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TZOMPANTLI Game Cover

About

Tzompantli is a fast paced fighting game based on the comic books written and drawn by Mexican author Edgar Clément, about Angel Hunters, Archangels, Nahuales, Mexican policemen, Japanese robots and ancient demons as they battle each other trying to collect the price on the Head of the Archangel Michael.

TZOMPANTLI screenshot
TZOMPANTLI screenshot
TZOMPANTLI screenshot
TZOMPANTLI screenshot
TZOMPANTLI screenshot
TZOMPANTLI screenshot
TZOMPANTLI screenshot
TZOMPANTLI screenshot
TZOMPANTLI screenshot
TZOMPANTLI screenshot
TZOMPANTLI screenshot
+9

70%
Audience ScoreBased on 10 reviews
character development3 positive mentions
gameplay3 negative mentions

  • The game features interesting character designs and a unique art style that stands out.
  • There is potential for fun gameplay with diverse characters and unique abilities.
  • The game has a quirky charm and offers a different experience for fans of fighting games.
  • The combat controls are clunky and bewildering, making gameplay frustrating.
  • The game suffers from a lack of polish, with issues like poor balance and distracting visual effects.
  • Many aspects of the game, including the language translation and animations, need significant improvement.
  • graphics
    3 mentions Positive Neutral Negative

    The graphics feature an interesting cell-shaded art style with detailed character models, but the backgrounds lack depth and the color palette has been criticized for causing eyestrain. Overall, while the artwork has its merits, it fails to impress some players.

    • “Interesting art style”
    • “The graphics have a cel-shaded look to them, with character models having a surprising amount of detail.”
    • “The artwork is okay (apparently a big deal from the artist, but I wasn't overly impressed), but the color palette is really poorly chosen and gave me eyestrain.”
    • “The graphics have a cel-shaded look to them, with character models having a surprising amount of detail, but the backgrounds are missing something.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay features a blend of stylish combat and unique character designs, allowing for customization and a mix of serious and comedic elements, exemplified by quirky opponents like a minions-inspired character.

    • “A range of half-serious, half-comical characters (your first opponent is an unabashed minions ripoff) lets you customize your gameplay experience.”
    • “A very stylish fighting game with some interesting character design and gameplay.”
    • “The gameplay feels repetitive and lacks depth, making it hard to stay engaged for long periods.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
    • “The level design is uninspired and often leads to frustrating moments rather than enjoyable challenges.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in the game is highlighted by its unique and stylish character designs, which contribute to an engaging gameplay experience. However, the focus seems to be more on aesthetics and combat mechanics rather than deep narrative or personal growth for the characters.

    • “The character design is incredibly unique and adds a lot of personality to the game.”
    • “This stylish fighting game features interesting character designs that enhance the overall gameplay experience.”
    • “The depth of character development really makes each fighter feel distinct and engaging.”
  • replayability
    1 mentions Positive Neutral Negative

    Users express concerns about the current state of the game affecting its replayability, hoping for future fixes to enhance the overall experience.

    • “The game lacks meaningful choices, making replaying it feel pointless.”
    • “Once you've completed the main story, there's little incentive to go back.”
    • “The lack of varied endings or side quests really diminishes replayability.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is present but lacks significant impact or memorability, serving primarily as background rather than enhancing the overall experience.

    • “The music is forgettable and lacks any real impact.”
    • “The soundtrack feels repetitive and uninspired.”
    • “There is a noticeable absence of variety in the music tracks.”
  • story
    1 mentions Positive Neutral Negative

    The game features a story mode, although it currently lacks an English translation, which may limit accessibility for some players.

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