Undercover Agent
- January 25, 2018
- Choice of Games
Think fast and lie faster! When you go undercover to retrieve a deadly new bio-weapon, can you pull off the mission and escape with your life?
Reviews
- The game features a solid cast of characters and interesting choices that encourage multiple playthroughs to explore different endings.
- The writing is engaging and draws players into the story, making it enjoyable for fans of 'Choose Your Own Adventure' style games.
- It offers a variety of approaches to missions, allowing players to choose how they want to navigate the espionage narrative.
- The game is criticized for being too short, with a lack of depth in the story and character development, leading to a predictable experience.
- Many players feel that their choices have minimal impact on the overall narrative, resulting in a lack of meaningful consequences.
- The characters are often described as one-dimensional and stereotypical, which detracts from the overall immersion and enjoyment of the game.
- story21 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
The story is engaging and well-written, drawing players in with its simple and direct style, but ultimately falls short due to its predictability and lack of depth in character development. While it offers a conventional spy thriller experience with some choice-driven elements, the narrative feels rushed and underdeveloped, leaving little room for meaningful connections or impactful decisions. Overall, it presents a solid premise but fails to fully realize its potential, resulting in a short and somewhat unsatisfying experience.
“The finest choose your own adventure story on the internet.”
“There is a thrill of momentum as the story goes on.”
“The story is a conventional spy thriller.”
“Unlike other choice-based games, you don't feel like your decisions affect the flow of the story.”
“It is thin, tame, and predictable, with one-dimensional characters ever keen to speak the plot and ramifications of the choice system back to you.”
“The scope of the story and its settings feel minute and – something that I find to be increasingly rare in cog productions – written from someone's bedroom, with scant knowledge of what, say, an opera house looks and feels like.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The replayability of "Undercover Agent" is considered very low, particularly for players familiar with similar games, as it offers little incentive to revisit the experience after the initial playthrough.
“The replay value of Undercover Agent is nonexistent, and this is apparent from the very beginning of the experience if you are reasonably familiar with cog games.”
“Once you've completed the game, there's little incentive to go back. The lack of varied outcomes makes replaying feel pointless.”
“The game offers no new content or different paths on subsequent playthroughs, making it feel stale after the first run.”