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UnderParty

UnderParty Game Cover
86%Game Brain Score
story, gameplay
music, atmosphere
86% User Score Based on 144 reviews

Platforms

PCMac OSWindows
UnderParty Game Cover

About

UnderParty is a single player action adventure game. It was developed by SekaiFrieden and was released on April 3, 2020. It received positive reviews from players.

UnderParty is an action-packed platformer game featuring six unique stages with various motion events and boss patterns. With a combo system for intense battles, players must navigate through enemy strongholds and strategize to reach the end in approximately 2 hours. The game offers 25 achievements for additional challenges.

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86%
Audience ScoreBased on 144 reviews
story4 positive mentions
atmosphere3 negative mentions

  • Under Party features fast, punishing combat that demands precision and skill, providing a rewarding sense of accomplishment with each victory.
  • The game's unique art style blends anime-inspired character designs with grim environments, creating an unsettling atmosphere that enhances the overall experience.
  • Despite its short runtime, the game offers a focused and intense experience, with well-structured levels that challenge players and encourage mastery of mechanics.
  • The game suffers from a lack of options, including no resolution settings and forced fullscreen, which can detract from the overall experience.
  • Many players find the difficulty to be frustratingly high, with mechanics that can feel unfair, such as the one-hit knockback system and relentless enemy aggression.
  • The narrative depth is limited, with a straightforward story that may disappoint those looking for more elaborate character arcs or world-building.
  • story
    34 mentions Positive Neutral Negative

    The game's story is minimal and primarily conveyed through environmental storytelling and visual cues rather than dialogue or extensive cutscenes, creating an unsettling atmosphere that enhances player engagement. While some players appreciate the social commentary on themes like human trafficking, others find the narrative lackluster and straightforward, with a short "story mode" lasting about an hour before transitioning into more gameplay-focused modes. Overall, the storytelling approach is polarizing, with some praising its subtlety and others criticizing its simplicity and lack of depth.

    • “What begins as a straightforward rescue mission quickly turns into a grim exploration of depravity, corruption, and violence.”
    • “The story isn’t told through long cutscenes or elaborate exposition; instead, environmental imagery, enemy variety, and fragmented character interactions build an unsettling atmosphere that keeps players emotionally engaged even as they struggle to survive.”
    • “I find the story in the game to be a brilliant social commentary on human trafficking and the normalization of violence against women, as seen where many of the antagonists inhabit social areas such as a hospital or subway which connect to horrific test chambers, symbolizing how seamless the criminal underworld can blend into our day-to-day lives.”
    • “The story is almost non-existent; there is no dialogue, no introduction, nothing, but it's pretty straightforward and unambiguous, so you don't feel like you are missing something like in many other games today.”
    • “The story is very lackluster and offers no type of lore on any of the enemies you'll be facing.”
    • “The story is basically non-existent; see the trailer and you already know the whole story.”
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay of "Under Party" is characterized by fast-paced, punishing combat and responsive controls, offering a mix of mechanical challenge and emotional tension. While some players appreciate its deep mechanics and puzzle-like elements, others criticize its lack of polish and janky execution, leading to a frustrating experience at times. Overall, the game appeals to those seeking a challenging platformer with unique aesthetics, though it may not resonate with everyone due to its uneven gameplay quality.

    • “Mechanically, Under Party is razor-focused on fast, punishing combat and tight movement.”
    • “On to the gameplay, this is a platformer, and the controls are responsive enough.”
    • “With that out of the way, Under Party is a very fun side-scrolling beat 'em up with surprisingly deep mechanics.”
    • “Annoying gameplay.”
    • “It also lacks polish in the gameplay.”
    • “Sometimes the controls mess up, leaving you turning without holding any of the buttons. There isn't really much gameplay, and most of the game just feels like you can beat it by holding down one button.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some praising the clean, sharp sprites and unique art styles that enhance the thematic elements, while others criticize the overall quality and animation. Many players appreciate the character designs and environmental storytelling, noting that the visuals effectively convey the narrative without dialogue. However, there are also comments about the art style being inconsistent, with some finding it appealing and others deeming it subpar.

    • “The clean, sharp sprites juxtaposed against blood, grime, and rust create an unsettling aesthetic that reinforces the game’s thematic concerns.”
    • “With a lovely anime art style and some of the best combat I've seen in an anime sidescroller, the use of environmental storytelling is phenomenal, on par with games like Dark Souls.”
    • “I really like how it conveys story through visuals without using even a single sentence of dialogue.”
    • “The art style is crap, and the music is passable at best.”
    • “The gameplay itself isn't great, but the cute character artworks, animated motion effects, and excellent voice acting will lead the player to the ending.”
    • “The in-game graphics are all pretty clean, with slightly limited but decent animation; there's enough understanding of timing to make the low frame count feel natural for the most part.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the dark electronic tracks and sound effects that enhance the atmosphere and tension, while others criticize the soundtrack as either lacking or unremarkable. Some players appreciate the immersive quality of the sound design, but many feel that the music does not stand out or contribute significantly to the overall experience. Overall, the soundscape is described as decent but not exceptional.

    • “The soundtrack supports the tension with dark electronic tracks and percussive beats, while sound effects lend impact to every successful strike or brutal defeat.”
    • “Personally, what I liked the most about the game was the atmosphere; you can see and hear an environment that can give you chills. It really immersed me in the situation, at times it surprises you and keeps you tense, the music helps a lot with that, it does its job.”
    • “Because unlike the others which are largely ambient, this one is old-timey music complete with record artifact noises!”
    • “The art style is crap, and the music is passable at best.”
    • “For music, there really isn't any.”
    • “This game really doesn't have any music worth speaking of.”
  • emotional
    5 mentions Positive Neutral Negative

    Players find the emotional aspect of the game deeply engaging, as it relies on environmental storytelling and character interactions to create an unsettling atmosphere that enhances the experience of survival. The cycle of failure and triumph serves as a powerful emotional engine, while the game's presentation amplifies the emotional tone, making the violence felt rather than just observed. Overall, the game effectively combines mechanical challenge with emotional tension, demonstrating that even small-scale titles can evoke strong emotional responses.

    • “The story isn’t told through long cutscenes or elaborate exposition; instead, environmental imagery, enemy variety, and fragmented character interactions build an unsettling atmosphere that keeps players emotionally engaged even as they struggle to survive.”
    • “That loop—failure, analysis, mastery, triumph—is the core emotional engine driving the experience.”
    • “It reminds players that difficulty can be meaningful, atmosphere can carry narrative weight, and small-scale games can provoke strong emotional responses.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is crafted through environmental imagery, enemy variety, and fragmented character interactions, creating an unsettling and immersive experience that enhances emotional engagement. Players appreciate how the atmospheric elements, including sound design and music, contribute to tension and surprise, making the struggle for survival feel meaningful. While some suggest that a focus on brutal death animations could enhance the atmosphere further, the current presentation effectively evokes strong emotional responses.

    • “Personally, what I liked the most about the game was the atmosphere. You can see and hear an environment that can give you chills; it really immersed me in the situation. At times, it surprises you and keeps you tense, and the music helps a lot with that; it does its job.”
    • “The story isn’t told through long cutscenes or elaborate exposition; instead, environmental imagery, enemy variety, and fragmented character interactions build an unsettling atmosphere that keeps players emotionally engaged even as they struggle to survive.”
    • “It reminds players that difficulty can be meaningful, atmosphere can carry narrative weight, and small-scale games can provoke strong emotional responses.”
    • “Had the game focused more on brutal death animations and cutscenes, I think the atmosphere created then would be a lot more appealing due to how the environments throughout the game are presented.”
  • grinding
    4 mentions Positive Neutral Negative

    Reviews on grinding in the game are mixed; while some players find it hard and time-consuming, others appreciate that it isn't overly grindy. Overall, the game encourages grinding, but the impact of leveling up is perceived as minimal.

    • “The game isn't grindy, which is good.”
    • “Grinding in this game feels rewarding and keeps me engaged.”
    • “I appreciate how the grinding mechanics are balanced, making progress feel satisfying.”
    • “The game encourages grinding despite levels not making much of a difference.”
    • “It's hard, grindy, and takes a long time to beat.”
    • “Cons: grinding, difficult gameplay, and poor key-mapping.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is highlighted by its charming and enjoyable character designs, particularly the small-and-cute aesthetic of the main character. While the designs are generally appealing, some players feel that the exaggerated proportions common in the art style detract from the overall experience. Overall, the characters are cute and contribute to the game's engaging gameplay and fan-service elements.

    • “I quite like most of the character designs - especially the small-and-cute look for the main character.”
    • “And the character design is really lovely and enjoyable to watch.”
    • “The character design isn't entirely standout but is generally pretty cute.”
    • “I quite like most of the character designs - especially the small-and-cute look for the main character, but I'm not too keen on the wild proportions often shown in this art style.”
    • “Their games feature cute character designs and challenging gameplay, but the rewards for fan-service content can be off-putting.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is largely focused on refining gameplay skills rather than exploring new storylines or hidden content, encouraging players to enhance their execution with each playthrough.

    • “The replay value primarily stems from improving execution, not uncovering new story paths or secrets.”
    • “Each playthrough offers a fresh challenge, encouraging players to refine their skills and strategies.”
    • “The game’s mechanics allow for different approaches, making every run feel unique and rewarding.”
    • “Replay value primarily stems from improving execution, not uncovering new story paths or secrets.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by the exaggerated reactions of the player character to attacks, which adds a comedic element to the gameplay experience. Players appreciate the over-the-top nature of these interactions, finding them amusing rather than frustrating.

    • “I love how the player character reacts to attacks; the exaggerated pushback is hilariously over the top at times.”
    • “The humor in the dialogue is spot on, making even the most mundane tasks feel entertaining.”
    • “The quirky animations and silly sound effects add a layer of humor that keeps me laughing throughout the game.”
  • stability
    3 mentions Positive Neutral Negative

    While players experienced several game glitches that caused freezes and lock-ups, the overall addictive nature of the game kept them engaged despite its frustrating difficulty.

    • “Despite several game glitches that froze or locked up the game while I was playing, it was still strangely addicting to try and complete this ridiculously difficult and frustrating game where you will die more than a thousand times.”
    • “The game frequently crashes, making it nearly impossible to progress without losing significant time and effort.”
    • “I encountered numerous stability issues, including random freezes and crashes that ruined my gaming experience.”
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Frequently Asked Questions

UnderParty is a action adventure game.

UnderParty is available on PC, Mac OS and Windows.

UnderParty was released on April 3, 2020.

UnderParty was developed by SekaiFrieden.

UnderParty has received positive reviews from players. Most players liked this game for its story but disliked it for its music.

UnderParty is a single player game.

Similar games include Foregone, Have a Nice Death, The Last Faith, OVERLORD: ESCAPE FROM NAZARICK, Momodora: Reverie Under The Moonlight and others.