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The Last of Us™ Part II Remastered

The Last of Us™ Part II Remastered Game Cover
91%Game Brain Score
story, gameplay
stability, grinding
91% User Score Based on 14,990 reviews

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PCCloudNVIDIA GeForce NOWWindows
The Last of Us™ Part II Remastered Game Cover

About

The Last of Us™ Part II Remastered is a single player action adventure game. It was developed by Nixxes Software and was released on November 29, 2024. It received very positive reviews from players.

"The Last of Us Part II Remastered, winner of over 300 Game of the Year awards, now has technical enhancements for PS5 including improved graphics, 4K output in Fidelity Mode, faster loading times, and DualSense integration. A new roguelike survival mode, 'No Return', offers a challenging experience with randomized encounters and unique playable characters. Experience Ellie and Abby's emotional journey like never before in this definitive version."

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91%
Audience ScoreBased on 14,990 reviews
story2.8k positive mentions
stability179 negative mentions

  • The gameplay is refined and immersive, offering smoother mechanics, enhanced stealth options, and a variety of gameplay styles that contribute to a gripping experience.
  • The emotional depth of the story, exploring complex themes of trauma, revenge, and forgiveness, leaves a lasting impact on players, making it a memorable journey.
  • The graphics and atmosphere are stunning, with exceptional audio design and meticulous environmental details that create a hauntingly immersive world.
  • The game suffers from pacing issues and repetitive gameplay elements, particularly in the middle, which can detract from the overall enjoyment.
  • Many players report significant technical problems, including crashes, stuttering, and performance inconsistencies, especially on lower-end hardware.
  • The monetization strategy has been criticized as a cash grab, with microtransactions perceived as intrusive and detracting from the overall gaming experience.
  • story
    7,722 mentions Positive Neutral Negative

    The story of "The Last of Us Part II" is a deeply polarizing narrative that explores themes of revenge, loss, and the cyclical nature of violence, often leaving players emotionally drained. While some praise its bold storytelling and character development, particularly the dual perspectives of Ellie and Abby, others criticize it for pacing issues and controversial plot choices, especially regarding Joel's fate. Overall, the game is recognized for its ambitious narrative and emotional depth, making it a significant, albeit divisive, entry in video game storytelling.

    • “It pushes storytelling, gameplay design, and cinematic immersion to heights most titles can only dream of.”
    • “Set years after Joel and Ellie found something to live for in a dead world, the game doesn’t simply continue the story — it confronts it.”
    • “The entire emotional core of the story hinges upon the special bond forged between player and player character, a bond which is not typically present in other media where the story is merely told to you rather than experienced as an active participant.”
    • “The story is trash.”
    • “The story is a big circle; at the end of the game, you realize that none of what you did mattered and you didn't have a chance to do anything about it from the start (not satisfying).”
    • “The story is poorly executed and the pacing is all over the place.”
  • gameplay
    2,961 mentions Positive Neutral Negative

    The gameplay of "The Last of Us Part II" has been widely praised for its refinement and depth, offering smoother mechanics, enhanced stealth options, and a more immersive combat experience compared to its predecessor. Players appreciate the fluidity of movement, the variety of gameplay styles, and the intense, visceral nature of encounters, which contribute to a gripping overall experience. However, some critiques highlight repetitive gameplay elements and pacing issues, particularly in relation to the story's structure, which can detract from the overall enjoyment.

    • “It pushes storytelling, gameplay design, and cinematic immersion to heights most titles can only dream of.”
    • “Gameplay is smoother, deeper, and more polished than the first game.”
    • “The gameplay refinements and bonus features are the perfect icing on the cake.”
    • “Overall the game starts really strong, the middle of it is a bit repetitive environmentally, and honestly it burns out a bit gameplay-wise near the end.”
    • “The actual gameplay is mediocre to good, I would say; it's nothing insane or unseen before, but it makes up for this with excellent storytelling and characters.”
    • “The gameplay is repetitive, with too much focus on combat over storytelling, and the pacing drags endlessly.”
  • graphics
    1,846 mentions Positive Neutral Negative

    The graphics of "The Last of Us Part II" have received widespread acclaim for their stunning detail and realism, often described as some of the best in modern gaming. Players have praised the game's ability to create immersive environments, with intricate animations and lifelike character models that enhance the emotional impact of the story. However, some users have reported performance issues and graphical glitches, particularly on lower-end systems, which can detract from the overall experience.

    • “The graphics are stunning, the facial animations deliver more emotion than most movies, and the soundtrack is hauntingly beautiful.”
    • “The graphics are just purely stunning with varied eye-candy environments that keep the game visuals fresh all throughout.”
    • “The visuals were also great for a remaster of a PS4 game that came out 5 years ago.”
    • “The game is just unplayable, regardless of graphic settings; it just freezes and stutters.”
    • “The graphics aren't much better but they really stand out in moments, I highly recommend playing no return because it adds a lot of replayability to the game, and lastly, grounded gives you headaches like never before!”
    • “The crashing after an hour or so still persists, error code is 0x887a0006, which is a driver update (which I've reinstalled the current drivers) or turn down your graphical settings which doesn't fix the issue either.”
  • emotional
    1,179 mentions Positive Neutral Negative

    The emotional aspect of *The Last of Us Part II* is widely regarded as one of its most powerful features, with players describing it as a deeply moving and often heartbreaking journey. The game explores complex themes of trauma, revenge, and forgiveness through its characters, particularly Ellie and Abby, whose arcs evoke a range of intense emotions, from empathy to despair. Many players report being emotionally devastated by key moments, with the narrative's bold choices and the haunting score enhancing the overall impact, making it a memorable and challenging experience that lingers long after the game ends.

    • “The last of us part ii is not just a game — it’s an emotional journey that delivers gut punch after gut punch, yet you can’t help yourself but keep playing.”
    • “The emotional depth of the game will stay with you long after you've finished it, making it an absolutely unforgettable experience.”
    • “This game is an emotional rollercoaster that doesn't really get easier in later playthroughs, but one that I find very worth it.”
    • “Boring story.”
    • “Very boring story.”
    • “The game has excellent graphics, outstanding sound, and really good music, with fantastic video sequences seamlessly blended into the game and extraordinary detailed scenery that always runs at high frame rates (>60 fps), but it suffers from a never-ending, boring story full of woke nonsense.”
  • optimization
    958 mentions Positive Neutral Negative

    The optimization of "The Last of Us Part II" has received mixed feedback from players. While many praise the game for its stunning visuals and smooth performance, particularly on high-end systems, others report significant stuttering, crashes, and shader compilation issues, especially on lower-end hardware. Overall, the game is considered a substantial improvement over its predecessor's PC port, but some users still experience performance inconsistencies that detract from the experience.

    • “Environments feel richer and more detailed, character models look more lifelike than ever, and the upgraded lighting and performance options make every moment — quiet or chaotic — hit harder.”
    • “The higher resolution, smoother performance, and faster loading make replaying the story far more immersive.”
    • “The optimization is very good (not as good as it is on PlayStation but definitely better than the first part on PC).”
    • “I waited nearly 10 months to see if there would be optimization patches, but I'm still having the same issues.”
    • “Optimization is unplayably bad.”
    • “This is possibly one of the worst PlayStation game ports I have ever played in my entire life; the game is unoptimized to the point of constant stuttering and lag.”
  • music
    299 mentions Positive Neutral Negative

    The music in "The Last of Us Part II," primarily composed by Gustavo Santaolalla, is widely praised for its emotional depth and ability to enhance the game's narrative. Reviewers highlight the haunting melodies and atmospheric sound design, which effectively complement the intense gameplay and storytelling, creating a deeply immersive experience. While some players feel the soundtrack may not be as memorable as the first game's, many agree that it remains a standout feature that elevates the overall impact of the game.

    • “Gustavo Santaolalla’s music, along with additional compositions, adds emotional depth to every moment.”
    • “The soundtrack perfectly complements the journey, and the visuals — the stunning landscapes and small details — make exploring this world an emotional experience.”
    • “The music contributes greatly to this and is such a standout!”
    • “Balancing is neither speaker nor headset friendly, with gunshots, explosions, and music cranked up to the max, and dialogue turned down so low, it's barely a whisper.”
    • “The soundtrack failed to leave an impression like the original’s did.”
    • “The music is subtle but haunting, and Gustavo Santaolalla’s guitar work feels like a living, breathing character on its own.”
  • stability
    275 mentions Positive Neutral Negative

    The stability of the game has received mixed feedback from users, with many reporting a range of bugs and glitches, including crashes, visual artifacts, and performance issues like stuttering and freezing. While some players have experienced smooth gameplay with minimal issues, others have faced significant technical problems that hinder their experience, particularly on PC. Overall, the game shows improvement over its predecessor's launch, but many still find it to be a buggy and unoptimized port.

    • “On PC, the game runs great, much better than the first game's PC launch.”
    • “Great graphics and runs great at 4K.”
    • “The game looks beautiful and besides some minor hiccups, runs great even at high framerate.”
    • “Used to be perfect, now the game doesn't even open. Five hours of troubleshooting and absolutely nothing.”
    • “The game is really good, but it is so buggy that it is beyond unplayable.”
    • “Game crashes constantly for me. I thought I found a 'fix,' but have now reached another unpassable crash spot. I've 'played' the game for just over three hours, but that's just 2 hours and 40 minutes of repeating areas and troubleshooting.”
  • atmosphere
    224 mentions Positive Neutral Negative

    The atmosphere in "The Last of Us Part II" is widely praised for its immersive and haunting quality, enhanced by exceptional audio design, stunning visuals, and meticulous environmental details. Players are drawn into a richly crafted post-apocalyptic world where every sound and visual element contributes to a tense and emotionally charged experience. The combination of atmospheric music, realistic animations, and intricate level design creates a gripping ambiance that captivates players throughout their journey.

    • “The atmosphere pulls you in, the combat is heavy and realistic, and the story sticks in your head long after you finish.”
    • “From the lush environments to the haunting soundtrack, the atmosphere pulls you in completely.”
    • “The atmosphere is thick and oppressive, and the level of detail in the environments is extraordinary.”
    • “The guttural cries of the infected, the creak of old wood in an abandoned flat, or the distant thud of footsteps create an atmosphere that’s genuinely terrifying.”
    • “It’s so immersive that by hour two, your desk might feel damp from the game’s rainy atmosphere, and by hour five, you might even imagine mushrooms growing on your keyboard.”
  • grinding
    100 mentions Positive Neutral Negative

    The reviews overwhelmingly highlight that grinding in the game is excessively tedious and time-consuming, often requiring players to invest significant hours for minimal rewards. Many users express frustration with the repetitive nature of gameplay and achievements, which detracts from the overall experience and narrative flow. While some appreciate the depth it adds to the story, the consensus is that the grinding elements can feel unnecessarily prolonged and monotonous.

    • “Yes, they are smooth, and even better, they are not tedious at all.”
    • “Is not tediously long, combat is amazing in this one, everything is just ... mind-blowing.”
    • “At times, it frankly irritated me, all because of the silly achievements, which the developers somehow decided to make more difficult and tedious, which really ruined the game experience.”
    • “It trades the original's greatness for tedious gameplay and a painfully weak plot.”
    • “It's time-consuming, tedious, and there is way too much of it, and worst of all: it's not optional, you need it.”
  • character development
    100 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many praising its depth and complexity, particularly in the arcs of Ellie and Abby, which evoke strong emotional responses. However, some critics argue that certain character developments feel forced or disjointed, detracting from the overall narrative impact. Overall, while the game excels in storytelling and character progression, opinions vary on the execution and emotional resonance of these developments.

    • “The storytelling here is what you would expect if you have played the original game; every moment feels weighty, and the character development is on another level.”
    • “The character development is phenomenal, and the characters all feel very real.”
    • “The character development is profound, with Ellie and Abby’s arcs unfolding in a manner that is both heartbreaking and thought-provoking.”
    • “The story's core theme of the consequences of revenge was handled poorly, the character development was lacking, and the narrative felt disjointed; the game's order of events and the abrupt introduction of Abby are major flaws.”
    • “Taking place several years after the first game, you spend the first half of the game playing Ellie, who in this game has the personality of a cardboard box with little to no actual character development.”
    • “Ellie's character development is distractingly stunted because the game simply has no levers to push beyond 'make her do increasingly violent things and scream expletives louder.'”
  • replayability
    97 mentions Positive Neutral Negative

    The addition of the "no return" roguelike mode significantly enhances the game's replayability, offering players a variety of challenges, character options, and gameplay modifiers that keep the combat fresh and engaging. Many players appreciate the ability to explore different strategies and encounters, while some express that the main story's slower moments may detract from overall replay value. Overall, the game is praised for its replayability, particularly for those who enjoy combat-focused gameplay and the new modes introduced.

    • “The new 'no return' mode adds a fresh layer of replayability with fast, tense combat encounters, offering something different from the main story while still staying true to the game’s style.”
    • “The addition of the 'no return' roguelite mode is fantastic and adds tons of replayability and unlockables.”
    • “Cycling through encounters, experimenting with different characters and builds, and getting dropped into tense combat sandboxes gives the already excellent gameplay a new, replayable structure.”
    • “The new 'no return' mode adds a fresh layer of replayability, challenging players with procedurally generated levels, limited resources, and escalating difficulty.”
    • “The addition of the 'no return' mode, meant to extend replayability, falls flat due to its monotonous structure and lack of real variety.”
    • “Sure, the 'no return' mode adds some replayability, but not a whole lot.”
  • humor
    49 mentions Positive Neutral Negative

    The humor in the game is described as a mix of dark, situational, and character-driven comedy, often contrasting with its brutal narrative. Players find moments of levity in character interactions, absurd gameplay glitches, and the exaggerated traits of characters like Abby, which add a comedic layer to the otherwise intense experience. While some moments are genuinely funny, the overall tone remains bittersweet, balancing humor with the game's emotional weight.

    • “The gameplay was phenomenal and the story had me crying, laughing, and on edge.”
    • “The story is brutal, dark, emotional, and even funny at times.”
    • “This character is just comedically built beyond what would even be naturally possible; it's hilarious.”
    • “It’s like my mate telling me the same painfully unfunny joke, over and over, expecting a reaction every time.”
    • “Overall a good game, not funny or happy or joyful, but a good game.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect of the game has received largely negative feedback, with many users labeling it as a cash grab that prioritizes advertising over meaningful content. Critics highlight the presence of microtransactions and express disappointment in the game's perceived lack of commitment to quality, suggesting that it feels more like a marketing tool than a genuine gaming experience. Overall, the monetization strategy is viewed as disrespectful and lazy, detracting from the game's potential.

    • “Microtransactions are well-balanced and don't feel intrusive.”
    • “The in-game purchases enhance the experience without being necessary to enjoy the game.”
    • “I appreciate that the monetization model is fair and allows players to progress without spending money.”
    • “To me, this stands in stark contrast to season 2 of the show, which feels more like a cash grab — one that doesn't fully commit to delivering a meaningful message about violence.”
    • “A game of this caliber deserves a flawless PC experience, but instead it feels like a half-hearted cash grab.”
    • “This is a lazy, disrespectful cash grab.”
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9h Median play time
16h Average play time
5-23h Spent by most gamers
*Based on 109 analyzed playthroughs
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The Last of Us™ Part II Remastered is a action adventure game.

The Last of Us™ Part II Remastered is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 16 hours playing The Last of Us™ Part II Remastered.

The Last of Us™ Part II Remastered was released on November 29, 2024.

The Last of Us™ Part II Remastered was developed by Nixxes Software.

The Last of Us™ Part II Remastered has received very positive reviews from players. Most players liked this game for its story but disliked it for its stability.

The Last of Us™ Part II Remastered is a single player game.

Similar games include God of War Ragnarök, Horizon Forbidden West, A Plague Tale: Requiem, Uncharted: Legacy of Thieves Collection, God of War and others.