- October 4, 2016
- Refactored Games OÜ
- 13h median play time
Unclaimed World
Platforms
About
"Unclaimed World" is a single-player Science Fiction Strategy game with compelling visuals and a good soundtrack. As a manager of interstellar pioneers, you must carefully balance resources, production, and personalities to establish a foothold on a lush and alien planet. The game features indirect control, a realistic sci-fi pioneer setting, and a simulation of alien nature, human needs, and frontier community, with inspiration from "The Settlers", "Dwarf Fortress", and Paradox games.
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- The game has a unique and beautiful art style that many players appreciate.
- The survival mechanics and colony management aspects are engaging and can be fun when the game is functioning properly.
- There is potential for a deep and complex gameplay experience, with interesting lore and scenarios.
- The game feels unfinished and appears to be abandoned by the developers, leading to numerous bugs and crashes.
- The user interface is cluttered and unintuitive, making it difficult for players to navigate and enjoy the game.
- Many players report frustrating gameplay experiences due to poor AI, lack of autosave, and game-breaking bugs.
gameplay
50 mentions Positive Neutral NegativeGameplay reviews highlight a mix of engaging survival mechanics and a complex interface that can hinder the experience. While some players appreciate the depth of managing colonists and production chains, others find the gameplay repetitive and lacking in emergent elements. Overall, the game shows potential but suffers from bugs and a sense of abandonment by developers, leading to a recommendation for cautious engagement.
“The gameplay revolves around managing the actions of your community of colonists by giving them tasks and prioritizing.”
“If you enjoyed playing the old Caesar 3, Emperor, and Pharaoh games, then this is your type of simulation game. It is much more than these games because it combines other aspects into the settlement running that make it a lot less mechanical and requires a lot more input from the player, pulling the aspects of building a town that will thrive while ensuring that you survive together into one continuous journey.”
“Between the hard sci-fi setting and survival/colony sim gameplay, the game has what it takes to attract certain players.”
“Boring gameplay.”
“Unfortunately, the gameplay loop got old for me.”
“I think it's mostly the interface which is both cluttered and has multiple layers of menus that are hard to navigate, but I also think this is compounded by gameplay which seems to involve a lot of production chains and is equally fiddly.”