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Voxel Project VR

Voxel Project VR Game Cover
86%Game Brain Score
graphics, humor
story, gameplay
86% User Score Based on 205 reviews

Platforms

PCVirtual RealityWindows
Voxel Project VR Game Cover

About

Voxel Project VR is a single player and multiplayer casual shooter game. It was developed by 180° and was released on February 14, 2025. It received positive reviews from players.

Share the Voxels!Modding Support Create custom maps, pistols, rifles, knives/axes, attachments, and more—then publish them to the Steam Workshop! The SDK and modding guide is inside the game folder and includes walkthroughs to help you get started. About the GameThis is just the beginningGame will be supported with additional updates adding more items, levels and features Voxel Project of…

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86%
Audience ScoreBased on 205 reviews
graphics5 positive mentions
stability10 negative mentions

  • Highly satisfying and fun voxel-based VR sandbox destruction game reminiscent of Teardown.
  • Robust physics with variety of weapons, vehicles, explosives, and multiple game modes including missions, siege, and sandbox.
  • Active development and support by the developers with modding capabilities and multiplayer coming, providing scope for future improvements and content.
  • Currently lacks sufficient content and depth, causing gameplay to become boring and repetitive after short sessions.
  • Numerous bugs and glitches present including issues with AI behavior, weapon handling, vehicle controls, and game stability.
  • Performance can be poor on lower-end hardware with noticeable lag and frame drops during heavy destruction or firefights.
  • story
    30 mentions Positive Neutral Negative

    The game's story is minimal to non-existent, with missions feeling more like short tutorials focused on repetitive tasks such as destroying, stealing, or timed objectives. While the basic premise offers fun gameplay elements like physics-based destruction and sandbox modes, many users find the missions lack depth and narrative engagement, leading to a somewhat barebones and repetitive experience.

    • “Teardown was interesting because there was a reason why you were destroying and stealing, and gave you incentive to do the missions and explore.”
    • “The story was basic but interesting and the game allowed you to choose equipment and find vehicles in the field to use.”
    • “Overall: game is really good. I understand the game is not perfect on release and there will be updates, but even in this edition of the game it's worth buying. You are getting missions, wave enemies mode, and sandbox, and there will certainly be more!”
    • “Idk how this game has positive reviews, it's barebones and there's really nothing to do. It should definitely be a free game. The arena mode melee combat feels sluggish and clunky, the siege mode is boring, and the missions are basic.”
    • “It has potential, but unfortunately in the current state of the game, it's really flawed. The missions are very similar: either destroying a part of a building, killing a team of enemies, or stealing 3 items within a time limit.”
    • “The missions feel less like missions and more like short tutorials. Each one takes no more than 2 minutes to complete.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics receive mixed feedback, praised for good performance on mid-tier hardware and smooth VR experience, but criticized for voxel size, lighting issues, and overall lack of polish compared to higher-end games. While visually appealing in its pixel/voxel style, some updates have impacted performance and visuals negatively. Users emphasize immersive experience over graphical fidelity but hope for future enhancements.

    • “The game is pretty easy to run and for the pixel style graphics it looks really good!”
    • “Graphics and performance are good on mid-tier hardware.”
    • “Amazing graphics and runs smoother than most VR games out there; if they added a fully physical rig and gripping physics, this pretty much replaces every shooter and action game out there.”
    • “A bare bones voxel sandbox with a charmless art style.”
    • “Turning on the lights in one room on a 2 story house ends up lighting up the whole house through the walls, so graphics are kinda crap, and it ruins night survival.”
    • “The only issue I have with it is the voxels are a little bit too big, and the graphics are a bit lackluster compared to something like Teardown.”
  • gameplay
    12 mentions Positive Neutral Negative

    Gameplay receives mixed feedback, with praise for its smooth mechanics, physics, multiplayer fun, and mod support offering extensive replayability. However, some users find it quickly boring or unsettling, suggesting that adding customizable options could improve the experience. Overall, the gameplay includes engaging shootouts and building mechanics, appealing to fans of action and strategy.

    • “Great gameplay, runs well, multiplayer is a blast, and it even has mod support, giving the game infinite possibilities!”
    • “Good mechanics, good physics, good game.”
    • “Plus shootouts and building mechanics for covers.”
    • “The gameplay makes me bored really quickly, in about an hour, and I would never come back to the game because of that.”
    • “I understand that not everyone will agree with me and it's completely understandable, but what annoyed me during gameplay was the lack of a menu to tweak things like invincible mode or other advanced settings.”
    • “Plus, the shootouts and building mechanics for covers feel lacking and unengaging.”
  • stability
    10 mentions Positive Neutral Negative

    The game’s stability is hampered by numerous bugs and glitches, including poor AI behaviors, teleporting enemies, and problematic hand and weapon mechanics, which often disrupt gameplay and immersion. While the core features and gameplay are enjoyable, these technical issues frequently make the experience frustrating or nearly unplayable for some players. Developers are urged to address these stability problems to improve overall playability.

    • “Buggy/poor AI, teleport when breaching doors and are not intelligent, leads to the game feeling too structured, lacking organic interactions.”
    • “The hands themselves are really buggy; grabbing something too heavy doesn't force you to let go. Instead, your hands just stay grabbing the object while you walk away, leaving your arms away from your body until you let go.”
    • “Hand and guns are really buggy; your hand can sometimes get stuck with the gun which is very bad when combining it with siege and you can't pull out the gun and you get shot at the same time.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization is currently inconsistent, with reports of performance issues, crashes, and bugs affecting both singleplayer and multiplayer modes. While some users experience good graphics and performance on mid-tier hardware, others encounter significant stability problems, especially in VR. Improvements and additional performance modes are needed before the game reaches a polished state.

    • “Graphics and performance are good on mid-tier hardware.”
    • “Game is really amazing giving you great physics, great destruction, and great performance but there are few things I would add or change.”
    • “And once the core game and other things are added then the graphics and performance should be upgraded.”
    • “Horribly optimized for both singleplayer and multiplayer, countless bugs, including one where you literally cannot launch the game in VR if you do it in desktop mode. Do not buy this until the game is out of alpha/beta or whatever it's in, that's my recommendation.”
    • “The controls lack precision, the performance falters, and the experience feels unfinished—as if it was released before it had earned the right to exist.”
    • “Please add a performance mode because my game always crashes when I go to a map.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is considered tedious and frustrating by players, often requiring multiple attempts or "second lives" to progress. This mechanic can hinder the overall enjoyment despite the game's positive aspects.

    • “You'll need a second life for grinding.”
  • replayability
    2 mentions Positive Neutral Negative

    The game's replayability is primarily centered around a siege mode available on select maps, which accounts for most player engagement. However, beyond this mode and a leaderboard, there is little creativity or variety to encourage repeated play.

    • “No real creativity or replayability except for a leaderboard.”
    • “There is a replayable siege mode on a few maps which holds the majority of playtime for me.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is largely unintentional, stemming from awkward combat mechanics that create a "funny mess" when played with friends, though this is seen as a potential source of amusement rather than polished humor.

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400h Median play time
400h Average play time
400-400h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Voxel Project VR is a casual shooter game.

Voxel Project VR is available on PC, Virtual Reality and Windows.

On average players spend around 400 hours playing Voxel Project VR.

Voxel Project VR was released on February 14, 2025.

Voxel Project VR was developed by 180°.

Voxel Project VR has received positive reviews from players. Most players liked Voxel Project VR for its graphics but disliked it for its story.

Voxel Project VR is a single player game with multiplayer and local co-op support.

Similar games include HARD BULLET, Blood Trail, GoreBox, SCP: 5K, Undead Development and others.