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Watchmen: The End is Nigh Part 2

Watchmen: The End is Nigh Part 2 Game Cover
61%Game Brain Score
story, graphics
gameplay, atmosphere
68% User Score Based on 197 reviews
Critic Score 30%Based on 1 reviews

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Watchmen: The End is Nigh Part 2 Game Cover

About

Watchmen: The End is Nigh Part 2 is a single player and multiplayer hack and slash game with fantasy, historical and science fiction themes. It was developed by Deadline Games and was released on July 29, 2009. It received negative reviews from critics and mostly positive reviews from players.

In "Watchmen: The End is Nigh Part 2," players control Rorschach and Nite Owl in a prequel to the Watchmen comic book series. The duo continue their crime-fighting efforts, facing off against new enemies in a series of cooperative beat 'em up gameplay. This sequel delves deeper into the Watchmen universe, providing further insight into the lives and motivations of these iconic characters.

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68%
Audience ScoreBased on 197 reviews
story7 positive mentions
gameplay9 negative mentions

  • Continues the straightforward co-op brawling with a few new enemy types and locations, providing a familiar yet enjoyable experience for fans of the first game.
  • The game captures the dark, oppressive atmosphere of the Watchmen universe with decent graphics and voice acting from the film's cast, enhancing the overall immersion.
  • Offers a cooperative multiplayer mode that encourages teamwork and adds replay value, making it a fun option for playing with friends.
  • The gameplay is repetitive, with limited enemy variety and a lack of progression, leading to a tedious experience over the short playtime.
  • The story feels rushed and lacks depth, serving more as a thin excuse for combat rather than a compelling narrative, which may disappoint fans of the source material.
  • Technical issues, such as controller problems and bugs, detract from the overall experience, making it frustrating for players.
  • story
    70 mentions Positive Neutral Negative

    The story in this game is generally viewed as a weak and simplistic continuation of the narrative from the first installment, often serving merely as a backdrop for the gameplay rather than a compelling experience. While some players appreciate the character development and thematic consistency with the original graphic novel, many criticize the plot for being predictable, episodic, and lacking depth, with a runtime that feels rushed and unfinished. Overall, the narrative fails to engage players fully, leaving them wanting more substance and complexity.

    • “Released in 2009 as a follow-up to the first installment, this sequel expands upon the story of two vigilantes navigating a corrupt and crime-ridden New York City.”
    • “The story unfolds through mission-based objectives interspersed with cutscenes, offering glimpses into the characters’ motivations and internal conflicts.”
    • “It's actually a pretty neat story that dives deeper into both of their characters and motivations.”
    • “However, the plot tends to feel episodic and somewhat predictable, lacking the complex moral ambiguity and intricate storytelling of the original graphic novel.”
    • “Levels drag on without offering much variety, and the story doesn’t do enough to keep things engaging.”
    • “The story is even shorter and feels unfinished — as if rushed to match the film’s release.”
  • gameplay
    43 mentions Positive Neutral Negative

    The gameplay in the sequel retains a classic beat-’em-up style, allowing character switching but suffers from significant repetitiveness and clunky mechanics, leading to frustration during extended play. While there are some redeeming elements like character abilities and level design, the overall experience is marred by monotonous combat and a lack of innovation compared to the first installment. Players seeking intense action may find some enjoyment, but many reviews highlight the gameplay as a major letdown, overshadowing the narrative potential.

    • “The gameplay in part 2 maintains a classic beat-’em-up approach, allowing players to switch between Rorschach and Nite Owl as they battle through hordes of enemies.”
    • “The gameplay is decent for its time; there's an array of characters, collectibles, and combos to experience and enjoy.”
    • “The levels are nicely designed, and the mechanics are simple but fluid.”
    • “While these mechanics provide variety and strategic options, the combat can feel repetitive, especially during extended sessions where enemy patterns and encounter designs offer little variation.”
    • “The mechanics are clunky, with noticeable input delays that make the game frustrating to play.”
    • “As an animated short film, this game's narrative would've been a blast, but one has to suffer through atrociously boring and uninspired gameplay to even get to the good parts, which are around 5 minutes total of the two hour experience.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players noting that while they are serviceable and maintain a comic-inspired aesthetic, they feel outdated compared to modern standards. Despite being nearly 17 years old, certain aspects, such as level design and character animations, are praised for their quality, though many reviewers agree that the visuals do not stand out significantly. Overall, the graphics are described as decent for their time but lacking in innovation and engagement.

    • “If you're looking for a serviceable beat-em-up that you have to grow into and unlock weapons for that adopts the film's aesthetic flawlessly, I'd point you toward part 1.”
    • “I played this one right after finishing part 1, and it felt like a natural continuation — tighter level design, more dramatic cutscenes, and even better use of the comic-inspired aesthetics.”
    • “+ graphics and style, they look very good for a 2009 game.”
    • “Graphics are outdated.”
    • “You trudge through encounter after encounter, in the exact same poorly designed and aesthetically unengaging alleyways, fighting the same 4-5 enemy models.”
    • “Same graphics, same combat, less chapters and collectibles, game feels like a complete slog to get through at times.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game effectively captures the dark and oppressive atmosphere of the Watchmen universe, with visuals that reflect the dismal, rainy streets and a grim aesthetic reminiscent of the end of Western civilization. While some players feel the atmosphere in the first part is superior, the overall ambiance, enhanced by '70s decorations and detailed environments, resonates well with fans of the franchise.

    • “Visually, the game captures the dark, oppressive atmosphere of the Watchmen universe.”
    • “One more chapter of street brawl beat 'em up with Watchmen characters, '70s decorations, and the overall grim atmosphere of the end of Western civilization.”
    • “I feel the atmosphere in part 1 is better, as the dismal, rainy streets are more in line with the rest of Watchmen.”
    • “One more chapter of street brawl beat'em up with Watchmen characters, '70s decorations and overall grim atmosphere of the end of western civilization.”
    • “Probably not Dave Gibbons either, even though he served as a consultant for the game, primarily to help preserve the aesthetic and atmosphere.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is described as sharp and entertaining, featuring a mix of clever jokes and cheesy moments that appeal to fans of crude comedy. Players appreciate the amusing glitches and bugs, which add to the overall hilarity, making it a fun experience for those who enjoy a lighthearted approach.

    • “Humor is on point; they joke about many things openly.”
    • “Hilarious, cheesy, and fun.”
    • “Very short and funny.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often requiring long stretches of time battling identical enemies, which can feel shallow and frustrating. Many reviewers express that this grind detracts from the overall enjoyment, making it a slog rather than an engaging experience.

    • “Even with the brutal finishing moves, it just feels shallow and tedious.”
    • “You'll need a second life for grinding.”
    • “Part 2 is generally a tedious slog through room after room of identical enemies.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players finding the soundtrack decent while others describe it as boring and repetitive, particularly noting the reuse of tracks from the first installment. Additionally, there are complaints about audio issues, including cuts in sound that detract from the overall experience. However, given the game's short duration of 2-3 hours, some players feel the music is less noticeable.

    • “+ sound, music and voice acting.”
    • “People also complain about the music, which is true to be boring, but the game is hardly 2-3 hours long, so you barely notice it.”
    • “Audio design is still as bad; the game's audio cuts out and only comes back a few moments later, and the soundtrack is reused from the first part.”
    • “Soundtrack is decent.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is enhanced by co-op play and multiple endings based on character choice, encouraging some players to experience it multiple times. However, the lack of additional content, such as unlockable characters or challenges, significantly limits its long-term appeal, leading some users to feel that replayability is minimal.

    • “There are two endings, and that also depends on the character you choose, so there's some replayability here. I've played this twice with each character.”
    • “While co-op adds replay value and a sense of camaraderie, the absence of additional content, such as unlockable characters, challenges, or alternative game modes, limits the game’s longevity.”
    • “No replayability really.”
    • “Need more playable characters.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game is considered stable with minimal bugs or glitches, though some players have noted occasional texture pop-ins and issues with character models. While these minor flaws exist, they do not significantly detract from the experience for most users, who find them amusing rather than bothersome.

    • “Nevertheless, this doesn't bother me too much as I'm quite accustomed to such games and play them to see the mediocre bugs and funny glitches which amuse me.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of these games is criticized as a blatant cash grab, with users feeling that the content is artificially divided into two parts to maximize profit.

    • “These games scream nothing if not a cash grab, splitting content into two parts just to sell more.”
    • “The monetization strategy feels exploitative, making it clear that profit is prioritized over player experience.”
    • “It's frustrating to see so much content locked behind paywalls, making it hard to enjoy the game without spending extra money.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game enhances the performance of characters, making them feel more alive and connected to the narrative, despite occasional plot tension issues.

    • “This performance helps ground the story, making the characters feel more alive and connected to the narrative, even when the plot itself struggles to maintain tension.”
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30%Critics’ scoreBased on 1 critic reviews
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3h Median play time
3h Average play time
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*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Watchmen: The End is Nigh Part 2 is a hack and slash game with fantasy, historical and science fiction themes.

Watchmen: The End is Nigh Part 2 is available on PC, Windows, PlayStation 3, Xbox 360 and others.

On average players spend around 3 hours playing Watchmen: The End is Nigh Part 2.

Watchmen: The End is Nigh Part 2 was released on July 29, 2009.

Watchmen: The End is Nigh Part 2 was developed by Deadline Games.

Watchmen: The End is Nigh Part 2 has received negative reviews from players and negative reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

Watchmen: The End is Nigh Part 2 is a single player game with multiplayer and local co-op support.

Similar games include Watchmen: The End is Nigh, Ryse: Son of Rome, Middle-earth: Shadow of Mordor, Batman Arkham City, Star Wars: The Force Unleashed II and others.