Ultimate Protector Game Cover
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In Ultimate Protector, players must defend a goddess statue from waves of monsters, with the goddess offering power-ups in return. Use WSAD to move and dodge, and automatically use a variety of weapons like swords and thunder. Choose from 10 avatars, each with unique original weaponry, and combine elements to create powerful and potentially hyper weapons. Protect the statue and upgrade your character to become the ultimate protector.

  • PC
  • Windows

Reviews

48%
Audience ScoreBased on 13 reviews
gameplay3 positive mentions
grinding3 negative mentions
  • The game combines elements of Tower Defense and Vampire Survivors, creating an interesting hybrid experience.
  • It encourages player movement, preventing the game from feeling stagnant and promoting engagement.
  • The game has potential and offers a fun experience for those looking for a unique twist on the survivor genre.
  • The implementation of Tower Defense elements is lacking, making it feel more like a bullet hell than a true tower defense game.
  • Technical issues, such as crashes on certain hardware and lack of cloud saves, detract from the overall experience.
  • The game can become tedious due to a steep difficulty curve and the need to leave the central point unguarded to collect upgrades.
  • gameplay2 mentions

    The gameplay is rooted in core roguelite-survivor mechanics but suffers from a lack of true tower defense elements and incentives, such as purchasable barricades and assists, which limits its potential for an engaging experience.

    • “It has all the core mechanics and features of a roguelite-survivor game.”
    • “The gameplay is engaging and keeps you coming back for more.”
    • “Each run feels unique, thanks to the variety of mechanics and features.”
    • “The lack of actual tower defense mechanics and features that would provide incentives, like purchasable barricades and assists, hold the game back from being an entertaining twist on the genre.”
    • “Otherwise, it has all the core mechanics and features of a roguelite-survivor-like.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious, as progression feels unbalanced and overly challenging, making it difficult to enjoy the experience without feeling overwhelmed.

    • “While it is fine to play to a point, progression appears slanted, and the grind can get a bit tedious given the very stacked difficulty against the player.”
    • “The grinding feels endless and often frustrating, making it hard to enjoy the game.”
    • “I found myself repeating the same tasks over and over, which made the experience feel more like a chore than fun.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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