Twwwr
- November 23, 2020
- faxdoc
"Twwwr" is a fast-paced action game where you must ascend a towering structure, battling enemies and navigating hazards across 5 distinct areas. Choose your own playstyle with over 15 different trinkets to find and equip, and test your skills with a range of difficulties. The game features varied enemies and bosses, as well as hidden secrets, and can be completed in approximately 1-2 hours.
Reviews
- The game features stunning pixel art and a captivating atmosphere, making it visually appealing and immersive.
- Gameplay is fun and rewarding, with well-designed boss fights and a satisfying upgrade system that encourages replayability.
- It's a short but enjoyable experience, perfect for those looking for a quick yet engaging bullet hell adventure.
- The game has some minor bugs, particularly with doors and occasional crashes, which can disrupt the experience.
- Auto-aim mechanics can be frustrating, as they sometimes lead to unintended targeting during gameplay.
- The music can become repetitive over time, detracting from the overall experience during longer play sessions.
- music13 mentions
- 46 % positive mentions
- 31 % neutral mentions
- 23 % negative mentions
The music in the game is generally praised for its atmospheric quality and charm, enhancing the overall experience with a beautiful and immersive soundtrack. However, some players noted that the music can become repetitive with prolonged exposure in certain areas. Overall, it contributes significantly to the game's artistic appeal and ambiance.
“A fun, rewarding platforming, bullet hell experience, all with beautiful pixel art and extremely atmospheric music and ambiance.”
“The game is a perfect length to encourage replayability and has fun, challenging, and rewarding gameplay as well as a great atmospheric soundtrack.”
“Mysterious music reminiscent of echoing empty spaces accompanies the player as they aptly explore an industrial tower - long abandoned and overgrown with flora.”
“The soundtrack got a bit repetitive if you stay too long in an area.”
“It has a couple minor bugs, especially with doors and the music can get annoying but other than that it is really good, I hope more people find and enjoy this!”
“When I first saw the trailer for twwwr I was worried it would be a ripoff of Radio the Universe, however I can definitely say that this game does have its own distinct and unique identity, largely thanks to its charming art style and music.”
- gameplay11 mentions
- 45 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
The gameplay is characterized by a blend of simple bullet hell mechanics and action platforming, enhanced by a satisfying upgrade system that encourages replayability. Players appreciate the beautiful pixel art and atmospheric soundtrack, although some find the normal difficulty a bit easy due to the abundance of currency for upgrades. Overall, the gameplay is described as fun, rewarding, and artistically appealing, with only minor bugs that do not significantly detract from the experience.
“Beautiful game with gorgeous pixel art and a nice mix of action platformer with bullet hell mechanics.”
“Gameplay is on point, with a simple upgrade/abilities system that makes progress satisfying and rewarding.”
“The game is a perfect length to encourage replayability and has fun, challenging, and rewarding gameplay as well as a great atmospheric soundtrack.”
“Gameplay was a bit easy on normal difficulty, especially since I was easily able to accumulate a ton of currency and bought a really strong set of upgrades, but was a lot of fun.”
“The gameplay itself is mixed with some platforming and some lite bullet hell mechanics.”
“Simple bullet hell gameplay with some exploration, in a bite-sized package.”
- graphics7 mentions
- 71 % positive mentions
- 29 % neutral mentions
- 0 % negative mentions
The graphics of the game are widely praised for their beautiful art style and polished aesthetic, which significantly contribute to the overall atmosphere. Players appreciate the creative design of boss fights and the effective use of pixel art, highlighting the game's unique identity and charm. The combination of stunning visuals and engaging audio enhances the overall experience, making it a standout feature for many reviewers.
“The atmosphere and aesthetic is so completely on point, and it's definitely the main draw for me.”
“The graphics are beautiful and the audio was really nice; everything feels very polished.”
“This game was really good, and I absolutely loved the art style. It looked really nice and definitely showcases how great pixel art games could look.”
- atmosphere6 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The game's atmosphere is a standout feature, characterized by beautiful pixel art, an engaging soundtrack, and a captivating ambiance that enhances the overall experience. Players appreciate the artistic appeal and immersive qualities, which contribute significantly to the fun and rewarding gameplay. Overall, the atmosphere is consistently praised as a major draw for the game.
“The atmosphere and aesthetic is so completely on point, and it's definitely the main draw for me.”
“A fun, rewarding platforming, bullet hell experience, all with beautiful pixel art and extremely atmospheric music and ambiance.”
“The game is a perfect length to encourage replayability and has fun, challenging, and rewarding gameplay as well as a great atmospheric soundtrack.”
- story4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The game's story is minimal and underdeveloped, leaving players wanting more depth despite its charming art and design reminiscent of titles like Hollow Knight and Cave Story. While the aesthetic and boss encounters are delightful, the narrative feels lacking and fails to explore potentially intriguing themes.
“The art, boss design, and music are adorable, very reminiscent of the Momodora and Cave Story games.”
“She keeps the shooter component and the plot at a high level, something that reminded me of Hollow Knight.”
“Bullet-hell, Cave Story, Hyper Light Drifter, and Momodora-like featuring fun, pretty, and pleasant areas with some of the cutest bosses of all time.”
“The story is pretty minimal, which is disappointing because it felt like there was supposed to be something interesting happening below the surface, but the game doesn't seem interested in expanding on any of it.”
- replayability3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game offers high replayability despite its short length, thanks to various difficulty modes, unlockable achievements, and engaging gameplay. Players appreciate the condensed experience that encourages multiple runs, complemented by a rewarding atmosphere and soundtrack.
“While the game is rather short (a good thing in my eyes), it is also very replayable, especially considering the several difficulty modes and achievements to unlock, ensuring multiple runs.”
“The game is a perfect length to encourage replayability and features fun, challenging, and rewarding gameplay, along with a great atmospheric soundtrack.”
“The game is short, but it has a ton of replay value since it's pretty condensed.”
“The game is short, but has a ton of replay value since it's pretty condensed.”
“Once you finish the main story, there's little incentive to play again.”
“The lack of meaningful choices makes replaying feel pointless.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding in the game to be engaging and not overly tedious or punishing, even at higher difficulty levels.