- July 3, 2015
- Acceleroto, Inc.
- 35h median play time
Unpossible
Platforms
About
Unpossible is a fast-paced, challenging endless runner that tests your reflexes, memory, and patience. With its slick graphics, varied levels, and addictive gameplay, it offers a thrilling experience as you dodge and weave through increasingly complex obstacles. Prepare to die often, but the sense of satisfaction from finally mastering a level is worth the frustration.








- The game offers a simple yet addictive gameplay experience, making it easy to pick up and play.
- It features a visually appealing design and a decent soundtrack that enhances the gaming experience.
- The game provides a good challenge, especially in higher difficulty modes, keeping players engaged and motivated to improve their scores.
- The randomization of obstacles can lead to unfair deaths, making it frustrating for players who rely on reflexes and memory.
- There is a lack of content and progression, with only a few levels and repetitive gameplay that can become boring quickly.
- Technical issues such as poor optimization, disappearing mouse cursor, and lack of controller support in menus detract from the overall experience.
music
23 mentions Positive Neutral NegativeThe music in the game receives mixed reviews, with some players praising its atmospheric quality and fit for the gameplay, while others find it bland or reminiscent of basic production tools like GarageBand. Many appreciate the soundtrack's ability to enhance the gaming experience, though some express a desire for more variety and user-created content. Overall, the music is seen as enjoyable but not essential, allowing players to substitute their own tracks if desired.
“Entrancing music that fits the game perfectly.”
“The soundtrack is perfect too.”
“A wicked soundtrack that is coupled together with high-speed gameplay that is going to keep you addicted as you aim for the highest time possible.”
“The music is also rather bland, though not displeasing - I guess it works for this type of gameplay, but is also doing nothing more than that.”
“Only 3 or so music tracks per difficulty mode.”
“The music sounds like it was made in GarageBand; it's not bad... just sounds like it was made in GarageBand.”