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Warside

While Warside doesn't rewrite the rules of turn-based tactics, it does a fantastic job of polishing and modernizing them. The pacing is tight, the strategic depth is strong, and the tools it offers players, from custom maps to faction variety, ensure that it never overstays its welcome. Whether you’re a grizzled tactics veteran or a newcomer curious about the genre, Warside offers a compelling and addicting battlefield to master.
Warside Game Cover
70%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:replayability, stability
73% User Score Based on 411 reviews
Critic Score 63%Based on 3 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Warside Game Cover

About Warside

Warside is a single player and multiplayer tactical role playing game with a warfare theme. It was developed by LAVABIRD and was released on January 28, 2025. It received mostly positive reviews from both critics and players.

Welcome to Warside, the fast-paced turn-based tactics game. With a single-player story campaign, multiplayer support, and a built-in map editor, the fight for victory never ends. Choose your Commander, assemble your forces, and battle your way to victory.

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Games Like Warside

Looking for games like Warside? Here are top tactical role playing recommendations with a warfare focus, selected from player-similarity data — start with Wargroove, TINY METAL or Songs of Conquest.

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Reviews

73%Audience ScoreBased on 411 reviews
story29 positive mentions
stability12 negative mentions

  • Captures the core Advance Wars turn-based strategy gameplay with solid mechanics and fast-paced combat.
  • Beautiful pixel art style and animations with unique units adding strategic variety.
  • Active and responsive developers addressing bugs and improving the game since launch.
  • Initial release was buggy and lacked key features like skirmish mode, local multiplayer, and full multiplayer functionality.
  • Campaign is short, with limited mission variety, poor AI behavior, and an abrupt ending.
  • User interface lacks essential information such as CO powers descriptions, enemy stats, and has no undo or confirmation on moves.
  • story

    199 mentions Positive Neutral Negative
    15% positive mentions, 80% neutral mentions, 5% negative mentions

    The story in this game is widely regarded as generic, shallow, and poorly written, often serving merely as a basic backdrop for tactical missions rather than a compelling narrative. Many players found the dialogue tiresome, repetitive, and lacking skip options, with some missions suffering from abrupt or incomplete endings that leave the campaign feeling unfinished. While the campaign offers a solid sequence of challenging missions, the story and character development are generally seen as uninspired and unengaging, typical of the genre but disappointing to those seeking a richer narrative experience.

    • “The campaign offers a structured series of missions that gradually introduce new mechanics and objectives, ranging from straightforward elimination scenarios to more specialized tasks like defending positions or escorting units.”
    • “The campaign offers a wide variety of missions with a solid amount of playtime, making the experience both long and consistently enjoyable.”
    • “With 25+ unit types, 14 unique commanders, and a story-driven campaign spanning over 30 missions, it’s a deep, satisfying tactical experience.”
    • “The abrupt ending of the campaign mode storyline, the abrupt ending of the last level storyline makes this game more like a half-baked game, without any animations, without any special settlement pages, the campaign mode storyline just ends abruptly.”
    • “The warside website claims 30+ campaign missions, there are actually only 24 after which the campaign abruptly ends without warning or closure.”
    • “Writing and storytelling lacks any charm and I'd say it feels like it's written by chatGPT but I actually think AI would do a better job at writing.”
  • gameplay

    116 mentions Positive Neutral Negative
    30% positive mentions, 67% neutral mentions, 3% negative mentions

    The gameplay is a faithful and fun adaptation of Advance Wars' turn-based tactics, featuring familiar core mechanics alongside fresh ideas like unique units, faction-specific abilities, and innovative transport systems. However, issues such as the contentious capture mechanic causing stalemates, simplified naval combat, lack of fuel and ammo systems, AI weaknesses, and missing polish limit depth and strategic nuance. While it offers engaging and accessible gameplay for fans of the genre, it still feels incomplete and somewhat gimmicky compared to its inspirations.

    • “The inclusion of multiple unit types and terrain effects provides enough variety to keep engagements from feeling overly simplistic, and the game does a solid job of teaching these mechanics through its campaign without overwhelming the player early on.”
    • “Warside is a modern, creative take on the tactics genre, full of great ideas and fun gameplay.”
    • “The gameplay is fast, rewarding, and makes every move matter.”
    • “Capture paralysis, where a property changes hands every turn and you have two units incentivized to be locked in a battle of wills until reinforcements arrive, is common due to the way the capture mechanic and the AI works.”
    • “On the other hand, several gameplay elements were simply abandoned (CO passives, unit ammo and fuel, and certain units shown in the trailers), supposedly for the sake of balance, and the AI is dumb.”
    • “Base capture mechanics result in contested properties bouncing back and forth a bunch, rather than Advance Wars' more defensible cities.”
  • music

    47 mentions Positive Neutral Negative
    19% positive mentions, 68% neutral mentions, 13% negative mentions

    The game's music receives mixed reviews, with some players finding it fitting and enjoyable, while many criticize it as bland, repetitive, and lacking impact or variety. Additionally, the use of licensed music has caused issues for streamers due to copyright restrictions, further diminishing its appeal. Overall, the soundtrack is seen as underwhelming and in need of improvement to better complement the gameplay.

    • “Visually, the game looks great, with colorful maps and smooth animations, while the soundtrack perfectly fits the theme.”
    • “The soundtrack also fits perfectly with the overall vibe, adding to the immersion.”
    • “The music in the game is also pretty good and reminds me of early 90s video games.”
    • “I do have a few criticisms for the devs such as the music and sounds of the game feel underwhelming and the commander themes are dull and generic.”
    • “The music is bland and doesn't really feel like it adds anything to the game.”
    • “I've also been made aware the game uses licensed music, there is a streamer mode in the settings to turn it off, but this hasn't been communicated clearly and content creators have already been struck by the game's use of music. This does happen but is even more embarrassing when, sorry, the music actually isn't that good to begin with.”
  • graphics

    41 mentions Positive Neutral Negative
    39% positive mentions, 54% neutral mentions, 7% negative mentions

    The game features colorful, polished pixel art with smooth animations and a nostalgic 16-bit aesthetic that appeals to fans of classic turn-based strategy titles like Advance Wars. While the visuals are clean, charming, and easy to read, some feel the art lacks distinctiveness and variety between factions. Overall, the graphics successfully capture a retro vibe with modern polish, contributing to an approachable and enjoyable tactical experience.

    • “Visually, the game adopts a colorful pixel art style that leans into nostalgia while maintaining a clean and readable presentation.”
    • “The visuals are clean and colorful with a charm you do not often see in modern strategy titles.”
    • “The combat system and beautiful pixel graphics make it so fun to play, and the fast pace of the battles keep it from taking too long for a battle.”
    • “Visuals and character designs are nothing to write home about.”
    • “It's the first impression and thing you see when you open the game, there's no intro, no animation, no cool artwork (there is but it's hidden by the giant useless square menu).”
    • “The core gameplay and art style was copied well, though in terms of music, sprite variation, unlockables, polish, commander variation and game modes, Advance Wars had more to offer twenty years ago.”
  • humor

    13 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is a mix of family-friendly jokes, quirky references, and silly quips, which some players find charming and fun, while others see it as shallow or forced. Dialogue often feels like meta or dad jokes with little character development, creating a lighthearted, low-stakes atmosphere. Localization and certain comedic elements can be hit or miss, but overall the humor contributes to the game’s playful tone.

    • “The campaign has been extremely fun to play with great humor.”
    • “Every other line is a funny quip, there's absolutely no world-building or character growth going on here.... it feels very much like that's the intention, a silly game with no stakes, just here for the fun.”
    • “Also one of the earlier missions has a hilariously broken win goal; you need to save a bunch of scientists by walking them to the exit zone, and doing this will spawn the next wave of scientists and a bunch of enemy units.”
  • replayability

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    Replayability is generally enhanced by features like map editors, skirmish modes, varied unit abilities, and multiplayer options, which keep gameplay fresh beyond the campaign. While some find the campaign itself less replayable, higher difficulties and rogue-like elements add challenge and longevity. However, lack of online or local multiplayer and limited modes in some cases reduce replay value, with community-driven content seen as a potential boost.

    • “The map editor and skirmish modes add a lot of replayability and keep the game fresh beyond the campaign.”
    • “The pixel art pops, the strategy runs deep, and cross-platform multiplayer plus a mission editor add serious replay value.”
    • “It’s tactical warfare with teeth—stylish, smart, and endlessly replayable for anyone who loves their strategy served with a shot of adrenaline.”
    • “Campaign is fine, but there is no significant replayability.”
    • “No replayability.”
    • “Ideally, they'd pull a No Man's Sky and try to make the game more playable, but I have my doubts.”
  • stability

    12 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game launched with significant stability issues, including numerous bugs, missing features, and game-breaking glitches, leading to a generally unfinished and rocky experience. Although some major bugs have been addressed and new modes added, the overall stability remains problematic with persistent glitches and incomplete content.

    • “The game is an unfinished buggy mess with missing features, missing content, and bugs everywhere.”
    • “Sketchy developers, sketchy unfinished buggy release, abysmally stupid game design choices, and missing QoL features like move-then-attack prompts, which every single game in the genre for 40 years has always had!”
    • “The game is suffering from some major teething pains at the moment, with multiple game-breaking glitches present at launch.”
  • optimization

    3 mentions Positive Neutral Negative
    33% positive mentions, 67% neutral mentions, 0% negative mentions

    The game currently lacks optimization for the Steam Deck, and it does not offer accessibility options such as key rebinding or screen shake adjustments, which may impact the user experience on that platform.

    • “I would love to see it optimized for the Steam Deck.”
  • character development

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The character development is criticized for having bland and uninspired designs that clash stylistically with the battle sprites, resulting in an overall unimpressive visual presentation.

    • “The character designs feel fairly boring and while the character sprites are not poorly made by any means, the style of their designs feels like it clashes with the slightly cute battle sprites.”
    • “Visuals and character designs are nothing to write home about.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely seen as a cash grab, exploiting fans' emotions to maximize revenue, which has drawn significant criticism despite some defenders.

    • “At worst, it's a 'let's get as much money as we can from playing on the emotions of the fans' cash grab.”
    • “This was another cash grab attempt, and unfortunately, there will always be jaded consumers trying to defend this.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding aspect is seen as uneven, with some missions feeling overly repetitive while others are considered too easy, depending on player preference.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users found the emotional aspect modest, noting that while the game doesn't deliver a deeply touching story, this aligns with typical expectations for its genre.

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Play Times

8h Median play time
8h Average play time
6-12h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Warside is a tactical role playing game with warfare theme. Common tags for Warside include grid-based movement, turn-based, indie, 2d, pixel graphics and others.

Warside is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 8 hours playing Warside.

Warside was released on January 28, 2025.

Warside was developed by LAVABIRD.

Warside has received mostly positive reviews from both players and critics. Most players liked Warside for its story but disliked it for its replayability.

Warside is a single player game with multiplayer and local co-op support.

Similar games include Wargroove, TINY METAL, Songs of Conquest, Company of Heroes 3, Crossfire: Legion and others.