- October 16, 2023
- Indiesruption
Vlad Circus: Descend Into Madness
Platforms
About
"Vlad Circus: Descend Into Madness" is a psychological horror game set in a creepy 1920s freak circus. Players follow the tormented Oliver Mills as he tries to escape a labyrinthine mansion filled with puzzles, survival mechanics, and twisted secrets. The game features stunning pixel art, a 2D lighting system, and an unforgettable ending.









- The pixel art and atmosphere are stunning, creating a captivating experience.
- The game handles the sensitive topic of mental illness in a tasteful manner, enhancing the horror elements.
- Gameplay mechanics, such as diving into past memories and the engaging storyline, keep players invested.
- Many puzzles are illogical and can feel like mundane tasks, leading to frustration.
- A significant amount of playtime is spent backtracking due to a limited inventory system.
- The ending is disappointing and predictable, detracting from the overall experience.
story
58 mentions Positive Neutral NegativeThe game's story is generally praised for its intriguing narrative, immersive atmosphere, and well-crafted characters, with many players appreciating the blend of humor and horror elements. However, some reviewers expressed disappointment with the ending, feeling it fell short of the story's potential and left them frustrated. Overall, while the storytelling is compelling and engaging, opinions vary on its execution and conclusion.
“The pixel art is beautiful and the story is quite immersive and well crafted.”
“Intriguing story, great visuals, lovely characters, some intense scares, and even a really nice touch of humor.”
“The story had quite a few playful twists, and due to the unstable narrator situation, the deeper you went into the game, the more you weren't quite sure where the story was going to ultimately end up.”
“I won't say why as to avoid spoilers, but both the maze chase at the end, as well as the story ending left me deeply annoyed.”
“The story is an equivalent of blowing up a float on a beach for 3 hours and, when you are done, the valve unlocks accidentally and then you're back to square one with newfound hatred for the universe and a flat piece of plastic.”
“I hate it, because you could do so much more with this story.”