- July 1, 2016
- Manipulation Machine
Vinyl
59%Game Brain Score
music, gameplay
stability, story
59% User Score 217 reviews
Platforms
About
Vinyl is a dynamic indie music game created by graduate students at the University of Utah EAE program, that experiments with the aesthetic distance between gameplay and music.
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Audience ScoreBased on 217 reviews
music26 positive mentions
stability9 negative mentions
- The game is free to play and allows players to upload their own music, providing a unique and personalized experience.
- Some players find the gameplay fun and challenging, especially when aiming for high scores and achievements.
- The concept of generating levels based on the player's music is creative and adds a layer of engagement.
- The game suffers from poor graphics and a lack of polish, making it visually unappealing and sometimes hard to navigate.
- Many players report frustrating gameplay due to clunky controls and unpredictable obstacle placement, leading to a lack of enjoyment.
- The audio distortion effects when hitting obstacles can ruin the experience, detracting from the enjoyment of the music.
music
207 mentions Positive Neutral NegativeThe music aspect of the game "Vinyl" receives mixed reviews, with players appreciating the ability to upload their own songs and the dynamic generation of levels based on the music. However, many criticize the quality of the pre-loaded tracks and the game's tendency to distort music during gameplay, which detracts from the overall experience. While some find it a fun and casual way to engage with their music, others feel that the execution lacks polish and coherence, leading to frustration rather than immersion.
“The best part is that you can add any song you want.”
“Vinyl is a casual game which makes tracks based on the music you choose and supports your custom songs.”
“The game manages quite well to generate obstacles based on the beat of the music, making some songs more challenging to 'surf' than others.”
“What should be fluid interactions with the music and surroundings often devolve into frustration, pulling you out of the moment instead of drawing you in.”
“The aesthetic choices sometimes clash, creating a dissonance that distracts from the thematic focus on music.”
“A music-based game isn't much fun if you can't even enjoy the music...”