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Until the Last Plane

Until the Last Plane Game Cover
65%Game Brain Score
graphics, atmosphere
story, gameplay
65% User Score Based on 69 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Until the Last Plane Game Cover

About

Until the Last Plane is a single player shooter game. It was developed by CarloC and was released on March 4, 2021. It received mostly positive reviews from players.

"Until the Last Plane - USA campaign" is a tactical shooter game where players experience the first three missions of the USA's campaign. As a pilot, players must make strategic decisions to complete missions, manage resources, and ensure the survival of their crew. The game boasts realistic flight physics and challenging battles, offering an immersive and engaging experience for fans of the genre.

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65%
Audience ScoreBased on 69 reviews
graphics13 positive mentions
grinding3 negative mentions

  • The game features charming pixel art and a nostalgic aesthetic that appeals to fans of retro games.
  • The airfield management aspect is interesting, providing a unique twist on the gameplay with different mechanics for each nation.
  • Despite its simplicity, the game can be enjoyable as a casual time-waster, offering a light-hearted experience with some fun mini-games.
  • The gameplay is shallow and repetitive, with many players feeling they have experienced everything the game has to offer within a short time.
  • The mini-games lack depth and can feel either too easy or frustratingly random, leading to a lack of meaningful player agency.
  • Many players find the game overpriced for the limited content and simplistic mechanics, suggesting it would be better suited for a lower price point.
  • story
    34 mentions Positive Neutral Negative

    The game's story revolves around managing a squadron through a series of missions, but players find the experience frustrating due to arbitrary success rates and repetitive gameplay. While there is some mission variety and progression, many reviewers note that the mechanics feel unbalanced and lack depth, leading to a tedious experience. Suggestions for improvement include adding more nations, missions, and enhancing the overall content to enrich the narrative experience.

    • “There’s also a genuine difference between the different nations you play as, with not just different paint schemes but different planes, missions, and requirements for upgrades.”
    • “There is mission progression, and new types of missions crop up as you advance in the campaign (so don't think you've seen it all after playing it for half an hour!).”
    • “The minigames are simple, but every campaign has special missions that change things up enough to keep things interesting.”
    • “Lacks content even for its price; I was bored half an hour in as all the missions are the same and the mechanics are bad.”
    • “However, it just gets tedious to constantly do the same thing as part of a mission, which you can't even abort.”
    • “The game would benefit a lot from better AI, more combat options and abilities, different hits getting you different results (now it doesn't matter if you hit a plane's entire fuselage or a single pixel), more clarity and predictability with the damage system.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding it overly simplistic and lacking in depth, particularly for its price point. While the core management mechanics and resource planning can be engaging, the repetitive missions and limited complexity detract from the overall experience. Despite some fun elements and responsive development, the game struggles with content and replayability, leaving players wanting more from the gameplay mechanics.

    • “Gameplay could be a bit more complex and strategical, but it's fun nonetheless.”
    • “You also get perks to upgrade the airfield infrastructure, make your pilots perform better in some fields, or make your mechanics better.”
    • “Managing pilot stress and fatigue along with airplane damage and spare parts can be a challenge in the harder campaigns, and every nation has mechanics just slightly different to make them feel fresh for just long enough to get through their campaign.”
    • “The basic concept is not bad, but the execution is rather poor - the game is far too simple for the price asked, mini-games are far too simple, and without them, you have very little influence on most of the game mechanics.”
    • “Lacks content even for its price; I was bored half an hour in as all the missions are the same and the mechanics are bad.”
    • “Gameplay is extremely lackluster; while the mini-games are not that bad, they get exhausting after some time.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with many players appreciating the nostalgic pixel art style and its ability to evoke a sense of aviation history. While some find the visuals charming and functional, others feel that the overall graphical quality does not compensate for gameplay shortcomings. Overall, the art style is considered a highlight, though opinions vary on its depth and impact on the gaming experience.

    • “An amazing WW2 airfield manager game with awesome nostalgic pixel graphics.”
    • “The 16-bit graphics are cute but also functional and there’s more depth to the game than you might first think.”
    • “The graphics are pleasant to look at for a longer time, both in the minigames and in the airbase.”
    • “Poor graphics”
    • “Until the last plane follows in the footsteps of the likes of Spelunky, Risk of Rain, and Into the Breach as it offers a pixel graphics strategy game set in WWII.”
    • “The art style clearly reminds me of the 1942 arcade shooter.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, as it often requires repetitively completing the same tasks for missions without the option to abort them.

    • “However, it just gets tedious to constantly do the same thing as part of a mission, which you can't even abort.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find myself doing the same tasks over and over again, which really takes away from the enjoyment.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is praised for being engaging and pleasant, making it a solid choice for players seeking a light management experience.

    • “I can definitely recommend the game for those who are looking for a light management game with a pretty good atmosphere.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers around 12 hours of gameplay, but many users find its replayability limited, making the €11.49 price point feel somewhat steep for the content provided.

    • “At €11.49, the game is somewhat pricey for what it offers (about 12 hours of gameplay to finish everything, and limited replayability value).”
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12h Median play time
11h Average play time
10-12h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Until the Last Plane is a shooter game.

Until the Last Plane is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 11 hours playing Until the Last Plane.

Until the Last Plane was released on March 4, 2021.

Until the Last Plane was developed by CarloC.

Until the Last Plane has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Until the Last Plane is a single player game.

Similar games include Cosmonautica, Aircraft Carrier Survival, Pathway, Taur, Infectonator: Survivors and others.