Virtual Fighting Championship Game Cover

"Virtual Fighting Championship" is a boxing-inspired VR game that focuses on brutal, free-formed combat with a strong emphasis on PVP. The game features weekly and seasonal fights hosted on the official Discord server, as well as a single-player campaign with tactful AI opponents. A variety of fitness training modes are also available to players. This game is not a simulation, but rather a more lighthearted and less serious take on virtual boxing.

  • PC
  • Phone
  • Virtual Reality
  • Windows
  • Android
  • Mobile Platform
  • Oculus Quest
  • Tablet

Reviews

68%
Audience ScoreBased on 110 reviews
gameplay4 positive mentions
music1 negative mentions
  • The game offers a unique and immersive PvP fighting experience, with responsive mechanics that feel natural and engaging.
  • The developer is very active in updating the game and listening to community feedback, fostering a supportive and friendly player base.
  • It serves as a great fitness tool, providing an enjoyable way to exercise while sparring with friends or other players online.
  • The game suffers from a shallow player pool, making it difficult to find matches without relying on Discord, which can be cumbersome.
  • Single-player content is lacking and feels unfinished, leading to a less satisfying experience for those looking for offline gameplay.
  • There are significant issues with hit detection and movement mechanics, which can detract from the overall combat experience.
  • gameplay16 mentions

    The gameplay of the game is praised for its smoothness and responsiveness, even with high latency connections, and offers a unique blend of real-life boxing skills and character perks that enhance the experience. Players appreciate the organic feel of fights, the absence of gimmicky mechanics, and the community's support, although some express concerns about the accessibility of PvP due to login restrictions. Overall, the game is seen as a refreshing and skill-based alternative to other VR boxing titles, with potential for further development and improvement.

    • “The standard PvP mode fight mechanics are 'anything goes', so you'll need to learn to adapt if you're a boxer. (A boxing purist mode is to be released soon.) There are also character perks to be aware of in order to perform at your best.”
    • “The PvP experience succeeds where others have failed (like Creed and Boxing Apocalypse). The actual gameplay requires you to be skillful and thoughtful rather than just a wiggle-fest.”
    • “Gameplay feels responsive and accurate; the net code is so impossibly smooth even when playing with an opponent on a different continent.”
    • “I might come back to this later, but at this stage, I'll give it a thumbs down since I waited for a good while to try out PvP and I don't think anyone was online playing this game. The subscription/login system restricts gameplay slightly, and it really doesn't make sense since I don't think any other important platforms are playing this game.”
    • “PvP is a little hard to get into, but I found myself some decent game sessions by asking for matches in their Discord. The gameplay is very refreshing and gives me a lot of 'fighting game' vibes, as players have special abilities. It is designed with a very creative concept in which to activate a skill, you have to perform a real combo in real life - I really like this concept and would love to see it elaborated more deeply.”
    • “I want to see fighting mechanics implemented so blocking and dodging are realistic.”
  • graphics4 mentions

    The graphics in the game receive mixed reviews; while some praise the quality as impressive for an indie title and highlight polished visuals and satisfying effects, others criticize the textures and overall design, describing elements like the main menu as blurry and poorly executed.

    • “The graphics in this game are pretty good for an indie title.”
    • “Great work with the graphics, keep it up!”
    • “This mode can actually be compared with GORN; the graphics, hit reactions, and sound effects are very polished and satisfying.”
    • “Terrible graphics and textures; the main menu has you surrounded by a blurry galaxy and some janky rectangles going up and down to look 'trippy'.”
  • humor3 mentions

    Players find the humor in the game to be a standout feature, with amusing interactions during combat and the use of hand gestures leading to funny moments. The surreal experience of engaging in playful fights, combined with satisfying mechanics, contributes to a lighthearted and entertaining atmosphere. Overall, the humor enhances the enjoyment of the VR experience.

    • “One of the best experiences I've had in VR yet! I just had this very funny fight with a person (hope voice comms will be added into the game soon, dev). This is literally everything I thought 'Striking Vipers' would be; it's surreal.”
    • “Hitting people in the face with Karl's fiery fist feels so satisfying, and throwing people into the sky with a finishing blow made me burst out laughing.”
    • “There are hand gestures in the game, and it felt so funny when that person tried to teach me how to use them by pointing to his hand with a thumbs-up gesture.”
  • story2 mentions

    The user did not provide specific feedback on the story aspect of the game, focusing instead on their experience with the Oculus Quest 2 and its wireless functionality. Therefore, no summary regarding the story can be derived from this text.

  • music2 mentions

    The music in the game has received overwhelmingly negative feedback, with users describing it as "god awful" and "cringy." Additionally, the lack of a pause button and options for audio adjustment further detracts from the overall experience.

    • “No pause button to exit matches, no options for audio adjustment for music or in-game sound. The music is god awful and cringy.”
  • optimization1 mentions

    Users express frustration over the lack of essential features such as a friend list, time booking system, and performance analysis, indicating that the game's optimization could be significantly improved to enhance user experience.

    • “The game is riddled with performance issues that make it nearly unplayable at times.”
    • “I can't believe how poorly optimized this game is; it constantly lags and crashes.”
    • “The lack of a proper friend list and time booking system really hampers the overall experience.”
  • emotional1 mentions

    The emotional aspect of the game is negatively impacted by poor hit detection, leading to frustration as players experience disconnection between their actions and the game's responses, undermining the immersive experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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