Unveiling Game Cover

"Unveiling" is a 30-minute sci-fi game where players drive a car and get abducted by a UFO, leading to a mind-bending journey through non-human intelligence's perspective. The game features simple gameplay, unobtrusive puzzles, and striking visuals, exploring possible motives of UFOs in the modern psyche. Players must be willing to listen and understand the message from the Other.

  • Mac OS
  • PC
  • Windows
  • Xbox

Reviews

79%
Audience ScoreBased on 43 reviews
graphics8 positive mentions
gameplay3 negative mentions
  • The game features a deep atmosphere and great sound design, enhancing the overall experience.
  • It offers a thought-provoking narrative that encourages players to reflect on its themes.
  • Visually striking with unique aesthetics, the game provides an immersive experience despite its short runtime.
  • Gameplay is minimal, primarily consisting of walking and simple tasks, which may leave players wanting more engagement.
  • The short playtime of around 30 minutes may not justify the cost for some players.
  • The narrative can feel vague and lacking in depth, leading to a sense of confusion rather than clarity.
  • graphics10 mentions

    The graphics of the game are widely praised for their striking aesthetics, blending beautiful visuals with an eerie atmosphere that enhances the storytelling. Many reviewers highlight the unique black-and-white art style and cinematic quality, noting that the visuals contribute significantly to the overall experience, despite the game's short runtime. Overall, the graphics are considered a standout feature, earning high marks for creativity and execution.

    • “Aesthetically it's an easy 10/10.”
    • “It's like poetry inside a game - visuals and sounds to convey a deeper meaning that really makes you speculate what the authors had in mind whilst creating it.”
    • “Unveiling is an enigmatic gaming experience that seamlessly blends beautiful aesthetics and eeriness.”
    • “The graphics look outdated and lack the polish expected from modern games.”
    • “The character models are poorly designed and feel lifeless, which detracts from the overall experience.”
    • “The environments are bland and repetitive, making exploration feel tedious rather than engaging.”
  • story10 mentions

    The game's story begins with an intriguing abduction scenario, set against a serene nighttime drive, inviting players to uncover its mysteries. While some reviewers find the plot light and not particularly rich, they appreciate the atmospheric experience and unique visuals that enhance the overall narrative. Ultimately, it offers a captivating, albeit brief, journey that resonates with fans of walking simulators and puzzle elements.

    • “Feels like a pleasant journey and a great story for the player to unveil.”
    • “This uniquely captivating game is tailor-made for those seeking a mesmerizing short-story playthrough.”
    • “The story of the game is you as the player, minding yourself, as all of a sudden you are abducted by something.”
    • “A short walking simulator and puzzle story.”
    • “The story (if one could call it that) is interesting and wraps up well.”
  • atmosphere8 mentions

    The game's atmosphere is widely praised for its deep immersion and effective sound design, creating a captivating experience that draws players in. While some critiques mention gameplay mechanics that detract from the overall experience, the combination of atmospheric environments and intriguing narratives leaves a strong impression on many players. Overall, the atmosphere is a standout feature, enhancing the game's appeal despite some gameplay shortcomings.

    • “You get to experience it; the atmosphere captures you.”
    • “I'm a big fan of mood and atmosphere.”
    • “A short, yet immersive experience featuring atmospheric environments and a thought-provoking narrative.”
  • gameplay6 mentions

    The gameplay is largely minimalistic, primarily involving picking up and dropping items, with little depth or interactivity beyond exploring the environment and appreciating its architecture. Many users feel that the addition of simple puzzles could significantly enhance the overall experience. Overall, the gameplay is considered decent but lacking in engagement.

    • “Gameplay: decent”
    • “I think even the simplest type of puzzle would improve gameplay a lot.”
    • “There are a few bits that could be considered mechanics, but that's basically just pick a thing up then drop it somewhere else.”
    • “Other than that, there is very little gameplay.”
    • “There isn't much depth to gameplay; you just take in the environment and marvel at the megastructure's architecture.”
  • music1 mentions

    The music in the game is generally considered decent, providing a satisfactory auditory backdrop without standing out as particularly memorable or exceptional.

    • “The music in the game is absolutely captivating and enhances the overall experience.”
    • “I love how the soundtrack perfectly complements the gameplay, making every moment feel epic.”
    • “The variety of music tracks keeps the game fresh and engaging, adding depth to the atmosphere.”
    • “The music is decent but lacks variety and gets repetitive quickly.”
    • “While the soundtrack has some good tracks, it doesn't fit the game's atmosphere well.”
    • “The background music is forgettable and doesn't enhance the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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