- July 3, 2015
- Acceleroto, Inc.
- 35h median play time
Unpossible
Platforms
About
Unpossible is a fast-paced, challenging endless runner that tests your reflexes, memory, and patience. With its slick graphics, varied levels, and addictive gameplay, it offers a thrilling experience as you dodge and weave through increasingly complex obstacles. Prepare to die often, but the sense of satisfaction from finally mastering a level is worth the frustration.








- The game is simple yet addictive, providing a fun and fast-paced experience that is easy to pick up.
- It features a cool cyberpunk vibe with smooth graphics and a decent soundtrack, making it visually appealing.
- The randomized levels and varying difficulties offer a good challenge, keeping players engaged and encouraging them to improve their skills.
- The game suffers from poor visibility of obstacles due to its randomization, leading to frustrating moments where players can die unexpectedly.
- There is a lack of content and progression, with only a few levels and repetitive gameplay that can become boring quickly.
- Technical issues such as mouse cursor disappearing and poor optimization can detract from the overall experience.
- music46 mentions Positive Neutral Negative
The music in the game receives mixed reviews, with some players praising its atmospheric quality and fit for the gameplay, while others find it bland or reminiscent of basic software like GarageBand. Many appreciate the soundtrack's ability to enhance the experience, though there are calls for more variety and user-created content. Overall, while the music complements the game well, it may not be memorable enough for some players, leading to suggestions of playing personal tracks instead.
“Entrancing music that fits the game perfectly.”
“The soundtrack is perfect too.”
“A wicked soundtrack that is coupled together with high-speed gameplay that is going to keep you addicted as you aim for the highest time possible.”
“The music is also rather bland, though not displeasing - I guess it works for this type of gameplay, but is also doing nothing more than that.”
“Only 3 or so music tracks per difficulty mode.”
“The music sounds like it was made in GarageBand; it's not bad... just sounds like it was made in GarageBand.”