- March 1, 2016
- Bigzur Games
- 9h median play time
UnderDread
UnderDread is a Slender Man game disguised as an 18th century horror game, but there are no Slender Man appearances and it isn’t scary. If you dig far enough down, it has a redeeming quality or two, but at the end of the day it’s an unpolished game with a weak story that doesn’t do much more than waste your time.
Platforms
About
UnderDread is a single-player, first-person horror adventure game that takes about 9 hours to beat. Set in the early 18th Century, you search for your missing daughter in a creepy, abandoned castle. Follow the footsteps of a detective and researcher, uncovering the castle's dark secrets and facing its supernatural dangers in a story-driven experience.










- The game has a well-done atmosphere that is unnerving and intense, contributing to a spooky experience.
- There is a lot of potential in the game, with some nice graphics and sound design that can create a creepy ambiance.
- The game can provide moments of joy and hope, as it has helped some players find motivation and positivity during tough times.
- The gameplay is marred by frustrating stealth mechanics that often break immersion, making it difficult to progress.
- The story feels disjointed and lacks depth, leaving players confused and unengaged with the narrative.
- There is excessive backtracking and a lack of clear objectives, leading to a tedious and slow-paced experience.
gameplay
35 mentions Positive Neutral NegativeThe gameplay has been widely criticized for its broken stealth mechanics, which force players to hide in specific spots and rely on a flimsy crouching system, making progression frustrating. Many reviewers noted that the game feels like a poor imitation of "Amnesia: The Dark Descent," lacking engaging mechanics and offering minimal gameplay time. Overall, the gameplay is deemed lacking and boring, detracting significantly from the overall experience.
“Problems with getting scared and following the story aside, it was time to sink my teeth into the mechanics.”
“After the first part of the game, you are introduced to the game's stealth mechanic, which the second part heavily relies on.”
“The majority of the game involves hiding from a wraith, represented by a floating skeleton with some extra skulls thrown in, with a pretty flimsy stealth mechanic where in essence you just crouch near a wall.”
“I, however, could not handle the broken stealth mechanics as it made it impossible to progress in the game.”
“This game looked promising at first, but I ended up requesting a refund after being dramatically disappointed by the gameplay.”
“Overall: atmosphere is okay, gameplay is lacking, and too boring to say the least.”