Volantia Game Cover
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"Volantia is a single-player strategy game set in a beautiful sky kingdom, where players build and optimize a thriving ecosystem by transporting and conjoining land fragments. With limited resources, players must design efficient landscapes to ensure their kingdom's survival in this contemplative and meditative puzzle-solving experience. The game features a vibrant world and an unexpected story, taking about 4 hours to beat."

  • Mac OS
  • PC
  • Windows

Reviews

39%
Audience ScoreBased on 22 reviews
graphics4 positive mentions
gameplay2 negative mentions
  • The game features cute graphics and a charming hand-drawn art style, making it visually appealing.
  • It's a fun and casual resource management game that can be relaxing and enjoyable for short play sessions.
  • The gameplay includes a mix of puzzle and strategy elements, providing a pleasant experience for players who enjoy light-hearted games.
  • The game is very shallow and repetitive, with a lack of content that leads to a quick sense of completion.
  • There are significant issues with the tutorial and game mechanics, including bugs that can cause players to get stuck.
  • Many players feel that the game lacks depth and meaningful challenges, making it feel bland and unengaging over time.
  • graphics10 mentions

    The graphics are generally praised for their cute and pleasant aesthetic, complementing the gameplay well and creating an enjoyable visual experience. While the art style is appealing and engaging, some players feel that the overall gameplay lacks depth, making it more suitable for casual play or background enjoyment.

    • “It has pleasant graphics and music.”
    • “The art style matches the gameplay and I often find myself just watching the world in motion.”
    • “Its a fun little kingdom builder, cute graphics, not super deep but it's good material for listening to music or podcasts and zoning out.”
    • “Pretty graphics, neat concept, but just falls flat on gameplay.”
    • “I'm up nights and it's kinda bright to look at in the evening.”
    • “The art style matches the gameplay, but I often find myself just watching the world in motion.”
  • music6 mentions

    The music in the game is described as pleasant and well-produced, complementing the cute graphics and overall relaxing experience. While it serves well for background listening, some users expressed a desire for additional sound effects, particularly for notifications. Overall, the music enhances the casual gameplay, making it suitable for zoning out while enjoying other audio content.

    • “It has pleasant graphics and music.”
    • “Sound effects and music are also nicely produced, although I would have liked to have seen some extra sounds for some of the notifications.”
    • “It's a fun little kingdom builder, cute graphics, not super deep but it's good material for listening to music or podcasts and zoning out.”
  • gameplay4 mentions

    Gameplay is criticized for its lack of variety, with players feeling that after a few hours, there is little new content to engage with. However, the art style is praised for complementing the gameplay, creating an immersive experience that encourages players to appreciate the world visually.

    • “After 4 hours of gameplay, there is nothing new to do for me.”
    • “The art style matches the gameplay, and I often find myself just watching the world in motion.”
  • optimization2 mentions

    Players find the optimization aspect of the game overly complex, citing excessive micromanagement required to fit performance-enhancing buildings into their layouts. This complexity often leads to frustration, as many feel the effort does not yield sufficient rewards.

    • “I skipped the performance-enhancing buildings because the level of micromanagement of the space needed to fit them in - while also juggling roads, holes between my tiles, and everything else - felt like too much effort for a reward I did not feel a need for.”
  • story2 mentions

    Users express a desire for an expanded storyline and additional content, indicating that the current narrative feels lacking and could benefit from further development.

    • “I would be happy to give it a thumbs up if they added more content or expanded the storyline.”
    • “I would be happy to give it a thumbs up if they added more content or expanded the storyline.”
  • replayability2 mentions

    The game's replayability is primarily driven by its randomly generated island tiles, which create a unique experience with each playthrough.

    • “The replayability comes from randomly generated island tiles.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 2 analyzed playthroughs

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