TWWWR
- November 23, 2020
- faxdoc
"Twwwr" is a fast-paced action game where you must ascend a towering structure, battling enemies and navigating hazards across 5 distinct areas. Choose your own playstyle with over 15 different trinkets to find and equip, and test your skills with a range of difficulties. The game features varied enemies and bosses, as well as hidden secrets, and can be completed in approximately 1-2 hours.
Reviews
- The game features stunning pixel art and a captivating atmosphere, making it visually appealing and immersive.
- Gameplay is fun and rewarding, with well-designed boss fights and a satisfying upgrade system that encourages replayability.
- It's a short but enjoyable experience, perfect for those looking for a bite-sized bullet hell adventure with multiple difficulty modes.
- The game has some minor bugs, particularly with doors and occasional crashes, which can disrupt the experience.
- Auto-aim mechanics can be frustrating, as they sometimes lead to unintended targeting, making combat less precise.
- The game is relatively short, which may leave some players wanting more content or a deeper storyline.
- music26 mentions
- 46 % positive mentions
- 38 % neutral mentions
- 15 % negative mentions
The music in the game is generally praised for its atmospheric quality and charm, enhancing the overall experience with a beautiful and mysterious ambiance. However, some players noted that the soundtrack can become repetitive with prolonged exposure in certain areas. Overall, it contributes significantly to the game's artistic appeal and immersive environment.
“A fun, rewarding, platforming, bullet hell experience, all with beautiful pixel art and extremely atmospheric music and ambiance.”
“Mysterious music reminiscent of echoing empty spaces accompanies the player as they aptly explore an industrial tower - long abandoned and overgrown with flora.”
“A lovely combination of bullet-hell and platforming/exploration with top-notch art, music, and a well-crafted world.”
“The soundtrack got a bit repetitive if you stay too long in an area.”
“It has a couple minor bugs, especially with doors and the music can get annoying but other than that it is really good, I hope more people find and enjoy this!”
“When I first saw the trailer for twwwr I was worried it would be a ripoff of Radio the Universe (a currently unreleased game that has been in development for a while now, but which I have had the privilege of playtesting), however I can definitely say that this game does have its own distinct and unique identity, largely thanks to its charming art style and music.”
- gameplay22 mentions
- 45 % positive mentions
- 41 % neutral mentions
- 14 % negative mentions
The gameplay is characterized by a blend of simple bullet hell mechanics and action platforming, enhanced by a satisfying upgrade system that encourages replayability. Players appreciate the beautiful pixel art and atmospheric soundtrack, although some find the normal difficulty a bit easy due to the ability to quickly accumulate upgrades. Overall, the gameplay is described as fun, rewarding, and artistically appealing, with only minor bugs that do not significantly detract from the experience.
“Beautiful game with gorgeous pixel art and a nice mix of action platformer with bullet hell mechanics.”
“Gameplay is on point, with a simple upgrade/abilities system that makes progress satisfying and rewarding.”
“The game is a perfect length to encourage replayability and has fun, challenging, and rewarding gameplay as well as a great atmospheric soundtrack.”
“Gameplay was a bit easy on normal difficulty, especially since I was easily able to accumulate a ton of currency and bought a really strong set of upgrades, but was a lot of fun.”
“The gameplay itself is mixed with some platforming and some lite bullet hell mechanics.”
“Simple bullet hell gameplay with some exploration, in a bite-sized package.”
- graphics14 mentions
- 71 % positive mentions
- 29 % neutral mentions
- 0 % negative mentions
The graphics of the game are widely praised for their beautiful art style and polished aesthetic, showcasing the potential of pixel art. Reviewers highlight the game's charming visuals, creative boss designs, and immersive atmosphere, which collectively enhance the overall experience. The combination of stunning graphics and engaging audio contributes significantly to the game's unique identity and appeal.
“The atmosphere and aesthetic is so completely on point, and it's definitely the main draw for me.”
“The graphics are beautiful and the audio was really nice; everything feels very polished.”
“This game showcases how great pixel art games could look, with a really nice art style and creative boss fights.”
- atmosphere12 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The game's atmosphere is consistently praised for its stunning pixel art and immersive music, creating a captivating aesthetic that enhances the overall experience. Reviewers highlight the combination of beautiful visuals and atmospheric soundscapes as a key draw, contributing to a rewarding and engaging gameplay experience. The artistic appeal and well-crafted ambiance are noted as standout features that encourage replayability.
“The atmosphere and aesthetic is so completely on point, and it's definitely the main draw for me.”
“A fun, rewarding, platforming, bullet hell experience, all with beautiful pixel art and extremely atmospheric music and ambiance.”
“Gorgeous little gem with neat and very atmospheric visual style.”
- story8 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 13 % negative mentions
The game's story is described as minimal and underdeveloped, leaving players wanting more depth despite hints of an intriguing narrative beneath the surface. While the art, music, and boss design are praised for their charm and resemblance to titles like Hollow Knight and Cave Story, the lack of a compelling storyline is seen as a missed opportunity.
“The art, boss design, and music are adorable, very reminiscent of the Momodora and Cave Story games.”
“She keeps the shooter component and the plot at a high level, something that reminded me of Hollow Knight.”
“Bullet-hell, Cave Story, Hyper Light Drifter, Momodora-like featuring fun, pretty, and pleasant areas with some of the cutest bosses of all time.”
“The story is pretty minimal, which is disappointing because it felt like there was supposed to be something interesting happening below the surface, but the game doesn't seem interested in expanding on any of it.”
- replayability6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game is praised for its high replayability despite its short length, with multiple difficulty modes and achievements that encourage players to engage in several runs. The condensed gameplay, combined with fun and challenging elements, enhances the overall replay value, making it an enjoyable experience each time.
“The game is a perfect length to encourage replayability and has fun, challenging, and rewarding gameplay as well as a great atmospheric soundtrack.”
“While the game is rather short (a good thing in my eyes), it is also very replayable, especially considering the several difficulty modes and achievements to unlock, ensuring multiple runs.”
“The game is short, but has a ton of replay value since it's pretty condensed.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be engaging and not overly tedious or punishing, even at higher difficulty levels.
“I never once felt it was tedious or too punishing, even on the hardest difficulty.”