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"Visual Out" is a rhythm game where players follow the beat to hit notes that come towards the screen. The game features a variety of songs and difficulty levels, with a unique visual style that complements the music. Players can customize their experience with different characters and skins, adding an extra layer of personalization to the gameplay. Overall, "Visual Out" is an engaging and challenging rhythm game that is sure to test your reflexes and coordination.

Visual Out screenshot
Visual Out screenshot
Visual Out screenshot
Visual Out screenshot
Visual Out screenshot
Visual Out screenshot
Visual Out screenshot

80%
Audience ScoreBased on 41 reviews
graphics12 positive mentions
grinding2 negative mentions

  • The game features a unique visual aesthetic and atmospheric music that enhances the overall experience.
  • It innovates on traditional Metroidvania mechanics by emphasizing puzzle-solving over combat, providing a fresh take on the genre.
  • Exploration is encouraged, with a well-constructed world that offers a sense of freedom and discovery.
  • The map design can be confusing, leading to tedious backtracking and a lack of clear direction.
  • Some players find the sound design annoying and not fitting with the game's aesthetic, detracting from the experience.
  • The gameplay can feel unpolished, with issues such as slow mechanics and unclear objectives that may frustrate players.
  • graphics
    34 mentions Positive Neutral Negative

    The graphics of the game are characterized by a nostalgic CRT-monitor aesthetic that many players find appealing, though some note minimalistic designs and occasional graphical issues. Overall, the visuals are praised for their artistic quality and integration with the game's music, contributing to an enjoyable experience, especially for fans of retro styles. Despite some minor flaws, the graphical presentation is considered a strong point of the game.

    • “The graphics are mostly minimalistic; however, there is a nostalgic CRT monitor feeling that is very nicely done.”
    • “In visual out, the aesthetic is handled brilliantly.”
    • “Beautiful visuals and music along with fun and challenging gameplay make for a highly enjoyable experience.”
    • “Starting with abilities, jammer was my favorite by far, although there was a graphical issue where it would sometimes have black lines along the left and bottom of the sprite.”
    • “Numerous games through the years have used the 'ye olde CRT monitor' aesthetic, but rarely (in my opinion) to terribly good effect.”
    • “The graphics are mostly minimalistic; however, there is a nostalgic (for some, I'm way after that era) CRT monitor feeling that is very nicely done.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric quality, effectively enhancing the overall tone and experience, particularly with its dark themes reminiscent of retro games. While some players find certain sounds annoying, many appreciate the soundtrack's ability to tie the game's visuals and gameplay together, creating an enjoyable and immersive environment. Overall, the music is considered a standout feature that contributes significantly to the game's atmosphere.

    • “The music in Visual Out really helps tie in the atmosphere of the game.”
    • “The main menu music alone is incredibly well done and sets the tone for the dark theme ahead of you when you run the game for the first time.”
    • “The ribbon that ties this quintessential metroidvania package together is the excellent atmospheric music.”
    • “Sorry, but I have to say the sounds are really more annoying than what people might think. But maybe it's just my taste in music that has that assumption.”
    • “The music at the beginning of the game is very dark and makes the game feel a lot like a horror (which it isn't) and really reinforces the overall atmosphere of the game.”
    • “Like the graphics, the music is really reminiscent of older retro games and fits in really nicely with the rest of the game.”
  • story
    28 mentions Positive Neutral Negative

    The story of *Visual Out* is a standout feature, engaging players with a cryptic narrative that unfolds at a satisfying pace as they navigate a program trapped in a dying computer. While some find the story pretentious and lacking depth, many reviewers recommend it for its intriguing plot and effective storytelling through data logs and monologues. Overall, the narrative is well-crafted, complementing the game's focus on exploration and enhancing the overall experience.

    • “The story for Visual Out is one of the stronger parts of the game.”
    • “Right from the get-go, madameberry provides the player with just enough of a story to intrigue them, but not so much that deciphering the plot is a chore all on its own.”
    • “If you're looking to try something weird and techy then you'll love this, but the lacking and pretentious story that we have no real stake in won't hold it up narratively for you.”
    • “The rest of the story is laid out as needed through short data logs and the occasional monologue.”
    • “Without spoiling the story, you play as a program stuck inside a dying computer.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay in Visualout features a mix of core powers and traditional metroidvania mechanics, such as double jumps and dashes, but is criticized for lacking direction and motivation, prioritizing artistic presentation over exploration. While some reviewers found the gameplay to be the weakest aspect, it still received praise for its intuitive mechanics and enjoyable challenge, contributing to an overall positive experience. The game is visually appealing and offers a fair amount of freedom for exploration early on.

    • “After the opening cutscene, the player is quickly (but not abruptly) thrown into the world and given the freedom to figure out the intuitive mechanics of the game for themselves.”
    • “A fair amount of the world is open to the player right from the get-go, and within the first couple of hours of gameplay, most players will have already unlocked enough abilities to explore much of the rest.”
    • “Beautiful visuals and music along with fun and challenging gameplay make for a highly enjoyable experience.”
    • “Though its presentation brings to mind many other indie darlings with similar quirkiness (Pony Island and You Have to Win the Game are immediate comparisons), its gameplay lacks direction or motivation.”
    • “Visualout prioritizes its (admittedly very nice) artistic ideas over the traditions of exploration gameplay, and it suffers.”
    • “The gameplay is, for me at least, the weakest part of Visualout but not by much.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The atmosphere in "Visual Out" is highly praised for its unique and immersive qualities, effectively blending dark, haunting music with a visually striking environment set within a dying computer. Reviewers note that the soundtrack enhances the game's overall tone, creating a compelling experience that feels both atmospheric and evocative, despite not being a horror game. The game's technical and graphical elements further contribute to its rich atmosphere, making it a standout in the metroidvania genre.

    • “In terms of atmosphere, there’s nothing quite like it.”
    • “The soundtrack is very atmospheric and fits the derelict tone very well.”
    • “The music at the beginning of the game is very dark and makes the game feel a lot like a horror (which it isn't) and really reinforces the overall atmosphere of the game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to excessive backtracking and a confusing map layout, which detracts from the overall enjoyment of revisiting areas.

    • “The backtracking was just too tedious, and the map was too confusing for me to want to wander through the same areas over and over.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, largely due to the extensive character customization options that allow for diverse playstyles and builds. This freedom in character development encourages multiple playthroughs to explore different choices and strategies.

    • “The player is given complete control of how they want to build their character, which allows for tons of replayability and options to choose from.”

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