- April 3, 2020
- SekaiFrieden
UnderParty
Platforms
About
UnderParty is an action-packed platformer game featuring six unique stages with various motion events and boss patterns. With a combo system for intense battles, players must navigate through enemy strongholds and strategize to reach the end in approximately 2 hours. The game offers 25 achievements for additional challenges.











- The game features smooth controls and a satisfying combo system, making combat enjoyable.
- The art style is appealing, with well-drawn characters and environments that enhance the overall experience.
- Despite its short length, the game offers a challenging experience that rewards skill and learning enemy patterns.
- The game suffers from janky mechanics and unpolished gameplay, leading to frustrating moments during combat.
- The difficulty can feel unfair at times, with enemies dealing excessive damage and knockback that disrupts gameplay.
- The story is minimal and lacks depth, with a linear progression that may leave players wanting more narrative content.
story
31 mentions Positive Neutral NegativeThe game's story is minimal and largely non-existent, lacking dialogue and depth, with a straightforward narrative that can be completed in under two hours. While some players appreciate the environmental storytelling and the social commentary on serious themes, many criticize the lack of lore and character development. The main focus shifts to gameplay mechanics and additional modes after completing the brief story mode, which some find enjoyable despite its simplicity.
“With a lovely anime art style and some of the best combat I've seen in an anime sidescroller, the use of environmental storytelling is phenomenal, on par with games like Dark Souls. The seamless way the game starts as survival horror and slowly ascends into character action cements how underappreciated the story is, making it some of the peak content released in the gaming industry.”
“I find the story in the game to be a brilliant social commentary on human trafficking and the normalization of violence against women, as seen where many of the antagonists inhabit social areas such as a hospital or subway, which connect to horrific test chambers, symbolizing how seamlessly the criminal underworld can blend into our day-to-day lives.”
“I really like how it conveys the story through visuals without using even a single sentence of dialogue. I love these kinds of storytelling, so I wish there was more of it.”
“The story is almost non-existent; there is no dialogue, no introduction, nothing, but it's pretty straightforward and unambiguous, so you don't feel like you are missing something like in many other games today.”
“The story is also very lackluster and offers no type of lore on any of the enemies you'll be facing.”
“The story is basically non-existent; see the trailer and you already know the whole story.”