Vectorio Game Cover
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"Vectorio" is a single-player tactical base-building game that combines elements of tower-defense, automation, and supply-chain management. The game offers an Adventure Mode for players to expand and conquer across the first dimension, a Creative Mode for building without costs, and over 50 research techs to collect and feed labs with. Powerful defenses and a dedicated community contribute to a unique experience in this rebuilt version of the game.

Reviews

84%
Audience ScoreBased on 263 reviews
gameplay10 positive mentions
stability9 negative mentions
  • The game has a lot of potential and offers a fun mix of tower defense and resource management gameplay.
  • The developer is very active in the community, regularly addressing bugs and implementing player feedback.
  • The visuals and sound design are top-notch, creating an engaging atmosphere for players.
  • The game is riddled with bugs that can significantly disrupt gameplay, making it feel unfinished.
  • Power and resource management mechanics are overly punishing, leading to frustrating gameplay experiences.
  • The user interface and controls are clunky, making it difficult for players to navigate and manage their bases effectively.
  • gameplay20 mentions

    The gameplay is generally engaging and fun, with interesting mechanics and a solid core loop, but it is marred by numerous bugs and frustrating power and ammo systems that detract from the overall experience. While the game shows potential and has a unique concept, the current balance issues and complexity in collection mechanics hinder its playability. Many players express hope for improvements in future updates, as the foundation is strong but requires significant polish to reach its full potential.

    • “The gameplay itself is largely really good; it's engaging, interesting, and fun.”
    • “Resource management and automation are made simple, yet the gameplay loop is quite fun!”
    • “The gameplay loop is great, and the aesthetic is amazing.”
    • “The power and ammo mechanics are so annoying, which detracts from the otherwise interesting concept and fun classic version.”
    • “There are way too many bugs that range from aggravating to moderately impactful to gameplay that need to be dealt with, as well as confusing balance issues that make it difficult to recommend.”
    • “The UI and collection mechanics have countless bugs that make this game feel nigh-unplayable at times.”
  • stability9 mentions

    The game's stability is a significant concern, with numerous users reporting a variety of bugs, including issues with enemy spawning and game-breaking glitches. While some players acknowledge the potential and fun aspects of the game, they emphasize that the early access status contributes to its instability, making it difficult to fully enjoy. However, there is optimism regarding the active development team's commitment to addressing these issues.

    • “Very buggy, filled with either game-breaking bugs or very unbalanced mechanics.”
    • “Amazing game but riddled with bugs and glitches.”
    • “Just playing for an hour or two revealed dozens of odd glitches.”
  • graphics7 mentions

    The graphics of the game receive mixed feedback; while some users appreciate the simple yet identifiable visuals and vibrant aesthetics, others criticize performance issues, such as lag and high resource consumption on non-gaming PCs. Overall, the game is praised for prioritizing gameplay over photorealism, with many noting that the visuals complement the engaging gameplay experience.

    • “And the vibrant visuals are nice to look at too.”
    • “The gameplay loop is great, and the aesthetic is amazing.”
    • “Sound design and visuals are top notch, and the game can only get better with more content as the updates drop.”
    • “The game lags (even on lower frame rates) and consumes way too many resources on laptops and non-gaming PCs. Maybe give us a graphics setting in v0.3?”
    • “The graphics are simple, but every unit and building can be easily identified.”
    • “It's a back-to-basics strategy game that understands you don't need to sacrifice gameplay for better graphics.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be frustrating and tedious, particularly due to numerous bugs in the phantom planes region and slow map navigation. The absence of a copy/paste or blueprint system for building also contributes to the tediousness of constructing larger defenses.

    • “Currently slow and tedious to navigate the map, even when holding shift.”
    • “And building a perfect diamond shape is tedious.”
    • “The first is that unlike games similar to this, it lacks a large area copy/paste or blueprint system, making building larger defenses tedious.”
  • music4 mentions

    The music in the game is generally praised for its quality and fitting atmosphere, though some players find it repetitive over time and suggest a longer soundtrack would enhance the experience. Overall, it contributes positively to the game's appeal.

    • “Also, top-notch music!”
    • “Awesome game, love the sharpness of the UI and the music is awesome.”
    • “Music is just right but gets a bit 'loopy' after a while; it would be nice to have a much longer soundtrack.”
    • “Music is just right but gets a bit 'loopy' after a while and would be nice to have a much longer soundtrack.”
  • replayability3 mentions

    The game offers strong replayability due to its deceptively simple mechanics that encourage strategic thinking and experimentation with various tactics and starting settings. Players find the challenge of facing a stronger opponent engaging, making it a worthwhile experience even in early access.

    • “The game is deceptively simple, which is often the hallmark of a great strategy/puzzle title. The interactions in the game and the choices you're forced to make against a foe who is much stronger than you create a fun experience that leads to a lot of replayability.”
    • “Good replayability for an early access game and absolutely worth every penny.”
    • “It has replayability with lots of options to try in the starting settings, or by experimenting with different tactics.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

38hMedian play time
26hAverage play time
2-50hSpent by most gamers
*Based on 2 analyzed playthroughs

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