- December 22, 2023
- horrawr
Veranoia 1.9
Platforms
About
You have the gift of navigating the nightmares of the deceased to uncover how they died. You're not the only one. Through an ancient talisman, followers of "The Eye Syndicate" can possess the innocent and abuse them for their extreme ritual interests. Will you set yourself free from this horrifying nightmare? Will you free the victim of Case 37's possessed soul, or will you be forever trapp…
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- The game features a consistently creepy atmosphere that effectively keeps players on edge throughout the experience.
- The unique concept of a detective horror game, combined with engaging puzzles and a compelling story, adds depth to the gameplay.
- Despite being an indie project created by a single developer, the game showcases a lot of heart and effort, with impressive visuals and sound design.
- The game suffers from a disjointed narrative and inconsistent gameplay mechanics, making it feel less cohesive and more like a series of random events.
- Many players found the jump scares to be poorly executed and overly reliant on cheap tactics, diminishing the overall horror experience.
- There are significant issues with game mechanics, such as unclear interactions, lack of save options between chapters, and bugs that hinder gameplay.
story
14 mentions Positive Neutral NegativeThe game's story is a mixed bag, featuring an intriguing premise and engaging gameplay, but it suffers from a lack of cohesion and depth, with many players feeling it is underdeveloped and cluttered with subplots. While the narrative jumps straight into action, which some find fitting for its nightmare theme, the reliance on notes for backstory is criticized for not enhancing the overall world-building. Overall, the story has potential but requires more polish and a clearer focus to fully resonate with players.
“The art and story were both pretty interesting.”
“Intriguing story, fun gameplay.”
“The game features a compelling story, and the developers are continuously adding new elements, such as multiple endings.”
“The story seemed like it wasn't fully baked either.”
“I appreciate the art style, but overall I feel the game would benefit from a better, fleshed out, and more cohesive story rather than one that tries to have too much going on, filled with various subplots.”
“And the story is almost entirely told via notes, but none of the notes really add anything to the story or world building.”