Vektor Wars
- June 4, 2015
- Reset Games Ltd
"Vektor Wars" is a fast-paced arcade shooter set in a neon-lit vector world, where you play as Commander James Moses, tasked with destroying a robot death army. The game features rapid first-person combat and a wide range of powerful weapons to help you cheat death and rise on the high-score table. With 9 distinct worlds and multiple difficulty levels, it's a challenging homage to classic shooters like Battlezone and Robotron.
Reviews
- The game features beautiful neon graphics and a retro aesthetic that appeals to fans of classic arcade shooters.
- It offers a variety of weapons and enemy types, providing a fast-paced and enjoyable gameplay experience.
- The developers are responsive to feedback and have made significant updates to improve the game's playability.
- The game suffers from technical issues, including crashes and poor level design that can disrupt gameplay.
- Many players find the enemy health to be excessive, leading to repetitive and tedious combat experiences.
- Some mechanics, such as the crosshair accuracy and ladder navigation, feel unpolished and detract from the overall enjoyment.
- graphics19 mentions
- 37 % positive mentions
- 47 % neutral mentions
- 16 % negative mentions
The game's graphics are a blend of retro vector aesthetics reminiscent of classic titles like Battlezone, enhanced with vibrant colors and a Tron-like visual style that many players find appealing. While some praise the nostalgic charm and dynamic visuals, others note issues such as low-resolution textures and aliasing that detract from the overall experience. Overall, the graphics are well-received for their retro appeal, though they may require further refinement to fully meet modern standards.
“If, on top of that, you like the vector graphics aesthetic found in classic games like Battlezone, then this game is a fantastic choice.”
“Vector graphics still look good to this day, but here we go beyond the greens and blacks of the original Battlezone and into the adventurous world of blues, reds, and yellows.”
“An excellent, fast-paced shooter with beautiful Tron-like neon graphics and dynamic music.”
“What I managed to play, I have a lukewarm reaction to; games that chase after this same or similar aesthetic exist, and they do it better.”
“Low-res textures and bad aliasing on the titular 'vectors' cause a lot of flickering and mean that the game only looks like 80s vector graphics if you kind of squint from a distance; the visual style needs a lot of work in general.”
“(Update: there was a new version pushed that makes the water invisible when playing on a Linux system with Radeon Mesa graphic drivers. This makes the game unplayable.)”
- music9 mentions
- 78 % positive mentions
- 22 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its retro/synth soundtrack, which complements the fast-paced gameplay and stylish vector graphics. Reviewers highlight the thumping 80's techno beats and dynamic sound effects, creating an engaging atmosphere, although some note that the music can become repetitive over time. Overall, the soundtrack enhances the game's aesthetic and adds to the excitement of the arcade action.
“In addition to fast arcade action and stylish vector graphics, the game features great sound effects and a cool retro/synth soundtrack.”
“An excellent, fast-paced shooter with beautiful tron-like neon graphics and dynamic music.”
“The vector graphics look great for what it is, there are many different weapons, the levels are huge, and the music is fantastic!”
- story6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game's story is minimal and often overshadowed by gameplay mechanics, with some players finding it difficult to uncover due to the need to search for collectibles. While there is a narrative present, it lacks depth and complexity, leading some to feel that the straightforward nature of the game doesn't necessitate a strong storyline. Overall, the focus seems to be more on gameplay elements and nostalgic aesthetics rather than a compelling narrative.
“Awesome weapons and weapon-visions, epic old school sounds and a cool soundtrack in the back, nice achievements, 4 different game types (story mode included), all in all set in a really stylish neon world to praise the good old times (C64...).”
“There is a story here, hidden among collectibles that are nigh-on impossible to find, unless you enjoy scrolling every pixel of every map while enemies peck away at you.”
“There is very little to no story, nor do I think there should be since the game is pretty straightforward altogether.”
“Nor intricate story lines and complex characters.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay features a variety of enemies and self-directed objectives, providing a challenging experience that players find enjoyable despite some repetitiveness. While the fast-paced action is generally reliable and complemented by appealing graphics and music, some players note that the lack of diverse attack patterns and occasional navigation issues with ladders can disrupt the flow of the game. Overall, the gameplay is engaging but could benefit from more variety and smoother mechanics.
“Lots of different enemies, different goals that you have to figure out on your own, and it seems like there is a lot to the gameplay.”
“I like the music and graphics, and the gameplay is fast and reliable despite the aforementioned ladder issues.”
“Some more variety in the gameplay with the enemies' attack patterns/animations or level objectives beyond 'shoot everything else more than it shoots you' during these waves would make the game way more refreshing, but I've enjoyed each time I've booted it up and tried to get past its difficult swarms of enemies.”
“I have seemed to get stuck at the top of these ladders very often, only to have to go back down a bit, come back up, orient the game to lift my player over these barricades/ladders, but it really kills the dashing pace of the main aboveground gameplay.”
“Gets a bit repetitive, but the aesthetic is beautiful; the soundtrack is thumping and the gameplay is tight.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate Vektor Wars for its straightforward arcade action, noting the absence of grindy leveling systems and loot crates that often plague modern games, making it a refreshing choice for those seeking a more casual experience.
“If you're looking for simple and fun arcade action without the contrivances found in many modern games (grindy leveling systems, loot crates, etc.), then Vektor Wars may be a good pick for you.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is praised for its immersive environments, featuring a diverse array of weapons and enemy types that enhance the overall experience, making it a worthy successor to the classic Battlezone.
“A worthy successor to the venerable Battlezone, featuring a plethora of weapons, diverse enemy types, and immersive atmospheric environments.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players note that recent updates have significantly enhanced the game's replayability, making it feel more engaging and enjoyable.
“The game has recently been updated, and I can't say for certain how, but it really is more playable.”
“Every playthrough feels unique, thanks to the diverse choices and outcomes available.”
“The variety of character builds and strategies keeps me coming back for more.”