Voidspace
- July 10, 2020
- universeprojects
- 2h median play time
"Voidspace" is a free-to-play, massively multiplayer role-playing game set in a scifi universe. The game emphasizes player-driven society and infrastructure, where every object is crafted by a player. A central mechanic is the crafting/invention system, where players can prototype and sell items, or teach others the skill for a fee. The game is currently in Early Access and requires a fee for testing, but will be free to play when fully released.
Reviews
- The game has an interesting concept and offers a unique player-driven shared world experience.
- Players who enjoy crafting and resource management simulations may find the game engaging and rewarding over time.
- The game has potential for growth and development, with a community that can assist new players.
- The game is currently unplayable due to server issues and lack of developer communication, leading to frustration among players.
- Severe bugs and a poor user interface hinder gameplay, making it difficult to complete even the tutorial.
- The game feels incomplete and overly grindy, requiring excessive waiting and research time for minimal progress.
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessively tedious and boring, although the option to create and manage multiple characters is encouraged, which may alleviate some of the monotony.
“A most boring and tedious affair.”
“It's super grindy, but you can have several characters, and it's encouraged to do so.”
- gameplay4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is enjoyable and features a cool concept, but players note that it requires some time to understand the mechanics fully. While the fundamental mechanics are present, the game could benefit from additional polish to enhance the overall experience.
“It's a cool concept, and the gameplay is enjoyable once you actually figure things out.”
“It needs polish; however, the fundamental mechanics are available in the game.”
- monetization4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The monetization model of the game includes a $25 upfront purchase followed by optional in-app purchases, which some users find unnecessary as they haven't felt the need for the in-game currency being sold. This has led to confusion and frustration among players regarding the value of the additional purchases.
“I haven't needed any of the currency the game is selling, but I am questioning it with a 'what the heck' motivator here.”
“$25 for the game + in-app purchases.”
“In-app purchases -- I haven't needed any of the currency the game is selling, but I am questioning the motivation behind it.”
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story is characterized by a somewhat simplistic introductory quest line that, while lacking depth, effectively establishes the game's fundamental mechanics.