Marvel vs. Capcom: Infinite
- September 18, 2017
- CAPCOM CO., LTD.
- 5h median play time
“Marvel vs Capcom: Infinite is a refreshing take on the classic mash-up fighter.”
"Marvel vs. Capcom: Infinite" is a crossover fighting game featuring characters from both the Marvel and Capcom universes. The game includes a variety of single-player and multiplayer modes, with a focus on an action-packed combat system. The story mode follows iconic characters as they battle a powerful new threat, Ultron Sigma, in visually stunning environments.
Reviews
- The gameplay is fast-paced and fun, with a unique tagging system that allows for creative combos.
- The Infinity Stones add an interesting layer of strategy to the game, enhancing the overall combat experience.
- The game has a solid netcode, providing smooth online play when matches can be found.
- The character roster is lacking, with many fan-favorites and X-Men characters missing.
- The graphics and overall presentation are subpar, with many character models looking awkward or unattractive.
- The story mode is short and lacks depth, failing to engage players beyond the initial playthrough.
- gameplay791 mentions
- 49 % positive mentions
- 46 % neutral mentions
- 5 % negative mentions
The gameplay of "Marvel vs. Capcom: Infinite" is widely praised for its fun, fast-paced mechanics and the return of the 2v2 format, which allows for creative combos and strategies through the innovative infinity stone system. While many players appreciate the depth and accessibility of the gameplay, they often criticize the game's graphics, character roster, and overall presentation, which detracts from the experience. Despite these shortcomings, the core gameplay remains a strong point, making it a worthwhile choice for fans of the fighting game genre.
“The gameplay is super fun.”
“It's a fun combo-heavy system that hearkens back to old-school MVC while adding new mechanics to keep things fresh.”
“The gameplay is absolutely fantastic, and its intuitive nature makes it a lot of fun to play with others.”
“The gameplay is not any better and I'll tell you why: this has been the nail in the coffin of Capcom's very amazing Marvel vs Capcom franchise: the smoothness of comboing that you see in the third game is absent here... the character models look like garbage, the level design is uninspired... it's all horrible, even the characters' hair.”
“The gameplay while not reaching the heights of its predecessor, it's better than nothing, as long as you give it a chance.”
“The gameplay is just not that good.”
- story637 mentions
- 24 % positive mentions
- 61 % neutral mentions
- 15 % negative mentions
The story mode of "Marvel vs. Capcom: Infinite" has received largely negative feedback, with many players describing it as poorly written, clichéd, and lacking depth compared to previous titles in the series. While some appreciate the attempt to create a cinematic experience, they criticize the execution, including awkward voice acting and a lack of engaging character interactions. Overall, the story is seen as a weak point in the game, often overshadowed by its gameplay mechanics and competitive focus.
“Very fun, the story is very much what you would expect but they do it in a way that feels on-brand enough to where it becomes charming.”
“The story mode is nice, thank you developers for the effort because it was the only enjoyable thing of the game.”
“The story has some fun moments with certain character pairings.”
“The story is very poorly written and very short as well.”
“The game's story mode feels lackluster and fails to captivate players.”
“The story mode is a joke.”
- graphics530 mentions
- 19 % positive mentions
- 61 % neutral mentions
- 21 % negative mentions
The graphics of "Marvel vs. Capcom: Infinite" have received mixed reviews, with many players criticizing the art style as inconsistent and lacking the vibrant comic book aesthetic of previous titles. While some appreciate the improvements made through mods that enhance visuals and animations, others find the character models and overall presentation to be subpar, often comparing them unfavorably to earlier entries in the series. Despite these criticisms, many players emphasize that the gameplay remains enjoyable, suggesting that while the graphics may not meet expectations, the core mechanics of the game still shine through.
“The graphical overhaul and balancing makes this game such a joy to play.”
“The mod does absolute wonders for the aesthetic of the game, with a new cell-shaded look, new artwork, new music, and changes to animations to give the game a much more fun feel than the uber-seriousness of the base game.”
“The graphics are nice, but the character models are kind of weird on some of the cast, and a few look downright ugly.”
“Mvci launched with 2 major flaws: 1) no x-men; 2) an inconsistent art style and ugly character model design.”
“The graphics look downright terrible as Capcom has dropped the cell-shaded art style of the previous game that achieved a sleek and modern comic book art style with vivid colors, flashy text and larger than life special moves and replaced it with a 'realistic' look that ruins character expressions and abilities.”
“The graphics are poor, the voice acting is cringe-worthy, and the music is uninspired.”
- music155 mentions
- 18 % positive mentions
- 60 % neutral mentions
- 22 % negative mentions
The music in "Marvel vs. Capcom: Infinite" has received largely negative feedback, with many players describing it as bland, forgettable, and uninspired compared to previous entries in the series. While some tracks are noted as decent, the overall consensus is that the soundtrack fails to capture the excitement and personality of earlier games, often relying on generic orchestral and electronic compositions. Modding communities have stepped in to improve the music experience, but the base game's soundtrack is widely regarded as a significant drawback.
“Music, voices, and brand new modes have been created to breathe new life into this game.”
“The music, the overhauled art style, the artwork, it all feels so fresh and so much like the MVC games of old, especially 2 and 3.”
“The gameplay is great and the music is good.”
“Most of the music was bland and forgettable.”
“The game's soundtrack has been modernized, and most of the characters' themes sound not so pleasing and are easily forgettable.”
“The music is uninspired, but I don't hate it.”
- optimization32 mentions
- 34 % positive mentions
- 34 % neutral mentions
- 31 % negative mentions
Overall, the optimization of the game has received mixed reviews, with many players reporting significant performance issues such as stuttering, low frame rates, and long load times, particularly in single-player and online modes. While some users noted that the game runs well on lower-end PCs, others experienced severe lag and bugs, leading to a frustrating gameplay experience. Despite a few positive remarks about optimization improvements, the consensus leans towards it being poorly optimized, especially for PC.
“In terms of optimization, this is actually pretty good on Capcom's part.”
“Performance is great; I maxed it out on my 280x and the netcode seems perfect. I haven't had one laggy game or noticed any input lag online or offline.”
“The performance and optimization of the game is perfect; I ran into no issues while playing the game apart from load times, which I wish could be a little shorter but I can deal with it.”
“So, mvc:i is...a poorly optimized, buggy mess that is, most unforgivably of all, not fun.”
“Bad optimization, excessively long load times (even between rematches!), constant stuttering during KO animations, in general everything to make the overall flow of the game feel as disruptive and unintuitive as possible.”
“The biggest problem for me is the lack of optimization; there shouldn't be any problem running the game on the type of computer I have and yet the framerate constantly lags.”
- humor20 mentions
- 95 % positive mentions
- -10 % neutral mentions
- 15 % negative mentions
The humor in the game is described as a mix of unintentional hilarity and campy charm, often resulting in a "so-bad-it's-good" experience. Players find the awkward storytelling, ridiculous character interactions, and absurd animations to be genuinely funny, despite the game's overall poor presentation and roster. While some aspects may be cringe-worthy, the humor adds a layer of enjoyment, making it entertaining for fans of the genre.
“Actually burst out laughing at the way Spider-Man says Frank's name.”
“The story is so dumb, it's hilarious and entertaining.”
“Story mode was hilariously campy, full of goofy one-liners and some cool fights.”
“The humor in this game feels forced and often falls flat, making it more cringeworthy than funny.”
“I expected a lot of laughs, but the jokes were stale and didn't land at all.”
“While there are a few funny moments, they are overshadowed by awkward attempts at humor that just don't work.”
- stability13 mentions
- 38 % positive mentions
- 0 % neutral mentions
- 62 % negative mentions
The stability of the game is a mixed bag, with some players reporting smooth performance and great graphics, particularly on lower-end PCs, while others experience significant glitches, crashes, and long load times. Many users noted that the game can run well under certain conditions, but persistent bugs and optimization issues detract from the overall experience, leading to frustration and, in some cases, refunds. Overall, while the game has potential, its stability issues may hinder enjoyment for many players.
“Also, it runs great on the Deck on max settings, 60fps, 12w, Proton 8.”
“All in all, I think this is a great game. It runs great, has awesome graphics, and a polished fighting system.”
“+ Optimized and runs great on very low-end PCs.”
“So, mvc:i is...a poorly optimized, buggy mess that is, most unforgivably of all, not fun.”
“Sadly, I had to uninstall and refund the game due to major glitches on the PC version that caused slow framerates and fatal errors, but what I did play was very fun!”
“As if the franchise wasn't falling away by the wayside, there's a very small amount of characters at launch, the game is buggy, the game has massive resolution issues, crashes that refer to 'duck game'.”
- monetization12 mentions
- 17 % positive mentions
- 17 % neutral mentions
- 67 % negative mentions
The monetization strategy of the game has been widely criticized as a blatant cash grab, with players required to purchase characters individually and facing overpriced DLC. The reliance on microtransactions for cosmetics and a perceived lack of quality in the game's design further detracts from the overall experience, leading to disappointment among fans who expected a more authentic sequel. Overall, the monetization approach has overshadowed the game's potential and alienated its core audience.
“Microtransactions for cosmetics in this day and age is too common, but that doesn't stop it from being frustrating.”
“Thanks to MMO and cell phone microtransactions for skins of free games.”
“Turned out to be a cash grab where each character has to be bought to be played.”
“On top of that, the DLC is overpriced and makes the whole game seem like one big cash grab.”
“Bad game design, bad marketing, clear pandering to non-MVC fans and ignoring the fanbase that actually wanted a sequel in the Marvel trilogy to make a cash grab with assets ripped from a mobile game.”
- replayability12 mentions
- 25 % positive mentions
- 42 % neutral mentions
- 33 % negative mentions
The game's replayability is a mixed bag; while the combo system and infinity stone mechanics offer some depth for competitive players, the limited character roster and short story mode significantly diminish replay value, especially for casual gamers. Many players express disappointment over the lack of unlockable content and high DLC costs, suggesting that the game feels less rewarding and engaging over time. Overall, it may appeal to dedicated players looking for competitive play, but casual players may find little incentive to return.
“Replayability: you'll always be learning new combos, so that helps.”
“The game does have good replay value as fighting games tend to have.”
“Most of the combos/setups have a similar pattern that is relatively easy to pick up, and the infinity stone system offers an endless possibility of different setups, mixups, and general tactics to make this game quite replayable.”
“The game is not replayable and multiplayer will be a poor practice since it lacks a decent roster.”
“Altogether, I'd only recommend this game on a sale of at least 50%, mainly for players that are not only casual players (like myself), since they reworked the whole mechanic and combo system to adapt the game for competitive, which is not a bad thing at all, but the replayability for casual players is very little due to the small (and lackluster) story mode and small character pool.”
“There is no unlockable characters, you have to pay $30 to get anything, and no replay value unlike mvc3.”
- grinding6 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
Players find the grinding aspect of the game excessively tedious, often requiring significant time investment with repetitive tasks and long loading times between stages. While there are alternative activities outside the campaign, they lack sufficient incentive, making the overall experience feel monotonous. Despite these frustrations, some players still enjoy the game, though they note it has drawbacks compared to its predecessor.
“You'll need a second life for grinding.”
“They literally put you 20 seconds of cinematics with dialogues and immediately after they put you to fight with bots that are easier than watching a tutorial on how to sleep. Since the cinematics are so short, playing becomes super tedious because it keeps loading 30 minutes to change stage.”
“I know this was in the cons, but there are some other things to do other than the campaign, but they're a bit tedious and repetitive, and there isn't any incentive for them at all.”
- character development6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, character development in the game is criticized for being lacking, with many reviewers noting that while character designs are visually appealing, they often feel uninspired and poorly executed. The gameplay elements are appreciated, but the reuse of moves across characters and subpar graphics detract from the overall experience, leaving a sense of a rushed or outsourced design process.
“It's clear that many of the Marvel character designs are influenced by the MCU.”
“Character designs are okay, and I honestly don't mind at all since I care more about style rather than quality. Even if there was an 8-bit design, as long as it looks good, I wouldn't mind much.”
“Good character designs.”
“This game has good gameplay elements; however, it lacks in character development.”
“Most of the game looks and feels outsourced and loveless, ranging from the uninspired user interface to the cheap-looking character design, with some of the moves being reused on multiple characters.”
“Character designs are okay, and I honestly don't mind at all since I care more about style rather than quality. However, it wouldn't hurt to fix details like the faces, such as Dante's, which looks good but has an unfortunate expression.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional response to the game is largely negative, with players expressing heartbreak over its shortcomings, particularly the limited roster and missing iconic characters like the X-Men and Spider-Man. While some appreciate the game's netcode and aesthetics, these elements are overshadowed by disappointment, leading to a lack of engagement and replayability.
“They aren't everything, but a game's aesthetics is one of the fundamental elements that emotionally affects a player during gameplay: a direct contributor to hype and replayability.”
“The main problem, like everyone has, is the roster. Missing the X-Men is heartbreaking, and I'm not sure if Spider-Man is in this, which again hurts my soul a bit.”
Critic Reviews
Marvel vs. Capcom: Infinite Review - No More Mutants
Capcom's latest fails to impress when compared to the past. The improvements in accessibility and reliable gameplay don't redeem its bargain bin presentation, lacking roster, and forgettable campaign.
60%Marvel VS Capcom Infinite Review – Lacking Character
Capcom aren’t going to be able to please everyone every time, but where this game makes strides in its fighting mechanics it lets down in many other facets; and while it is still a quality game to play, it leaves a lot to be desired. Don’t let it sway you too much though – newcomers will find the game easily accessible and enjoy working out the best way to defeat opponents with a mix of combos and special attacks. Long-time fans of the series will take warmly to the changes that come with new techniques and will enjoy using characters they know and love, but may be left wondering what happened to the look and atmosphere of the previous games.
70%Marvel vs. Capcom: Infinite Review
Marvel vs. Capcom: Infinite's gameplay lives up to its predecessors, but in most other ways, it takes you for a ride.
60%