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WE ARE FOOTBALL 2024 screenshot
WE ARE FOOTBALL 2024 screenshot
WE ARE FOOTBALL 2024 screenshot
WE ARE FOOTBALL 2024 screenshot
WE ARE FOOTBALL 2024 screenshot
WE ARE FOOTBALL 2024 screenshot
WE ARE FOOTBALL 2024 screenshot
WE ARE FOOTBALL 2024 screenshot
WE ARE FOOTBALL 2024 screenshot

74%
Audience ScoreBased on 246 reviews
gameplay8 positive mentions
music4 negative mentions

  • The game allows for extensive club management, including building and upgrading stadiums, which adds a unique layer of depth.
  • It offers a more casual and engaging experience compared to Football Manager, with a focus on player development and club dynamics.
  • The game is quick-paced, allowing players to progress through seasons faster than traditional football management games.
  • The user interface is often described as confusing and unintuitive, making it difficult for players to navigate and understand game mechanics.
  • There are significant bugs and issues with player behavior and contract negotiations that detract from the overall experience.
  • The match engine and tactical depth are considered lacking, with many players feeling that the game does not accurately reflect football management.
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay of the reviewed football game is characterized by a mix of overwhelming menus and mechanics that can be confusing for new players, highlighting a need for better tutorials. While some players appreciate the balance between casual play and immersive management, there is a sense of stagnation in the game's development, with many mechanics feeling predictable and unintuitive. Overall, the game offers fun experiences, especially with mods, but potential players are advised to explore gameplay footage before diving in.

    • “In general, to any football fan, I would tell you to buy this game right away. It's cheap, and with one or two mods, you can play with your local football team, which is super fun. However, I would advise checking out some gameplay first to see if you're into this type of game.”
    • “We Are Football 2024 gets an excellent balance between casual gameplay and an immersive management experience, and it's very easy to tell it was made with a lot of love.”
    • “Finally, it is very overwhelming at first with a ton of menus, decisions, mechanics, etc. It would have been nice for the developers to include some sort of tutorial.”
    • “The game is filled with mechanics that are unexplained or hidden in layers or unrelated UI.”
    • “There is a feeling of jadedness towards FM that a lot of people are experiencing; the game has failed to develop really in the 6-8 years, and a lot of the mechanics and gameplay are becoming predictable, for me anyway.”
    • “What matters here is the gameplay, mechanics, and the flow of the game, and to me, it just is not intuitive.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly negative feedback, with many users feeling it is inappropriate for a football game, often comparing it to soundtracks from unrelated genres like war or espionage. The title screen features repetitive and loud menu music that detracts from the experience, and players express a desire for the option to import their own tracks. Overall, the soundtrack is considered a significant drawback, with some users even stating it has not improved over the years.

    • “First I thought I was playing Warhammer with epic battle music, then I was suddenly secret agent Ethan Hunt thanks to Mission Impossible music!”
    • “Ui and music are ok, comparatively equal or better than FM2024.”
    • “It would be nice to have the option to import my own tracks and listen to a list of songs I select from my PC.”
    • “In addition, the OST is not great; some music feels like it does not belong to a football game.”
    • “You load up and the title screen has very loud obnoxious menu music that is essentially 4 bars on repeat.”
    • “D) want a strange music that doesn't fit and should be in some shooter.”
  • optimization
    16 mentions Positive Neutral Negative

    The optimization aspect of the game has received criticism for its unrealistic contract negotiations, where players consistently demand higher wages regardless of their performance or age. Additionally, the match performance analysis is deemed inadequate and unintuitive, leaving players confused about the reasons behind poor results, while the lack of comprehensive team performance data hampers strategic decision-making. Despite some positive features like training ground and stadium customization, the overall optimization experience feels lacking.

    • “You can build your training grounds and design your stadium, improving your performance and economy.”
    • “Match performance analysis feels underwhelming and unintuitive: this is the single most important area that needs to be done right at the outset.”
    • “As a result, I'm at a loss trying to figure out what change(s) resulted in a truly bad performance, versus an unfortunate loss that I should write down to RNG.”
    • “There is not a single screen with your whole team performance over the season, only individual screens.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics in WAF 2024 are generally considered dated and simplistic, lacking the polish of titles like FIFA 24, yet they possess a certain charm that some players appreciate. While the user interface is praised as phenomenal, many reviewers express a desire for improved match graphics and more engaging visual design. Overall, the game's graphics are seen as a mixed bag, with some players finding them adequate for the fast-paced gameplay, while others feel they detract from the overall experience.

    • “The match highlights look simple, don't expect FIFA 24 graphics, but have a great charm and work well.”
    • “The UI and graphics are phenomenal.”
    • “The upside of the dated graphics: WAF 2024 is super fast, you can go into every match on the whole planet and watch all goals of a season in hindsight.”
    • “It has boring game graphics and unbalanced tactical design.”
    • “The match graphics are less than desirable.”
    • “Better graphics are needed.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its lighthearted elements, such as sprinklers and streakers, which contribute to its comedic tone. Many appreciate that the game doesn't take itself too seriously, although some express a desire for a remake of Anstoss 3 to recapture its funnier aspects. Overall, the game is considered very funny and enjoyable.

    • “The fun aspects of the game, like sprinklers and streakers, along with random bits, are just funny and it doesn't take itself that seriously.”
    • “It is also a funny game from time to time.”
    • “I miss the funny parts a bit; please develop an Anstoss 3 remake.”
  • stability
    6 mentions Positive Neutral Negative

    The stability of the game has been criticized for being unpolished and buggy, particularly regarding training issues with stamina and workload management. Users have reported persistent bugs that detract from the overall experience.

    • “Training issues with stamina (perhaps just me, but it seems to be a bit buggy).”
    • “The workload is insanely buggy.”
    • “A bit unpolished, a bit buggy.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unenjoyable, particularly due to the repetitive nature of weekly tasks that involve clicking the same buttons without meaningful variation or reward. Despite consistent victories, fan happiness continues to decline, adding to the frustration.

    • “Just tedious and not fun.”
    • “Every week the happiness of my fans is reduced to zero even though we keep winning. I visit my fan club every week (again, lower leagues, there is basically maybe one fan club) and it is so tedious to click on the same 5 buttons every week.”
    • “Just tedious and not fun.”
  • story
    4 mentions Positive Neutral Negative

    The story is described as a blend of epic battle themes reminiscent of Warhammer and the thrilling espionage vibes of a Mission Impossible scenario, creating a dynamic and engaging narrative experience. Users appreciate the unexpected shifts in tone and atmosphere, which add depth to the gameplay.

    • “First I thought I was playing Warhammer with epic battle music, then I was suddenly secret agent Ethan Hunt thanks to Mission Impossible music.”
    • “First I thought I was playing Warhammer with epic battle music, then I was suddenly secret agent Ethan Hunt thanks to Mission Impossible music. XD”
    • “Ok, I'll close with a little story.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game cleverly incorporates humorous elements of football culture, such as players engaging in self-promotion on social media and the presence of moles leaking secrets, adding a layer of satire to the financial dynamics within the sport.

Buy WE ARE FOOTBALL 2024

199h Median play time
147h Average play time
44-250h Spent by most gamers
*Based on 4 analyzed playthroughs

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