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Visual Out Game Cover

About

"Visual Out" is a rhythm game where players follow the beat to hit notes that come towards the screen. The game features a variety of songs and difficulty levels, with a unique visual style that complements the music. Players can customize their experience with different characters and skins, adding an extra layer of personalization to the gameplay. Overall, "Visual Out" is an engaging and challenging rhythm game that is sure to test your reflexes and coordination.

Visual Out screenshot
Visual Out screenshot
Visual Out screenshot
Visual Out screenshot
Visual Out screenshot
Visual Out screenshot
Visual Out screenshot

80%
Audience ScoreBased on 15 reviews
graphics6 positive mentions
story3 negative mentions

  • The game features a unique visual aesthetic that is both beautiful and atmospheric, reminiscent of retro CRT monitors.
  • It emphasizes puzzle-solving over traditional combat, offering a fresh take on the Metroidvania genre.
  • The soundtrack enhances the overall experience, contributing to the game's mysterious and immersive atmosphere.
  • Backtracking can be tedious, and the map design is often confusing, making navigation frustrating.
  • The game lacks clear direction and guidance, which can lead to players feeling lost and unsure of their objectives.
  • Some players find the sound design annoying and feel that the game does not fully deliver on its artistic ambitions.
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game are praised for their unique and nostalgic CRT-monitor aesthetic, which many find beautifully executed and fitting with the overall atmosphere. While some users noted minor graphical issues, the minimalistic style and artistic design contribute positively to the experience, making it enjoyable for fans of retro-inspired visuals. Overall, the combination of striking visuals and complementary music enhances the gameplay, despite some technical limitations.

    • “In visual out, the aesthetic is handled brilliantly.”
    • “Beautiful visuals and music along with fun and challenging gameplay make for a highly enjoyable experience.”
    • “Starting with abilities, jammer was my favorite by far, although there was a graphical issue where it would sometimes have black lines along the left and bottom of the sprite.”
    • “Numerous games through the years have used the 'ye olde CRT monitor' aesthetic, but rarely (in my opinion) to terribly good effect.”
    • “The graphics are mostly minimalistic; however, there is a nostalgic CRT monitor feeling that is very nicely done.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric quality, effectively enhancing the overall tone and experience, particularly with its dark themes reminiscent of retro games. While some players find certain sounds annoying, many appreciate the soundtrack's ability to tie the game's visuals and gameplay together, creating an enjoyable and immersive environment. Overall, the music is considered a standout feature that contributes significantly to the game's atmosphere.

    • “The music in Visual Out really helps tie in the atmosphere of the game.”
    • “The main menu music alone is incredibly well done and sets the tone for the dark theme ahead of you when you run the game for the first time.”
    • “The soundtrack is very atmospheric and fits the derelict tone very well.”
    • “Sorry, but I have to say the sounds are really more annoying than what people might think. But maybe it's just my taste in music that has that assumption.”
    • “The music at the beginning of the game is very dark and makes the game feel a lot like a horror (which it isn't) and really reinforces the overall atmosphere of the game.”
    • “Like the graphics, the music is really reminiscent of older retro games and fits in really nicely with the rest of the game.”
  • story
    14 mentions Positive Neutral Negative

    The story of *Visual Out* is a standout feature, engaging players with a cryptic narrative reminiscent of titles like *Axiom Verge* and *Hollow Knight*. Players navigate the tale of a program trapped in a dying computer, with the plot unfolding at a satisfying pace through data logs and monologues, making it a compelling reason to experience the game despite some critiques of its pretentiousness. Overall, the storytelling is well-executed, enhancing the exploration-focused gameplay.

    • “The story for Visual Out is one of the stronger parts of the game.”
    • “Right from the get-go, Madameberry provides the player with just enough of a story to intrigue them, but not so much that deciphering the plot is a chore all on its own.”
    • “If you're looking to try something weird and techy, then you'll love this, but the lacking and pretentious story that we have no real stake in won't hold it up narratively for you.”
    • “The rest of the story is laid out as needed through short data logs and the occasional monologue.”
    • “Without spoiling the story, you play as a program stuck inside a dying computer.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay in Visualout features a mix of traditional metroidvania mechanics, such as double jumps and dashes, but some players feel it lacks direction and motivation, prioritizing artistic presentation over exploration. While it may be the weakest aspect of the game, it still offers enjoyable and intuitive mechanics that allow for significant exploration early on, complemented by beautiful visuals and music. Overall, the gameplay is considered good, though not without its flaws.

    • “While the current power and the jammer power are the core of the gameplay, there are traditional metroidvania movement powers as well – such as the obligatory double jump and a dash ability.”
    • “After the opening cutscene, the player is quickly (but not abruptly) thrown into the world and given the freedom to figure out the intuitive mechanics of the game for themselves.”
    • “Beautiful visuals and music along with fun and challenging gameplay make for a highly enjoyable experience.”
    • “Though its presentation brings to mind many other indie darlings with similar quirkiness, its gameplay lacks direction or motivation.”
    • “Visualout prioritizes its (admittedly very nice) artistic ideas over the traditions of exploration gameplay, and it suffers.”
    • “The gameplay is, for me at least, the weakest part of Visualout but not by much.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of "Visual Out" is highly praised for its unique setting within a dying computer, complemented by a haunting soundtrack that enhances the game's dark, immersive tone. Reviewers note that the combination of striking visuals and atmospheric music effectively creates a compelling and eerie environment, despite the game not being a horror title. Overall, the game's atmosphere is considered a standout feature that enriches the metroidvania experience.

    • “In terms of atmosphere, there’s nothing quite like it.”
    • “The music in Visual Out really helps tie in the atmosphere of the game.”
    • “The soundtrack is very atmospheric and fits the derelict tone very well.”
    • “The music at the beginning of the game is very dark and makes the game feel a lot like a horror (which it isn't) and really reinforces the overall atmosphere of the game.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect tedious due to excessive backtracking and a confusing map layout, which diminishes their desire to repeatedly explore the same areas.

    • “The backtracking was just too tedious, and the map was too confusing for me to want to wander through the same areas over and over.”
    • “Grinding feels like a never-ending chore rather than an engaging part of the game.”
    • “I found myself repeating the same tasks endlessly, which made the experience feel monotonous and unfulfilling.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, largely due to the extensive character customization options that allow for diverse playstyles and builds. This freedom encourages multiple playthroughs to explore different character configurations.

    • “The player is given complete control of how they want to build their character, which allows for tons of replayability and options to choose from.”

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