Skip to main content
Visual Out Game Cover

About

Visual Out is a single player platformer game. It was developed by madameberry and was released on January 24, 2015. It received mostly positive reviews from players.

"Visual Out" is a rhythm game where players follow the beat to hit notes that come towards the screen. The game features a variety of songs and difficulty levels, with a unique visual style that complements the music. Players can customize their experience with different characters and skins, adding an extra layer of personalization to the gameplay. Overall, "Visual Out" is an engaging and challenging rhythm game that is sure to test your reflexes and coordination.

Skip User Reviews

80%
Audience ScoreBased on 15 reviews
graphics6 positive mentions
grinding3 negative mentions

  • The game features a unique visual aesthetic that is both beautiful and atmospheric, enhancing the overall experience.
  • It innovates on traditional Metroidvania mechanics by emphasizing puzzle-solving over combat, providing a fresh take on the genre.
  • The exploration aspect is engaging, with a well-constructed world that encourages players to experiment and discover new abilities.
  • The map design can be confusing, leading to tedious backtracking and making navigation frustrating for players.
  • The game lacks clear direction and guidance, which can leave players feeling lost and unsure of their objectives.
  • Some players find the sound design annoying and not fitting with the overall aesthetic, detracting from the immersive experience.
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique and nostalgic CRT-monitor aesthetic that many players find appealing, despite some minimalistic elements. While there are occasional graphical issues, the overall visual presentation is praised for its atmospheric quality and integration with the game's music, contributing to an enjoyable experience. Players recommend the game for those who appreciate retro-inspired visuals and engaging storytelling.

    • “The graphics are mostly minimalistic; however, there is a nostalgic CRT monitor feeling that is very nicely done.”
    • “In visual out, the aesthetic is handled brilliantly.”
    • “Beautiful visuals and music along with fun and challenging gameplay make for a highly enjoyable experience.”
    • “Starting with abilities, jammer was my favorite by far, although there was a graphical issue where it would sometimes have black lines along the left and bottom of the sprite.”
    • “Numerous games through the years have used the 'ye olde CRT monitor' aesthetic, but rarely (in my opinion) to terribly good effect.”
    • “The graphics are mostly minimalistic; however, there is a nostalgic (for some, I'm way after that era) CRT-monitor feeling that is very nicely done.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric quality, effectively enhancing the overall tone and experience, particularly with its dark themes reminiscent of retro games. While some players find certain sounds annoying, many appreciate the soundtrack's ability to tie the game's visuals and gameplay together, creating an enjoyable and immersive environment. Overall, the music is considered a standout feature that contributes significantly to the game's atmosphere.

    • “The music in Visual Out really helps tie in the atmosphere of the game.”
    • “The main menu music alone is incredibly well done and sets the tone for the dark theme ahead of you when you run the game for the first time.”
    • “The soundtrack is very atmospheric and fits the derelict tone very well.”
    • “Sorry, but I have to say the sounds are really more annoying than what people might think. But maybe it's just my taste in music that has that assumption.”
    • “The music at the beginning of the game is very dark and makes the game feel a lot like a horror (which it isn't) and really reinforces the overall atmosphere of the game.”
    • “Like the graphics, the music is really reminiscent of older retro games and fits in really nicely with the rest of the game.”
  • story
    14 mentions Positive Neutral Negative

    The story of *Visual Out* is a standout feature, engaging players with a cryptic narrative reminiscent of titles like *Axiom Verge* and *Hollow Knight*. Players navigate the tale of a program trapped in a dying computer, with the plot unfolding at a satisfying pace through data logs and monologues, making it a compelling reason to experience the game despite some critiques of its pretentiousness. Overall, the storytelling is well-executed, enhancing the exploration-focused gameplay.

    • “The story for Visual Out is one of the stronger parts of the game.”
    • “Visual Out's story is something I'd recommend you purchase the game for alone, so if you're itching for a good story that unveils itself to you at just the right pace, then I'd highly recommend Visual Out.”
    • “Right from the get-go, Madameberry provides the player with just enough of a story to intrigue them, but not so much that deciphering the plot is a chore all on its own.”
    • “If you're looking to try something weird and techy then you'll love this, but the lacking and pretentious story that we have no real stake in won't hold it up narratively for you.”
    • “The rest of the story is laid out as needed through short data-logs and the occasional monologue.”
    • “Without spoiling the story, you play as a program stuck inside a dying computer.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay in Visualout features a mix of traditional metroidvania mechanics, such as double jumps and dashes, but some players feel it lacks direction and motivation, prioritizing artistic presentation over exploration. While the gameplay is considered the weakest aspect by some, it remains enjoyable and intuitive, with beautiful visuals and music enhancing the overall experience. Overall, it strikes a balance between fun and challenge, contributing positively to the game despite its shortcomings.

    • “While the current power and the jammer power are the core of the gameplay, there are traditional Metroidvania movement powers as well – such as the obligatory double jump and a dash ability.”
    • “After the opening cutscene, the player is quickly (but not abruptly) thrown into the world and given the freedom to figure out the intuitive mechanics of the game for themselves.”
    • “Beautiful visuals and music along with fun and challenging gameplay make for a highly enjoyable experience.”
    • “Though its presentation brings to mind many other indie darlings with similar quirkiness, its gameplay lacks direction or motivation.”
    • “Visualout prioritizes its (admittedly very nice) artistic ideas over the traditions of exploration gameplay, and it suffers.”
    • “The gameplay is, for me at least, the weakest part of Visualout but not by much.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of "Visual Out" is highly praised for its unique setting within a dying computer, complemented by a haunting soundtrack that enhances the game's dark, immersive tone. Reviewers note that the music effectively reinforces the overall ambiance, creating a compelling experience that feels both atmospheric and engaging, despite some technical limitations.

    • “In terms of atmosphere, there’s nothing quite like it.”
    • “The music in Visual Out really helps tie in the atmosphere of the game.”
    • “The soundtrack is very atmospheric and fits the derelict tone very well.”
    • “The music at the beginning of the game is very dark and makes the game feel a lot like a horror (which it isn't) and really reinforces the overall atmosphere of the game.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect tedious, particularly due to confusing maps that make backtracking feel repetitive and unenjoyable.

    • “The backtracking was just too tedious, and the map was too confusing for me to want to wander through the same areas over and over.”
    • “Grinding feels like a never-ending chore, with little reward for the time invested.”
    • “The repetitive nature of grinding makes the game feel more like a job than a fun experience.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, largely due to the extensive character customization options that allow for diverse playstyles and builds. This freedom encourages multiple playthroughs to explore different character configurations.

    • “The player is given complete control of how they want to build their character, which allows for tons of replayability and options to choose from.”
Skip Game Offers

Buy Visual Out

Skip Videos

Videos

Skip Games Like Visual Out

Games Like Visual Out

Environmental Station Alpha Image
Vernal Edge Image
Genopanic Image
Iconoclasts Image
The Last Case of Benedict Fox Image
Skip FAQs

Frequently Asked Questions

Visual Out is a platformer game.

Visual Out is available on PC, Mac OS, Windows and Linux.

Visual Out was released on January 24, 2015.

Visual Out was developed by madameberry.

Visual Out has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Visual Out is a single player game.

Similar games include Environmental Station Alpha, Vernal Edge, Genopanic, Iconoclasts, The Last Case of Benedict Fox and others.