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"Use Turbo To" is a fast-paced, procedurally generated game featuring varied objectives and increasing difficulty. Players must navigate different biomes, facing dangerous encounters and collecting ships as they progress. With an average session length of 10-15+ minutes, each playthrough offers a new challenge. Note that graphics and features are subject to change, and occasional errors may occur due to the game's use of procedural generation.

Use Turbo To screenshot
Use Turbo To screenshot
Use Turbo To screenshot
Use Turbo To screenshot
Use Turbo To screenshot
Use Turbo To screenshot

100%
Audience ScoreBased on 20 reviews
graphics8 positive mentions
story1 negative mentions

  • The game features charming visuals and music that evoke classic arcade games, making it visually appealing and enjoyable to play.
  • Gameplay is straightforward and progressively challenging, encouraging players to improve their skills and beat high scores.
  • Controls are simple and responsive, making it accessible for beginners and enjoyable for casual play sessions.
  • The lack of a tutorial or detailed instructions can make it difficult for new players to understand the game mechanics and objectives.
  • Some enemies and obstacles can feel frustratingly unfair, with unpredictable movements that lead to sudden deaths.
  • Loading screens are unnecessarily long for such a small game, which disrupts the fast-paced gameplay experience.
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their charming, distinctive art style that evokes classic arcade aesthetics, making them one of the most professional aspects of the game. Players appreciate the polished visuals and sound effects, which enhance the overall experience, alongside the variety of unlockable ship graphics. The art style is noted for being appealing and non-intrusive, contributing positively to the gameplay and challenges presented.

    • “The art style is quite distinctive, and the learning curve may be steep but rather short.”
    • “It's got everything that makes a good score-attack arcade: polished gameplay, interesting visuals, and a nice scoring system that promotes risk/reward.”
    • “The graphics are probably the most professional aspect of the game.”
    • “There are a handful of different (cosmetic only) ship graphics to unlock with bonus points gathered in the game.”
    • “The art style is quite distinctive and the learning curve may be steep but rather short.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by a well-integrated turbo mechanic and simple mechanics that allow for a relaxing yet satisfying experience. It features polished gameplay, appealing visuals, and a scoring system that encourages a risk/reward dynamic, making it an engaging score-attack arcade game.

    • “There's a variety of elements that interact with the main turbo mechanic pretty well.”
    • “This game is a good break because the mechanics are simple enough to not think much while playing, while still providing satisfying gameplay.”
    • “It's got everything that makes a good score-attack arcade: polished gameplay, interesting visuals, and a nice scoring system that promotes risk/reward.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is charming and evokes a nostalgic feel reminiscent of classic arcade games. While there is no dedicated options menu for configuration, players can adjust music and sound effects through sliders in the in-game pause menu. Overall, the audio complements the gameplay effectively, enhancing the overall experience.

    • “The visuals and the music are charming and are very reminiscent of classic arcade games.”
    • “There is no options menu and no control configuration—but there are two sliders for music and sound effects in the in-game pause menu, and the controls are only arrow keys (or WASD) and space (or a gamepad if that's your thing).”
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game is minimal, with users noting a lack of a cohesive narrative or cinematic conclusion. Players should not anticipate a traditional storyline experience.

    • “Don't expect a storyline or cinematic end.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, particularly due to the inconsistent hit boxes that can either help or hinder progress. While the generous hit boxes can provide some leeway, they also contribute to a frustrating experience when navigating obstacles.

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