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WE ARE FOOTBALL

We Are Football lays the foundations for future titles to prosper. But as a game, it isn't all that great. The primitive match engine in particular is just not good enough in this day and age. Regardless, there are some good ideas present and it looks far more promising than most of the Football Manager clones that have come and gone. Even if you don't want to wait, it's not like We Are Football is necessarily bad. Some may find the streamlined, faster experience a refreshing change from Football Manager's more complex offerings.
WE ARE FOOTBALL Game Cover
67%Game Brain Score
humor, optimization
gameplay, graphics
67% User Score Based on 154 reviews
Critic Score 67%Based on 3 reviews

Platforms

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WE ARE FOOTBALL Game Cover

About

WE ARE FOOTBALL is a single player and multiplayer sport game. It was developed by Winning Streak Games and was released on June 10, 2021. It received mostly positive reviews from both critics and players.

WE ARE FOOTBALL is a modern football manager game, offering both men's and women's game modes, with realistic management tasks and immediate feedback for your decisions. Developed with experienced football management veterans, the game emphasizes strategic planning, collaboration, and effective deadline management for success with your club.

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67%
Audience ScoreBased on 154 reviews
humor5 positive mentions
graphics3 negative mentions

  • We Are Football offers a more accessible and streamlined football management experience compared to traditional titles like Football Manager, making it suitable for newcomers and casual players.
  • The game allows for extensive club management, including stadium upgrades, youth development, and sponsorship negotiations, providing a holistic approach to running a football club.
  • Regular updates from the developers show commitment to improving the game, addressing bugs, and adding new features, which enhances the overall experience.
  • The match engine is simplistic and lacks real-time gameplay, relying instead on text commentary and diagrams, which may disappoint players looking for a more immersive experience.
  • The user interface can be confusing and cluttered, making it difficult to navigate and access important information, which detracts from the overall enjoyment of the game.
  • There are significant issues with AI behavior and transfer mechanics, leading to unrealistic player transactions and frustrating gameplay experiences.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is characterized by its accessibility and faster loops, appealing to both newcomers and veterans, while emphasizing dual-layer management that impacts club evolution. Although it features solid match presentation and innovative mechanics, some users find certain gameplay elements, like the red card mechanic, frustrating. Overall, it stands out for its intuitive interface and comprehensive club control, despite lacking the depth of larger genre competitors.

    • “While it doesn’t quite have the scope or granularity of genre titans like Football Manager, it carves out a unique identity through its accessibility, faster gameplay loops, and customizable systems that appeal both to newcomers and veterans looking for a more streamlined experience.”
    • “The emphasis on dual-layer management (short-term tactics and long-term infrastructure) creates a rewarding gameplay loop where every decision has a visible, lasting effect on your club’s evolution.”
    • “Its emphasis on full club control, gender equality in gameplay, and intuitive systems makes it a standout in a niche crowded with complexity.”
    • “Waf has the ability to see the stadium and plays during games, but I quickly turned it off once I realized it was just going to show me diagrams and not actual gameplay.”
    • “A red card for the opponent is jump-starting them; they are almost always scoring immediately and winning the game. Terrible mechanic.”
    • “The game has a very good match presentation and some solid club-focused mechanics, but I am not sure that this is enough to make it a contender.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics in this title prioritize functionality over realism, focusing on a managerial experience rather than detailed match visuals, which may disappoint players seeking immersive 3D graphics. While the game effectively emphasizes decision-making, it suffers from poor-quality player faces and unrealistic stadium proportions, indicating a need for graphical improvements. Overall, the visuals are seen as lacking, with some players comparing them unfavorably to other football simulations.

    • “Rather than focusing on photorealistic match day graphics or licensing deals, this title aims to deliver a deep and satisfying managerial experience grounded in decision-making, long-term planning, and the psychological nuances of running a professional football club.”
    • “The game would really benefit from a 3D match engine; however, the stadium view and facilities need a graphical overhaul. Currently, the stadiums look out of perspective, with the stands and corners appearing massively oversized while the roof does not scale accordingly.”
    • “The game would really benefit from a 3D match engine; however, the stadium view and facilities need a graphical overhaul. Stadiums at the moment just look out of perspective, with the stands and corners massively oversized while the roof doesn't get any bigger as the stand grows.”
    • “Graphics are of poor quality, with player faces looking like cartoons.”
    • “While this may disappoint players seeking detailed 3D match engines, it aligns perfectly with the game’s vision: quick, intelligent decision-making over aesthetic immersion.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it immersive and enjoyable, while others criticize it as lacking originality and depth, comparing it unfavorably to royalty-free tracks. The soundtrack fails to evoke the excitement expected from a sports game, leading some to turn it off entirely. Overall, the music does not enhance the gaming experience as intended.

    • “First I thought I was playing Warhammer with epic battle music, then I was suddenly secret agent Ethan Hunt thanks to Mission Impossible music!”
    • “On the positive side, the game looks nice, is not hard to play, has enjoyable and immersive music, and has everything that Football Manager is missing: you can build your stadium, negotiate with sponsors, hire or sell players, manage the economy of your club, and so on.”
    • “The music is atrocious; there aren't a lot of sound effects, and even the game sounds weak.”
    • “The soundtrack lacks soul. I was expecting the kind of banger tracks and sound effects you'd get from Anstoss 2; instead, you're left listening to something so boring it feels like it was pulled straight out of a royalty-free playlist.”
    • “So I immediately turned the music off...”
  • humor
    5 mentions Positive Neutral Negative

    The game features a blend of humor and lightheartedness, with amusing elements like players slipping on watered fields and quirky scenarios such as a cobra appearing during a motivational speech. While some reviewers feel the game struggles with its tone, oscillating between serious and comedic, it still offers memorable and funny moments reminiscent of classic management sims. Overall, the humor adds a unique charm, making it an enjoyable experience for players.

    • “The humorous and lighthearted twists around every corner (like watering the field to make opponents slip, players with low stamina after a Christmas party, etc.) and the ability to manipulate performances and training with action points and level-ups, like an RPG, makes this my most memorable manager experience since the grandfather of them all, Amiga Player Manager from Dino Dini.”
    • “Definitely, in my opinion, they did not choose whether to develop the product in a humorous or serious manner, and in this case, they really have a lot of ideas to explore - such as a cobra lost on the floor during a motivational speech from the trainer at halftime.”
    • “And the game does not take itself too seriously, so you can expect a few humorous things here and there.”
  • optimization
    3 mentions Positive Neutral Negative

    While the game offers engaging features like performance tracking and humorous gameplay elements, users report significant issues with optimization, including frequent crashes that detract from the overall experience.

    • “Graphs, reports, and weekly briefings help you track club performance without overwhelming you with data.”
    • “The humorous and lighthearted twists around every corner (like watering the field to make opponents slip, players with low stamina after the Christmas party, etc.) and the ability to manipulate performances and training with action points and level-ups, like an RPG, makes this my most memorable manager experience since the grandfather of them all, Amiga Player Manager from Dino Dini.”
    • “The game often shuts down because it is not optimized yet.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game is noted for its engaging and immersive experience, blending elements of strategy and action, which keeps players invested. While some users found the thematic transitions jarring, the overall narrative successfully supports the gameplay, enhancing the strategic depth and accessibility of the management simulation.

    • “First, I thought I was playing Warhammer with epic battle music, then I was suddenly secret agent Ethan Hunt thanks to Mission Impossible music.”
    • “Same story for the player stats.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is mixed; while some users report bugs, others find it runs smoothly and is enjoyable to play, indicating a balance between potential and performance.

    • “The game runs smoothly without any crashes or glitches.”
    • “I appreciate how stable the gameplay is; it really enhances the overall experience.”
    • “The performance is consistent, making it easy to enjoy long gaming sessions.”
    • “It's buggy, but it has a lot of potential.”
  • replayability
    1 mentions Positive Neutral Negative

    Players highlight the extensive editor tools that enable full customization of teams, leagues, and competitions, resulting in near-infinite replayability and a wealth of user-generated content.

    • “Moreover, the robust editor tools allow players to fully customize teams, leagues, and competitions, offering near-infinite replayability and user-created content.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere in football games is heavily influenced by the authenticity and passion conveyed through their design, with EA's FIFA engine and Sega's titles effectively capturing the essence of the sport. Older German games like Anstoss are noted for their fan-centric approach, creating a vibrant and engaging environment that resonates with players, exemplified by the inclusion of memorable mascots like Pallino.

    • “EA's manager felt like football, thanks to the FIFA engine for games. Sega's game screams 'football!' and the older German games captured it as well. Especially Anstoss had an atmosphere that made it obvious it was a 'by fans, for fans' affair and had the mascot Pallino.”
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67%Critics’ scoreBased on 3 critic reviews
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Frequently Asked Questions

WE ARE FOOTBALL is a sport game.

WE ARE FOOTBALL is available on PC, Phone, Windows and Tablet.

WE ARE FOOTBALL was released on June 10, 2021.

WE ARE FOOTBALL was developed by Winning Streak Games.

WE ARE FOOTBALL has received mostly positive reviews from both players and critics. Most players liked this game for its humor but disliked it for its gameplay.

WE ARE FOOTBALL is a single player game with multiplayer and local co-op support.

Similar games include Football, Tactics & Glory, WE ARE FOOTBALL 2024, Motorsport Manager, Football Manager 2024, Football Manager 2021 and others.