Ultreïa Game Cover

Ultreïa is a single-player drama point-and-click game with an interesting plot and marvelous visuals. As a little robot named Nymo, you'll journey through a mystical world filled with unique robot characters and broncos creatures to avenge your father's death and discover the meaning of life and death. The game features grid-based inventory puzzles, dialogue with unique robot languages, and is inspired by the atmospheres of Grim Fandango and Machinarium, offering about 4-5 hours of gameplay.

Reviews

80%
Audience ScoreBased on 36 reviews
story13 positive mentions
grinding2 negative mentions
  • The game features beautiful artwork and engaging music that enhances the atmosphere.
  • The puzzles are logical and provide a satisfying challenge without being overly frustrating.
  • The story is intriguing, with quirky characters and a blend of humor and depth that keeps players invested.
  • The game is quite short, taking only about 3 to 4 hours to complete, which may leave players wanting more.
  • Some puzzles can feel overly simplistic or require tedious backtracking, diminishing the overall experience.
  • There are issues with inconsistent translations and some gameplay mechanics that can be finicky, leading to frustration.
  • story24 mentions

    The game's story is generally praised for its depth and engagement, featuring intriguing characters and a unique setting that blends various genres. While some players found the narrative predictable and limited in emotional development, others appreciated its profound themes and the immersive atmosphere created by the artwork and soundtrack. Overall, the storytelling is considered a strong aspect, with a mix of humor and thought-provoking elements that keep players invested.

    • “It has a wonderful story to it, engaging artwork mixed with a calm Blade Runner-esque soundtrack.”
    • “The story turned out to be surprisingly profound with an ending and moral that makes you think.”
    • “Ultreïa is an excellent game with a very original story and intriguing and likable characters.”
    • “The story got predictable very fast, and I saw the ending(s) coming from miles off.”
    • “Story and emotional development felt pretty limited, in my opinion.”
    • “The story is fine if nothing special; there are a few locations to go through, some not really fitting, I don't think, but it is what it is.”
  • graphics20 mentions

    The graphics in the game are widely praised for their beautiful artwork and immersive atmosphere, often described as a blend of cyberpunk and noir styles. While some visuals are noted to be inconsistent or dark, they contribute to the overall charm and ambiance, enhancing the storytelling experience. Many reviewers highlight the impressive achievement of the graphics, especially considering the game was primarily developed by a single person.

    • “It has a wonderful story to it, engaging artwork mixed with a calm Blade Runner-esque soundtrack.”
    • “A cyberpunk(ish) game with great graphics and music, and an incredible achievement, because I think this game is almost entirely made by only one person.”
    • “Ultreïa has a nice atmosphere, beautiful graphics, interesting characters, and interesting sound effects and music.”
    • “The visuals are inconsistent but it's part of the charm; the plot is okay (even with the twist at the end), and as with most point-and-click adventures, it has some questionable solutions and a little bit of brute-forcing.”
    • “The graphics and cutscenes are dark but quite impressive.”
    • “The artwork is very nostalgic of old school puzzle platformers from yesteryear.”
  • music13 mentions

    The music in the game is widely praised for its ability to enhance the atmosphere, with a calm, cyberpunk-inspired soundtrack that complements the engaging artwork and storyline. Reviewers note that the music effectively sets the mood for various locations and situations, contributing to the overall immersive experience, while also being accessible for players with hearing impairments. Overall, the sound design, including ambient music and sound effects, is considered a strong point of the game.

    • “It has a wonderful story to it, engaging artwork mixed with a calm Blade Runner-esque soundtrack.”
    • “The music really set the mood for each location and situation.”
    • “Ultreïa has a nice atmosphere, beautiful graphics, interesting characters, and interesting sound effects and music.”
    • “Should be quite playable for hard of hearing and deaf players as well, though the music is a big part of the game for me.”
    • “The music does the job of setting the mood adequately, and the dialogue is generally well-written and even humorous at times.”
    • “The storyline is less sci-fi and more of a surreal spaghetti western, and the music and graphics support that vibe.”
  • atmosphere5 mentions

    The atmosphere of the game is highly praised for its beautiful graphics, unique art style, and engaging sound effects and music, creating an immersive experience. Reviewers highlight the interesting characters and logical puzzles that complement the overall ambiance, making it a standout point-and-click adventure.

    • “Very good point-and-click graphic adventure with an interesting, atmospheric look and logical puzzles (except perhaps one).”
    • “Ultreïa has a nice atmosphere, beautiful graphics, interesting characters, and interesting sound effects and music.”
    • “Great art style & atmosphere.”
    • “The atmosphere feels lifeless and uninspired, making it hard to immerse myself in the game.”
    • “Despite the beautiful graphics, the overall atmosphere lacks any sense of tension or excitement.”
    • “The game fails to create a compelling atmosphere, leaving me feeling disconnected from the world.”
  • humor5 mentions

    The game's humor is characterized by well-written dialogue and likable characters, blending sweetness with moments of genuine comedy. Players appreciate the tongue-in-cheek humor that elicits laughter, while the overall tone balances humor with a touch of melancholy.

    • “Some funny dialogue and likable characters.”
    • “The story I thought was very well done and sometimes sweet and sometimes funny.”
    • “Some of the tongue-in-cheek humor did make me laugh out loud.”
  • emotional4 mentions

    The emotional aspect of the game is characterized by a mix of endearing qualities in the main character, which adds a quirky charm, but overall, players feel that the story and emotional development are somewhat limited. While there are moments of emotional involvement, the gameplay mechanics can detract from the experience, leading to a disjointed emotional journey.

    • “Main character is kind of cute and endearing, creating some emotional involvement.”
    • “The little guy turns the game into an emotional, quirky, lovable piece of art.”
  • gameplay3 mentions

    The gameplay is praised for its engaging world and story, featuring an excellent interface that enhances the experience. Players can expect around 4 to 5 hours of gameplay, which may vary based on their puzzle-solving skills.

    • “Cool world, cool story, excellent gameplay, excellent interface.”
    • “Expect 4 to 5 hours of gameplay depending on how well you deal with the puzzles.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious, as it requires them to unnecessarily repeat sections they have already completed, detracting from the overall experience.

    • “My sole complaint with the game is that in order to complete it, you need to unnecessarily repeat a section of the game you already played, which is a bit tedious.”
  • replayability1 mentions

    The game offers some creative elements but suffers from low replayability due to predictable inventory puzzles and a few obscure challenges that detract from the overall experience. Players generally feel that once completed, there is little incentive to revisit the game.

    • “Some points for creativity, zero replay value. There are some 'obvious' inventory puzzles (found a key, there's a locked chest - voila!!), and some really obscure ones that I had to look up. Overall, it just left me feeling meh.”
    • “Once you finish the game, there's little incentive to go back. The story doesn't change, and the gameplay feels repetitive after the first playthrough.”
    • “The lack of meaningful choices means that replaying the game feels pointless. I expected different outcomes, but it was the same experience every time.”
  • character development1 mentions

    Character development in the game is highlighted through its intricate character design, which effectively enhances the players' connection to the characters and their narratives. The visual and thematic elements of the characters contribute significantly to their depth and relatability, enriching the overall gaming experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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