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Until Dawn™ is a single player action game. It was developed by Ballistic Moon and was released on January 24, 2024. It received positive reviews from players.

"Until Dawn™" is a horror game where the player determines the fate of eight friends who return to a secluded lodge a year after two of their group disappeared. Rebuilt in Unreal Engine 5, the game features enhanced graphics, cinematography, and refined gameplay. The player's choices and decisions affect the story's outcome, creating a unique and immersive horror experience.

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82%
Audience ScoreBased on 2,450 reviews
story362 positive mentions
optimization89 negative mentions

  • The graphics are stunning, showcasing the capabilities of Unreal Engine 5 and enhancing the overall horror experience.
  • The story is engaging with multiple endings, making choices feel impactful and encouraging replayability.
  • The character development is strong, allowing players to form attachments and feel the weight of their decisions.
  • The game suffers from performance issues, including frame drops and crashes, making it frustrating to play at times.
  • Many players experienced bugs, such as infinite loading screens and glitches that hindered gameplay.
  • The requirement for a PlayStation Network account to play the game has been a point of contention for many users.
  • story
    775 mentions Positive Neutral Negative

    The story of "Until Dawn" is widely praised for its engaging narrative, complex characters, and the impactful choices players make that significantly alter the outcome, leading to multiple endings. Many reviewers highlight the game's ability to blend horror elements with a cinematic experience, creating a gripping atmosphere filled with unexpected plot twists. However, some players noted issues with predictability and technical bugs that detracted from the overall experience, though the core story remains a strong point of the game.

    • “The story is captivating, tense, and has some truly chilling horror moments.”
    • “The branching storylines mean every playthrough can bring new twists and consequences, making the game highly replayable.”
    • “The story is rich and very well done with loads of hidden details, characters are amazing, graphics are sick and overall I would say it's a great game.”
    • “The story is utterly implausible and lacks coherence or internal logic (at least in my branch of choices).”
    • “The character development is shallow, the storyline is limp and predictable, and somehow this title manages to be even worse.”
    • “The story is cliche and weak, the choices mostly don't matter, the characters are boring, the scenario is extremely predictable, the tempo is terrible, and overall is a mess.”
  • graphics
    545 mentions Positive Neutral Negative

    The graphics in the game have received widespread acclaim for their stunning visuals and significant improvements over the original release. Many players noted the impressive detail in character models and environments, enhanced by the use of Unreal Engine 5, which creates a more immersive atmosphere. However, some users experienced performance issues, including frame rate drops and graphical glitches, particularly when using high settings or ray tracing, suggesting that optimization remains a concern.

    • “The graphics are absolutely stunning, with Unreal Engine 5 showcasing Blackwood Mountain in all its eerie, snow-covered glory.”
    • “The graphics are amazing and the changes are for the better.”
    • “The enhanced visuals significantly improve the atmosphere, drawing the player deeper into the game's tense and eerie world.”
    • “I have a good PC, but this game seems to have some graphical issues. The shadow effects seem to pop in and out sometimes, and even though I'm using a good SSD, this game doesn't load in the right moments like the original used to. The lighting effects are horrible, sometimes you see it reflect off them in a very poorly done way that their hair glows like it just went white rapidly.”
    • “The graphics keep resetting themselves - apparently everything is set to ultra, but my game looks like a PS1 game.”
    • “The game suffers from constant lag spikes no matter what graphic setting you're on.”
  • music
    354 mentions Positive Neutral Negative

    The music in the remake of "Until Dawn" has received mixed reviews, with many players expressing disappointment over the removal of the iconic "O' Death" song and other original tracks. While some appreciate the new soundtrack for its cinematic qualities, others feel it lacks the tension and atmosphere that the original music provided, often describing it as generic or ill-fitting for key scenes. Overall, the changes to the soundtrack have significantly impacted the game's emotional depth and horror elements, leading to a consensus that the original score was far superior.

    • “The music is a huge highlight for me.”
    • “Well, first off, the music is amazing.”
    • “The atmosphere and music fit perfectly.”
    • “The music is a massive downgrade from the original release; great songs that matched the theme and setting have been replaced with generic pap.”
    • “The new soundtrack is absolutely awful and makes the game way less suspenseful than the original--same with the sound effects.”
    • “Certain key moments in the game in the original were backed up with meaningful background music, but in the remake, the music either doesn't capture the feelings they were trying to convey or there isn't any music playing at all.”
  • optimization
    267 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback, with many players reporting severe performance issues such as stuttering, frame drops, and crashes, particularly on PC. While some users experienced acceptable performance, the general consensus is that the game is poorly optimized, especially for a title released at a premium price point, leading to frustration among players. Despite occasional patches improving performance, significant optimization problems remain, making it difficult for many to fully enjoy the experience.

    • “The game runs smoothly, poses few, if any, glitches, and has more than enough plot to keep a player entertained.”
    • “Despite some minor performance hiccups, the game runs smoothly overall, and the new control scheme feels intuitive on PC.”
    • “While there were some minor stutters initially due to the Unreal Engine 5 (and still required a powerful PC), the recent update (1.05+) has significantly improved performance, making the experience much smoother.”
    • “However, the optimization is pretty mediocre and honestly disappointing.”
    • “At this price point, the game really should have been better optimized.”
    • “The game crashed twice during the prologue, there was massive stuttering in some cutscenes and also overall bad performance, despite all settings being on low.”
  • gameplay
    222 mentions Positive Neutral Negative

    The gameplay of "Until Dawn" is primarily focused on narrative-driven experiences, featuring exploration, decision-making, and quick-time events (QTEs) that significantly impact the story through its butterfly effect mechanic. While many players appreciate the engaging story and character development, criticisms arise regarding the gameplay's reliance on QTEs, occasional lag, and technical issues that can detract from immersion. Overall, the game offers a unique blend of horror and interactive storytelling, though some find the mechanics to be somewhat dated and lacking in depth.

    • “The gameplay is a choose your adventure game with you deciding what to do or how to survive.”
    • “The gameplay was simply peak, really fast-paced QTEs which makes you feel rushed to make the 'right' decision (it's so stressful) and also the choice variations are simply too good because they always make you wonder what will be the outcome of your choice.”
    • “Until Dawn offers a thrilling blend of horror and choice-based gameplay that immerses players in an intense, cinematic experience.”
    • “The gameplay mechanics sadly do not survive the scrutiny of a second playthrough and feel more like smoke and mirrors.”
    • “Gameplay is sluggish, quick-time events all the way, uninteresting mechanics, and just a slog to do even the most basic things.”
    • “The game is filled with bad writing, annoying characters, and barely any actual gameplay.”
  • stability
    159 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with numerous players reporting frequent glitches, crashes, and performance issues, particularly in the PC port. While some users noted improvements after patches, many still experienced significant bugs that detracted from the overall experience, including freezing during gameplay and visual glitches. Overall, the game is described as a "buggy mess," with many recommending potential players to wait for further updates before purchasing.

    • “But all things considered, I had a very smooth and bug-free experience.”
    • “Wasn't that buggy, maybe 3/10 on a bugginess scale.”
    • “Performance-wise, the game runs great.”
    • “The game is a buggy mess, with constant crashes and freezes that ruin the experience.”
    • “Performance-wise, it ran awful for me at first, with stutters and freezes everywhere.”
    • “It's currently buggy as hell, with frequent graphical glitches and audio issues that detract from the overall enjoyment.”
  • atmosphere
    134 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its chilling and immersive qualities, enhanced by stunning graphics, effective sound design, and a strong narrative that keeps players on edge. Many reviewers highlight the tension and eerie environments, although some express disappointment with the remake's loss of the original's unique atmosphere and soundtrack. Overall, the game excels in creating a captivating horror experience, though opinions vary on how well it compares to its predecessor.

    • “The atmosphere is dark, eerie, and surprisingly beautiful.”
    • “The audiovisual design, acting performances, and sound work create a dense atmosphere that feels like a thrilling horror movie.”
    • “The atmosphere is thick with suspense, the jump scares are expertly placed, and the psychological horror elements will stay with you long after the credits roll.”
    • “Second, they took away so much of the atmosphere in the remake.”
    • “The atmosphere feels missing in the remake; I don't know why they decided to make some parts silent even.”
    • “Some scenes have been remapped to the detriment of the atmosphere even more, and the game just overall feels way more lifeless, soulless, and unimpressive.”
  • replayability
    59 mentions Positive Neutral Negative

    The game boasts high replayability due to its branching narrative and the "butterfly effect" system, which allows players to experience different outcomes based on their choices. Many reviewers highlight the engaging story, multiple endings, and the opportunity to unlock achievements as key factors that enhance replay value. However, some players note that the game may lose its appeal after the initial playthrough, despite the various paths available.

    • “Thanks to the 'butterfly effect' system, the game has strong replayability – each playthrough can end differently, letting you test how your choices play out.”
    • “The branching storylines mean every playthrough can bring new twists and consequences, making the game highly replayable.”
    • “The game excels in its replayability, served by this excellent butterfly effect system.”
    • “Replayability is where it really stumbles for me.”
    • “It might be worth playing once, but for a game that relies so much on replayability, it doesn't hold up after the first run-through.”
    • “The problem with all these Sony exclusive games is that they all have these slow walking sessions from Until Dawn to Spider-Man to Last of Us which kills replayability, so bear in mind when you go for more playthroughs.”
  • humor
    36 mentions Positive Neutral Negative

    The humor in the game is a mix of campy, cringe, and self-referential jokes, often revolving around teenage antics and horror tropes, which some players find endearing and nostalgic. While the humor can be hit-or-miss, with moments that elicit laughter and eye rolls alike, it contributes to the game's charm, making it a fun experience despite its flaws. Players appreciate the quirky character interactions and the absurdity of certain situations, which add to the overall comedic tone of the game.

    • “It's funny to say, but this game is my childhood.”
    • “I love all of the cynical and cheesy jokes, the humor it has to make fun of itself as a horror genre, the way it makes you think about your future actions through the totem system, and not to mention the ability you have to piece together a whole set of stories that tie into a pretty bow at the end if you pay close enough attention.”
    • “The game is fantastic, great characters, amazing story, good acting, well-made jumpscares, and some pretty funny scenes.”
  • emotional
    22 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its gripping storytelling and the impactful choices players make, which can lead to genuine feelings of guilt and loss. While many players appreciate the depth and complexity of the characters, some express frustration with the emotional disconnect in certain interactions and the overall narrative. The game effectively creates a rollercoaster of emotions, with moments of tension and heartbreak that resonate deeply, though not all players find the emotional engagement consistent throughout.

    • “I platinumed the original on PS4; this game is such a beautiful, cinematic, yet also terrifying experience. Every character has their own personality and complexity, and your decisions change the outcome of the story, making you feel like you're playing your own game instead of following a set storyline. The deaths are genuinely emotional and have meaning, not just a 'you're dead' title and a 'restart' button; they happen because of your direct actions.”
    • “Until Dawn is a gripping, choice-driven horror game that shines through its storytelling and emotional depth.”
    • “The fate of the sisters is a powerful emotional core of the story, reminding players how guilt and loss can linger and shape everything that follows.”
  • grinding
    18 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and time-consuming, often noting the slow character movement and lack of a running option as significant drawbacks. Achieving 100% completion is described as a daunting task, requiring considerable effort and time, especially with the added challenge of a cumbersome camera system. Despite these frustrations, some dedicated fans still enjoy the grind for achievements, indicating a mixed reception overall.

    • “You'll need a second life for grinding.”
    • “A lot of the time there's a lot of walking around, which gets tedious due to how slowly the character moves.”
    • “Exploration gets a bit tedious as you have to walk very slowly everywhere (there is literally no running option).”
    • “These segments can feel tedious, making it seem like at least an hour of the eight-hour runtime is spent simply wandering, especially with an awkward camera system.”
  • character development
    11 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some players praising it as impactful and engaging, particularly highlighting the character Mike's growth. However, others criticize it as shallow and predictable, suggesting that while some characters evolve throughout the story, the overall narrative lacks depth. Overall, the quality of character development seems to vary significantly among players' experiences.

    • “All of the characters are good and fun to watch, and character development is pretty good as well, just like the build-up of the game.”
    • “I must say throughout the years I've been playing games, I feel like Mike had the most impactful character development.”
    • “Every character starts off as either a love or hate, but throughout the story, they all have great character development.”
    • “The character development is shallow, the storyline is limp and predictable, and somehow this title manages to be even worse.”
    • “Poor character development and a predictable story makes this a frustrating game to play that left me cheering for the wendigo to finish them all at the end except for Sam and Jessica.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of the remake has been criticized as a cash grab, with users feeling that it rehashes the original game without sufficient improvements, leading to disappointment over its $60 price tag for a buggy and unoptimized experience.

    • “The original game is by far the best from the developer and it's a 10/10 for the genre, but the 'remake' feels more like a cash grab, selling us the same game again.”
    • “Please don't ruin this outstanding game with a half-baked sequel cash grab.”
    • “I really wanted to enjoy this as a fan of the genre and having seen very good things about the original game, but this is nothing less than a $60 buggy, unoptimized cash grab.”
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9h Median play time
8h Average play time
8-10h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

Until Dawn™ is a action game.

Until Dawn™ is available on PC and Windows.

On average players spend around 8 hours playing Until Dawn™.

Until Dawn™ was released on January 24, 2024.

Until Dawn™ was developed by Ballistic Moon.

Until Dawn™ has received positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Until Dawn™ is a single player game.

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