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Video Horror Society Game Cover

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Video Horror Society is a multiplayer survival survival game with horror and thriller themes. It was developed by Hellbent Games and was released on November 23, 2022. It received mostly positive reviews from players.

Choose between good and evil and fight for your life in Video Horror Society, a thrilling 4v1 asymmetric action tribute to the 1980s horror era-- where small town teens face off against terrifying monsters brought to life from the aisles of a 1980s video store.

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64%
Audience ScoreBased on 4,935 reviews
gameplay245 positive mentions
monetization42 negative mentions

  • Unique take on asymmetrical horror with 80s retro theme and aesthetic
  • Fun and engaging gameplay allowing survivors to fight back against the monster
  • Active and responsive developers with a supportive community
  • Severe balance issues favoring survivors heavily over monsters
  • Extremely long queue times making it difficult to find matches
  • Monster role frustrating and less enjoyable to play due to limited counterplay and weaknesses
  • gameplay
    765 mentions Positive Neutral Negative

    The gameplay of Video Horror Society offers a unique 4v1 asymmetrical experience with a dynamic tug-of-war style between teens and monsters, emphasizing teamwork, crafting, and direct confrontation rather than mere evasion. While many praise its fresh mechanics, engaging combat, and satisfying progression, common criticisms include steep learning curves, balancing issues favoring teens over monsters, long queue times, and inadequate tutorials that hinder new player onboarding. Despite its potential and distinct approach compared to similar games, the monster gameplay is often viewed as less rewarding and more frustrating, leading to mixed overall sentiments on gameplay enjoyment.

    • “The core gameplay loop is a satisfying tug-of-war battle between teen and monster, rarely feeling cheap when the monster isn't Werewolf, with an engaging back-and-forth dynamic distinct from typical 4v1 games.”
    • “The gameplay itself is very cool, turning the 1v4 asymmetrical format into a fighting game where survivors can craft weapons and actively defeat the monster, offering a unique and interactive experience compared to typical stealth-and-escape mechanics.”
    • “The game features a highly skill-based, balanced gameplay loop that emphasizes teamwork and strategic combat, with diverse weapons and monster abilities creating varied and rewarding matches that differentiate it from other asymmetrical horror games.”
    • “Barely any players (30 min of waiting for one game, even worse in team), no fun on the survivor side (killers vaulting as fast as you, finding your position every time they use their perk or hitting a survivor), no way of surviving because the killer finds you easily while hiding with its perks and gameplay; there is one window every 100 meters and no way to escape chases.”
    • “The gameplay loop for teens suffers a lot from how long you spend crafting.”
    • “The teen tutorial did not cover the menu information nor all of the necessary gameplay information, which I had to discover after watching a YouTube tutorial.”
  • graphics
    278 mentions Positive Neutral Negative

    The game features a distinctive and well-executed 80s horror aesthetic with vibrant, charming visuals and unique character and map designs that stand out in the asymmetrical horror genre. Many players praise its colorful, nostalgic retro style, clean animations, and thematic consistency, often highlighting the art direction as a major strength. However, some note that graphical performance can vary based on hardware, and a few feel the style may clash with certain monsters or detract from the horror atmosphere. Overall, the graphics are widely regarded as impressive and a key appeal of the game.

    • “The aesthetic and visuals alone were very unique and amazing to see in action; nothing has been done to represent 80s videotape synth type atmosphere of killer vs teen.”
    • “The graphics are great, the game is really well optimized. I can run it at a solid 60 fps at high settings on a 5-year-old PC, considering it's free-to-play. The microtransactions are quite cheap and the devs seem very generous. The gameplay is fun, there are a lot of options for customizing your characters and I haven't encountered a single bug so far. Well done!”
    • “The aesthetics are clear and consistent, the atmosphere is immaculate, the polish is pristine.”
    • “I know my rig is not cutting edge but for the art style of this game, I expected more.”
    • “Can't even find match most of the time even the graphics are not that great compared to the fps I got on RTX 3060 card with DLSS on.”
    • “Graphics, controls etc were just fine, but every time the killer activated an effect, my whole screen was covered in effects, shaking and I don't know what else.”
  • monetization
    72 mentions Positive Neutral Negative

    Monetization in the game is primarily cosmetic and fairly priced, with no pay-to-win aspects, but many players view it as a cash grab due to expensive DLC and microtransactions amid a lack of meaningful content. The developers have been criticized for poor communication, insufficient advertising, and prioritizing monetization over game improvements, which has contributed to low player retention and long queue times. Despite its potential and a friendly community, the game's weak marketing and premature monetization create a perception of greed and hinder its growth.

    • “Played 4 hours of killer so far, it's pretty fun, haven't had any huge bugs, it's a free game and doesn't seem to have any super predatory microtransactions as most stuff seems to be able to be bought with currency you earn in game.”
    • “The graphics are great, the game is really well optimized, I can run it at a solid 60 fps at high settings on a 5 year old PC, considering it's free-to-play, the microtransactions are quite cheap and the devs seem very generous, the gameplay is fun, there are a lot of options for customizing your characters and I haven't encountered a single bug so far, well done!”
    • “Really recommend giving this game a try especially since it's free to play with the only in game purchases being cosmetics.”
    • “The game is literally a cash grab at this point and I genuinely do not feel like the developers care about the state of this game anymore and are just trying to get as much money out of it as they can before it officially dies.”
    • “Early access + monetization – devs got to eat and free games mean alternative monetization but seeing a $100 ‘founders pack’ for sale on day 1 and a fully developed cash shop when the rest of game feels like its missing a lot of content feels scummy.”
    • “With a manipulative rotating cosmetic shop, and now paid DLC, if Hellbent thinks this is fine for an early access game then I'm afraid to see the monetization when the game is actually out.”
  • grinding
    53 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and time-consuming, with many challenges requiring multiple lengthy matches to complete, leading to repetitive and frustrating gameplay. While some players find the progression rewarding and fun, the grind can feel overwhelming, especially for new players facing skill gaps or heavily experienced opponents. Imbalances, slow match queues, and grind-heavy customization further contribute to the sense of monotony and may deter those unwilling to invest extensive time.

    • “In short, this game would be great if it weren't tedious and unbalanced, which makes up 90% of the playtime in a match.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Challenges: overall they are easy to do but hope the devs change them in the future because some of the challenges are grindy to do like some challenges will take at least 15 matches to complete since you can only get a certain amount of progress in a match and if that's if you get any at all so I think 5 or 6 matches is a good area for how long it should take to complete a challenge.”
    • “The grind in the game is fun till you get far into it then you hit a wall of challenges which are near impossible to get done without a monster going AFK or farming.”
    • “Which makes the game eternally unsatisfying, make my skill points and XP global and let me modify each teen as I see fit instead of grinding 120 hours or however many you need to even get to act 3 on a single teen.”
  • optimization
    49 mentions Positive Neutral Negative

    Optimization reviews for the game are mixed, with many users reporting poor performance, stuttering, high system strain, and lengthy queue times that detract from the experience. While some praise its solid optimization and smooth gameplay on older PCs, frequent complaints highlight deteriorating performance since beta and a need for significant fixes. Overall, optimization remains a major area for improvement despite the game's strong mechanics and fun factor.

    • “In many ways it is a significant step above DBD, much cleaner, more optimized, and well put-together despite being just out of beta.”
    • “The graphics are great, the game is really well optimized, I can run it at a solid 60 fps at high settings on a 5 year old PC. Considering it's free-to-play, the microtransactions are quite cheap and the devs seem very generous. The gameplay is fun, there are a lot of options for customizing your characters and I haven't encountered a single bug so far, well done!”
    • “The studio did a real decent job with the game, both mechanics-wise and performance-wise.”
    • “The game is poorly optimized and it lags a lot.”
    • “For a free to play game to have such horrendous optimization is a pretty unnecessary roadblock and quite frankly turns a lot of people away.”
    • “Performance: got worse over time, due to lazy devs 0/10”
  • humor
    45 mentions Positive Neutral Negative

    The humor in the game is often described as playful, quirky, and entertaining, with funny cosmetic designs, amusing in-game interactions, and humorous community moments enhancing the experience. While some find the game's comedic elements endearing and laugh-out-loud funny, others see certain aspects as unbalanced or irritating, yet overall humor contributes positively to social and gameplay dynamics.

    • “From someone with thousands of hours mostly on console (some on PC) on DBD, you can't even really make a comparison between the two because they are so very different. This game just feels way more versatile, playful yet competitive, and overall just a really good game to boot up and have lots of exciting, funny, and entertaining moments with or without friends.”
    • “Most players are both good winners and losers, which sometimes leads to funny and creative gameplays.”
    • “Get ready to navigate the hilariously haunted world of Video Horror Society, a game that will have you simultaneously screaming and snickering.”
    • “I wished this game didn't flop so hard so we could at least play an unfunny but well-intentioned asymmetrical game that stems from the love of the devs.”
    • “You're not funny!”
    • “This game is so terribly one-sided it's not funny. The monster is not fun to play, teens are really fun to play but it needs balance. Taking off the stupid hitbox on hitting a teen, I roar and lose track of the teen, and a teen can kill me in less than 4 seconds. No fun at all.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game is widely praised for its strong 80s synthwave vibe, atmospheric and tension-building qualities, and fitting the retro aesthetic perfectly. While the soundtrack and sound design heighten the horror experience and combat intensity, some users find the chase music repetitive or bland, and playing with external loud music can detract from gameplay. Overall, the music is considered one of the game's strongest assets, enhancing immersion and nostalgia.

    • “Cool music, visuals, and sound effects are enjoyable!”
    • “The music and sound design is fitting, and gives the monster as well as the teens a feeling of strength when attacking each other, and a feeling of tension when searching or hiding from each other.”
    • “The tension of being hunted by a supernatural killer was palpable, and the haunting soundtrack and sound effects heightened that fear.”
    • “Monster is frustrating to play because, among other inconsequential reasons, monster chase music sucks as monster, while it bangs as teen.”
    • “You cannot listen to music and successfully play this game, unfortunately.”
    • “Brett has left his classmates and is returning to apex to become a wraith wingman one trick and I can't say I blame him, there's only so much elevator music one can listen to.”
  • story
    40 mentions Positive Neutral Negative

    The story in this game is appreciated for its unique approach, rich lore, and integration of missions presented as "movies," offering intriguing quests and character backstories without overwhelming the gameplay. While not the central focus, the narrative adds depth through visual storytelling and unlockable cosmetics tied to characters’ stories. Some players note certain quests can be challenging and the monster’s power balance affects the horror aspect, but overall the story and mission design provide a refreshing take in the genre.

    • “I appreciate the team for bringing their project to life and letting players get a glimpse of the talent behind the art and story.”
    • “It’s a very fun and unappreciated game, it has great developer, fun and unique gameplay, a fun cast of characters, and great lore and story.”
    • “Both monsters and teens have VHS missions that, when completed, unlock cosmetics and other goodies, and these are free!”
    • “Story: has no background story or anything; super lame.”
    • “☐ no story”
    • “It has great ideas and concepts, the gameplay at its highest is fun and quite exciting to watch, but experiencing it on your own is a different story.”
  • emotional
    30 mentions Positive Neutral Negative

    Players consistently praise the game for its emotionally impactful, wholesome, and welcoming community, which fosters positive and nostalgic experiences. While some express heartbreak over balance issues and the game's declining player base, many cherish the heartfelt memories and unique, fresh gameplay that evoke strong emotional connections.

    • “Truly heartbreaking.”
    • “Before you open it, you see light shining through the door, as you slowly open the door the light dims gently enabling you to peek with your eyes what this heartwarming light may be.”
    • “I'm sad to see the game die and I don't want to let it go, but I'm eternally grateful to VHS for all the fun, for the opportunity to meet so many wholesome people, and most importantly for the incredible amount of wonderful memories that will always hold a special place in my heart.”
  • stability
    29 mentions Positive Neutral Negative

    Stability in the game is mixed, with many users reporting bugs such as freezes, glitches in menus, slow matchmaking, and occasional crashes, especially at launch or during early access. However, some players note that the game runs smoothly overall with solid optimization and minimal graphical issues, and developers are actively working to fix remaining bugs. Despite these problems, the game's core engine and gameplay are generally stable, showing promise as it continues to be polished.

    • “The only positive I can say for this game is that there are no glitches that I encounter, which is good.”
    • “Optimization is very good, so the game runs great and I have not encountered any bugs yet.”
    • “The game is very good but there are some glitches that make the game unplayable and this bug hasn't been fixed since closed beta. To me, the game needs to focus on fixing major bugs before DLCs or it will just turn into another Dead by Daylight.”
    • “I love this game and have been following it since announcement, even purchased the ultra fan pack, but the game repeatedly freezes and crashes, showing an exception_access_violation error reading address 0xffffffffffffffff.”
    • “It's been extremely laggy and buggy, and the game spends 50 minutes loading into a round.”
  • atmosphere
    22 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its unique and authentic 1980s-inspired horror aesthetic, combining visuals, sound, and nostalgic references to create a strong, immersive experience. While many appreciate its campy, synth-driven vibe and clean presentation, some feel certain monster designs clash with the intended retro theme, slightly undermining the overall cohesion. Nevertheless, the atmosphere remains a standout element, resonating well with fans of 80s horror and retro style.

    • “The aesthetics are clear and consistent, the atmosphere is immaculate, the polish is pristine.”
    • “Fantastic atmosphere and visuals, with strong horror influences.”
    • “The theme and atmosphere of the game is great for lovers of the 80s & the game is abundant with references to old movies & pop culture.”
    • “Having played a few rounds now, I find the game to be quite fun and the concept is great but the atmosphere suffers from a lack of identity as do the monsters; the werewolf seems to be (anecdotally) the most played, and the doll master also fits the horror aesthetic, but the quasi-Robocop and alien monster just don’t seem to fit the 'video horror' aesthetic I wanted or expected to have going in.”
    • “Let's assume the long queue times, lack of balance, idiotic-looking characters, and the nonsensical atmosphere do not bother anyone.”
    • “Amidst the spine-chilling atmosphere, you'll encounter sidekick characters whose sole purpose is to bring the laughs.”
  • character development
    11 mentions Positive Neutral Negative

    The character development is highly praised for its outstanding and unique character designs, which bring each character distinct personality and charm. While the visuals and design are vibrant and nostalgic, some players find that a single favorite character isn't enough to carry enjoyment of the overall game. Overall, the developers' effort in crafting detailed, appealing characters and lore is well appreciated.

    • “The character designs are very well-crafted, each teen and monster oozes with personality just from their unique animations alone.”
    • “As far as the aesthetics, gameplay polish, the cosmetics, progression and character design, this game is simply incredible.”
    • “The devs really care about the community and have put great effort into character design, lore, and cosmetics.”
  • replayability
    6 mentions Positive Neutral Negative

    Replayability is somewhat mixed, with early criticism about shallow design and a steep learning curve, but many users find that once mastered, the game offers layered gameplay and progression systems that enhance replay value. Despite minor early access issues, the evolving nature of the game encourages players to revisit it, making its gameplay cycle increasingly solid and rewarding over time.

    • “Would recommend to anyone willing to spend a few hours gaining knowledge of the game as it can have quite a big learning curve, but once you get past that gruelling (yet exciting) stage, it becomes much more replayable!”
    • “The many layers to the gameplay provide a huge amount of replayability and a laundry list of fun things to look forward to and improve upon as your skill develops.”
    • “I think as of now, it is very solid in its gameplay cycle and replayability.”
    • “The lack of depth in game design means the gameplay loop is uninspiring and doesn't have as much replay value as similar games.”
    • “However, a few tweaks to monster gameplay are needed to make it more rewarding and less punishing, and maybe some more progression systems to increase replayability.”
    • “The game is still in early access and has a few minor problems; while more playable than most early access games, it may require an open mind and trying again at a future date to appreciate its evolving replayability.”
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15h Median play time
270h Average play time
4-200h Spent by most gamers
*Based on 65 analyzed playthroughs
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Frequently Asked Questions

Video Horror Society is a survival survival game with horror and thriller themes.

Video Horror Society is available on PC and Windows.

On average players spend around 270 hours playing Video Horror Society.

Video Horror Society was released on November 23, 2022.

Video Horror Society was developed by Hellbent Games.

Video Horror Society has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Video Horror Society is a multiplayer game with local co-op support.

Similar games include Last Year, Home Sweet Home: Survive, Propnight, Hide Or Die, Deathgarden: Bloodharvest and others.