and in this case, they really have a lot of ideas to explore - such as a cobra lost on the floor during a motivational speech from the trainer at halftime.”
    • “And the game does not take itself too seriously, so you can expect a few humorous things here and there.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics in the game are criticized for their poor quality, particularly in player faces that resemble cartoons, and the need for a significant overhaul of stadium visuals, which currently suffer from perspective issues. Users suggest that a 3D match engine would enhance the experience, but the lack of realistic stadium designs and the use of generic team names detracts from the overall immersion.

    • “Finally a good simulation with new graphics and stuff.”
    • “The game would really benefit from a 3D match engine. The stadium view and facilities need a graphical overhaul; currently, the stadiums look out of perspective, with the stands and corners massively oversized while the roof doesn't scale accordingly.”
    • “Graphics are of poor quality for the faces of players, which look like cartoons.”
  • gameplay
    3 mentions Positive Neutral Negative

    Gameplay in the game is characterized by dynamic management and an intuitive interface, offering a variety of career options and a skills and talents system. However, some users find the experience lacking due to the reliance on diagrams instead of actual gameplay, and criticize certain mechanics, such as the opponent's red card leading to immediate scoring opportunities, as frustrating.

    • “Pros: dynamic management and gameplay, intuitive interface, wide career options, player skills & talents system, nice scouting.”
    • “Waf has the ability to see the stadium and play during games, but I quickly turned it off once I realized it was just going to show me diagrams and not actual gameplay.”
    • “The game mechanic of giving a red card to the opponent jump-starts them, as they almost always score immediately and win the game. It's a terrible mechanic.”
  • optimization
    2 mentions Positive Neutral Negative

    While the game offers a unique and enjoyable manager experience with engaging mechanics reminiscent of classic titles, players have reported frequent shutdowns due to poor optimization, indicating that performance issues detract from the overall enjoyment.

    • “The humorous and lighthearted twists around every corner, like watering the field to make opponents slip and players with low stamina after the Christmas party, combined with the ability to manipulate performances and training using action points and level-ups, makes this my most memorable manager experience since the grandfather of them all, Amiga Player Manager by Dino Dini.”
    • “The game often shuts down because it is not optimized yet.”
  • story
    2 mentions Positive Neutral Negative

    The story is noted for its unexpected shifts in tone and style, transitioning from a grand, epic battle atmosphere reminiscent of Warhammer to a more covert, action-oriented narrative akin to a Mission Impossible scenario. This blend of themes creates a unique and engaging experience for players.

    • “First I thought I was playing Warhammer with epic battle music, then I was suddenly secret agent Ethan Hunt thanks to Mission Impossible music. XD”
    • “First I thought I was playing Warhammer with epic battle music, then I was suddenly secret agent Ethan Hunt thanks to Mission Impossible music.”
    • “Same story for the player stats.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is mixed; while some users report bugs, others find it runs smoothly and is enjoyable, indicating a balance between potential and performance.

    • “The game runs smoothly without any crashes or glitches.”
    • “I appreciate how stable the gameplay is; it really enhances the overall experience.”
    • “The performance is consistent, making it easy to enjoy long gaming sessions.”
    • “It's buggy, but it has a lot of potential.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere in these football games is highly praised, with EA's manager capturing the essence of the sport through the FIFA engine, while Sega's title and older German games like Anstoss resonate with a strong sense of authenticity and fan engagement, highlighted by the inclusion of beloved mascots like Pallino.

    • “EA's manager felt like football, thanks to the FIFA engine for games. Sega's game screams 'football!' and the older German games captured it as well. Especially Anstoss had an atmosphere that made it obvious it was a 'by fans, for fans' affair and had the mascot Pallino.”

67%Critics’ scoreBased on 3 critic reviews

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