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UnderMine 2 is a single player and multiplayer role playing game with a mystery theme. It was developed by Thorium and was released on July 22, 2025. It received positive reviews from players.

Building on the best aspects of UnderMine, an acclaimed action-adventure roguelike, UnderMine 2 takes place immediately after the events of the original game, but can be played as a completely stand-alone experience. Hundreds of new and classic items return and present a nearly infinite set of build possibilities. Charm enemies and use their abilities to your advantage. Cycle your potions endless…

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83%Audience ScoreBased on 357 reviews
gameplay17 positive mentions
optimization3 negative mentions

  • Fun and addicting gameplay with a satisfying roguelite loop and smooth combat.
  • Improved graphics, charming pixel art, and an excellent soundtrack that enhances the atmosphere.
  • Lots of content including new playable characters, new items, blessings, curses, bosses, and mod support, with active developer updates and community engagement.
  • Progression and meta upgrades feel slower and less satisfying compared to the first game, with some players finding the game overly punishing and grind-heavy early on.
  • Co-op is limited to local or remote play with no real online multiplayer support, leading to frustrations and connectivity issues.
  • Some game balance issues including harsh difficulty spikes (notably some bosses), RNG-dependent runs, and occasional UI/UX problems like overcrowded rooms, confusing mechanics, and falling into pits too easily.
  • gameplay

    69 mentions Positive Neutral Negative

    The gameplay builds on the original with added depth, new mechanics like arcana and forging, and diverse character options, delivering a fun and addictive roguelike experience with meaningful progression and satisfying synergies. However, some players find certain mechanics unintuitive or poorly explained, with issues like balancing, RNG-dependence, and occasional clunky controls detracting from the overall enjoyment. Despite these flaws, the gameplay loop remains engaging and offers significant replay value for fans of the genre.

    • “Gameplay feels smooth, progression is meaningful, mechanics are complex but intuitive and I didn't notice any bugs while 100%ing it.”
    • “The new mechanics add depth without overcomplicating things, and the pixel art is as charming as ever.”
    • “The core gameplay loop is extremely fun, it's the Undermine you know and love but with some new bells and whistles.”
    • “So the gameplay loop often boils down to hoping RNG blesses you with powerful relics in order to survive the endgame difficulty spikes.”
    • “Some mechanics might feel a bit non-intuitive, such as rabbit shop acting as a relic banning system, forge system of only trading basic items for iron not being clear from the start, or some stat values not clearly indicating how much they actually affect gameplay (e.g. critical chance per luck stat).”
    • “There's also a forge mechanic that lets you transform two items into one new one (not a combination of the two), but it costs 500 gold—and early floors only give you around 300 gold—so the system is barely usable and feels bad to do so as you lose two items, 500 gold, and then get some other useless item.”
  • graphics

    28 mentions Positive Neutral Negative

    The graphics are widely praised for their improved, vibrant pixel art and refined art style that elevates the game's aesthetic compared to the first installment. Visual enhancements include better lighting, smoother animations, and clearer enemy visibility, contributing to an overall polished look. While some users note a strong sense of familiarity with the original game's visuals, the upgraded graphics consistently receive positive remarks despite minor performance issues and a few UI quirks.

    • “The graphics and the art style are very well done and suit the game perfectly. The bosses are pretty cool, and there are 200 relics in the game at the time of this review. The two different characters are well balanced. Despite being developed by only three people and still in early access, it’s already a top contender for the best rogue-like of the year.”
    • “Graphics are still amazing, with beautiful pixel art even better than the first game.”
    • “The visuals are a night and day difference with this one being more beautiful, vibrant, and easier to see enemy projectiles.”
    • “Graphics are good but performance is lacking.”
    • “Sequels don't have to be entirely new; don't get me wrong, they can just be better than the original. However, this just feels like Undermine 1 was remastered graphically and tossed back out as early access because they didn't finish the game, most likely by a deadline.”
    • “In conclusion, if you like Undermine and want this... simply go buy the 1st one and play that one instead until this 'sequel' is done developing and actually becomes worth buying as a 'new game' not just a DLC with better graphics.”
  • music

    17 mentions Positive Neutral Negative

    The music in the game is highly praised for its quality, perfectly matching the mood of exploration and combat with dynamic intensity. Many users appreciate the soundtrack's charm and how it enhances the atmosphere, though some prefer the original game's music or note that the new tracks are reimagined versions of the originals. Overall, the soundtrack and sound effects receive strong ratings, contributing significantly to the game's immersive experience.

    • “Seriously talented artists work on these games and it shows in the soundtracks.”
    • “The soundtrack is great and perfectly matches the mood of exploration and danger.”
    • “I always find myself singing the music of the stages in my head while doing other things.”
    • “My only gripe is that I prefer the original Undermine 1 music, though that's not to say the music in this game is bad. Having tracks get more intense during combat is certainly cool.”
    • “It's the same items from Undermine 1 with an addition of a few, same blessings with new effects to compensate for the class system they created to make runs more mixed up and even the same music, just slowed down or altered slightly and even the same levels but shorter!”
    • “The soundtrack feels like a reimagined version of the original and sounds quite good so far.”
  • story

    12 mentions Positive Neutral Negative

    The story in this game is seen as an improvement and continuation of the original Undermine, expanding the world and lore in a rewarding but not overly deep way. While some find the narrative less critical than gameplay, it effectively engages players with mysteries and side quests, though early access means the story remains incomplete. Overall, the story intrigues players and adds to their excitement for future updates.

    • “The story is not overly deep but expands wonderfully on the world established in Undermine.”
    • “This game represents a marked advancement and continuation of the story of the original concept of Undermine 1.”
    • “The story seems intriguing as well, and I’m definitely excited to uncover more secrets as I continue exploring the game.”
    • “Only aspect of early access I notice is the fact the story isn't complete and certain NPCs don't seem to have special dialogue with characters you'd expect them to.”
    • “After a while it starts to feel a bit empty since upgrades stop and quests drag on longer.”
    • “The game is pretty much just Undermine 1 with the story changed and a few changes to the relics, curses, and blessings. If you like Undermine 1, I'd say get it, but also keep in mind it's still early access so much could change.”
  • replayability

    6 mentions Positive Neutral Negative

    Users appreciate the game’s strong replayability, highlighting its fun gameplay, varied character options, and consistent enjoyment. While some note limited progression, the overall depth and roguelike elements encourage repeated playthroughs and adaptation.

    • “Nice art style, fun gameplay, and lots of replay value.”
    • “Long story short, loved the first game, loving the second one. The addition of the second playable character with a different move set provides extra depth and replayability for us dungeon runners.”
    • “A massive happy smile from me knowing exactly where I need to be to enjoy myself for ages... knowing the replayability of roguelikes, and that I will need to do what roguelike players do best and adapt.”
  • optimization

    6 mentions Positive Neutral Negative

    The game currently suffers from performance and optimization issues, particularly on less powerful devices like the Steam Deck, though it remains playable on desktops. Users recommend waiting for patches to improve performance, especially for remote play and co-op experiences.

    • “It's still very playable, and desktop PCs should have no problem, but if you want to play on a less powerful device, it might be best to wait for some performance optimization patches.”
    • “As of this writing, performance is also somewhat poor, especially on Steam Deck.”
    • “Although there are big issues with how remote play works on Steam and its performance, shared screen co-op is still co-op.”
    • “Graphics are good but performance is lacking.”
  • humor

    3 mentions Positive Neutral Negative

    The game's humor is characterized by quirky, whimsical mechanics that create amusing moments, such as the entertaining moonwalk movement. While the humor is present and adds charm, it leans into a playful, sometimes frustrating tone that blends with the game's challenging grind.

    • “The clunky-yet-whimsical mechanics of movement lets you look one direction with your mouse while you're walking another, and it's a hilarious moonwalk, especially when you change rooms while doing it.”
    • “Sense of humor is still present in the game, obviously, and the new environments go great with the new versions of old songs.”
  • grinding

    3 mentions Positive Neutral Negative

    Grinding in the game is initially necessary to progress, with some players finding it a bit tedious, especially when deciphering item descriptions. However, the effort can lead to powerful and rewarding builds, though repetitive boss farming is less enjoyable compared to accumulating gold.

    • “An amazing roguelite, requires a bit of grinding at first to get going, but there are some absolutely bonkers builds you can get.”
    • “Farming bosses is not half as fun as hoarding gold.”
  • character development

    2 mentions Positive Neutral Negative

    Character development shows some improvement with enhanced story and design, though certain characters may feel less enjoyable to play due to personal taste in their design. Overall, the game's character aspects contribute positively but may not appeal to all players.

    • “Story and character design are somehow an improvement on what was already fantastic.”
  • stability

    2 mentions Positive Neutral Negative

    The game demonstrates excellent stability, running smoothly during couch co-op sessions with no noticeable performance issues. Overall, it maintains great visual quality and consistent performance.

    • “Couch co-op runs great and smooth.”
    • “Game looks and runs great.”
  • monetization

    1 mentions Positive Neutral Negative

    The monetization of Undermine 2 is perceived as overly aggressive and gives the impression of being a lazy cash grab.

  • emotional

    1 mentions Positive Neutral Negative

    The emotional aspect of the game is deeply positive, with players expressing strong affection for the welcoming and supportive community, as well as appreciation for the developers. This creates a wholesome and heartfelt experience that resonates strongly with users.

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43h Median play time
48h Average play time
9-50h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

UnderMine 2 is a role playing game with mystery theme.

UnderMine 2 is available on PC, Steam Deck and Windows.

On average players spend around 48 hours playing UnderMine 2.

UnderMine 2 was released on July 22, 2025.

UnderMine 2 was developed by Thorium.

UnderMine 2 has received positive reviews from players. Most players liked UnderMine 2 for its gameplay but disliked it for its story.

UnderMine 2 is a single player game with multiplayer and local co-op support.

Similar games include UnderMine, Ember Knights, Wizard of Legend 2, Sephiria, Heroes of Hammerwatch II and others.