About
Uayeb is a solo story driven adventure / survival / puzzle game, on the path of the Mayan civilization, placed in an open world with the immersive First Person view.
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+9
Audience ScoreBased on 10 reviews
story3 negative mentions
- UAYEB offers a fun and engaging adventure experience, with a well-executed gameplay loop that includes exploration, puzzle-solving, and crafting.
- The game features impressive dungeon design and mechanics, providing a sense of satisfaction and accomplishment upon completion.
- Despite its flaws, the game is a remarkable achievement for a single developer, showcasing creativity and passion, and it has a supportive community around it.
- The game suffers from poor optimization, limited graphic options, and various technical issues, including bugs and glitches that can detract from the experience.
- Repetitive gameplay elements, such as constantly returning to the city and crafting items one at a time, can lead to a sense of monotony.
- The story and voice acting are criticized for being lackluster, which may affect immersion and overall enjoyment.
story
7 mentions Positive Neutral NegativeThe story primarily revolves around Joanna's quest to uncover her past, with players assisting her by gathering clues and blueprints through missions that serve as tutorials. While the narrative includes some intriguing twists, it is often criticized for its lack of coherence and subpar voice acting, making it a mixed experience that can still be enjoyable if one overlooks its flaws. Overall, the setting and exploration elements contribute positively to the story, despite its shortcomings.
“While those annoying quality of life issues exist and make no mistake they are annoying, the dungeons were excellent to explore and the story and setting are just fun.”
“After completing these first missions at the house, you will then be directed to a nearby city which contains the remainder of clues and blueprints.”
“The story makes very little sense, to be honest, and the totally cringeworthy voice acting doesn't help it either, but if you try to disregard those flaws, it becomes somewhat passable.”
“There are a few story beats here and there within some messages, a small twist, and it’s just enough to keep you interested.”
“The remaining interactions you have with Joanna for the most part until the last mission will simply be getting clues for blueprints and artifact locations as she searches herself for what happened (she awakened a week prior).”