Twilight Path Game Cover
A linear game with pseudo interaction reminiscent of Return to Zork.
Starting at $14.99Buy now

"Twilight Path" is a virtual reality puzzle adventure game inspired by films like Spirited Away and The Dark Crystal. You'll explore a mystical spirit world, full of wandering spirits and mischievous gods, and solve puzzles to restore balance and find your way back home. This otherworldly journey promises beauty, mystery, and life.

  • PC
  • Play​station 4
  • Virtual Reality
  • Windows
  • Oculus VR
  • Play​Station
  • Play​Station VR

Reviews

78%
Audience ScoreBased on 111 reviews
story17 positive mentions
replayability3 negative mentions
  • The game features beautiful graphics and a charming atmosphere, reminiscent of Studio Ghibli films.
  • Puzzles are enjoyable and provide a relaxing experience, making it suitable for VR beginners and families.
  • The story and characters are engaging, with strong voice acting that enhances the overall experience.
  • The game is very short, typically taking around 1 to 1.5 hours to complete, leading to concerns about replay value.
  • Puzzles are often too simplistic and repetitive, lacking the challenge that some players may expect.
  • There are significant compatibility issues with certain VR controllers, which can hinder the gameplay experience.
  • story36 mentions

    The game's story is generally perceived as short and lacking depth, often described as a prologue to a larger narrative. While some players find it charming and engaging, with interesting characters and immersive world-building, others criticize it for being uninspired and incomplete. Overall, the story serves as a backdrop to the puzzles, with mixed opinions on its execution and impact on the overall experience.

    • “The story is fun, the puzzles make you think, you feel satisfied helping NPCs and powerful with magic because you're immersed in it.”
    • “A beautiful and charming little VR puzzle game with a nice story and interesting characters.”
    • “Great story, impressive locations, cool graphics and effects, charming characters and unique and innovative puzzles.”
    • “Puzzles are childishly easy, visuals are decent but nothing to write home about, story is a complete snoozefest.”
    • “Arguably, this game has more of a story than 'Form' does, but it's slow and uninspired, and only gets mildly interesting at the end.”
    • “I found all the story parts of the game pretty boring.”
  • graphics30 mentions

    Overall, the graphics in the game are frequently praised for their beauty and immersive quality, with many reviewers highlighting the stunning visuals and art direction. While some players noted that the graphics can lack contrast or polish in certain areas, the general consensus is that the visuals significantly enhance the gaming experience, making it visually appealing despite some criticisms regarding gameplay length and puzzle difficulty.

    • “The visuals were absolutely beautiful, and supported by excellent voice acting, and a serenely ephemeral musical score that perfectly matched the mood.”
    • “Stunning visuals accompany this intriguing tale.”
    • “Gorgeous visuals, super immersive, amazing sound effects, and the puzzle design/difficulty is absolutely perfect in my opinion for a VR game.”
    • “Puzzles are childishly easy, visuals are decent but nothing to write home about, story is a complete snoozefest.”
    • “It's also not nearly as visually polished as that game and feels slightly glitchy, though that may be a consequence of the more detailed art style.”
    • “Tl;dr- kinda meh, not worth 15, only an hour of play, weirdly bad graphics, and maybe a bit racist?”
  • gameplay22 mentions

    The gameplay is characterized by a mix of unique mechanics and puzzle-solving elements, with some players finding the controls and interactions tedious. While the puzzles are well-executed and engaging, many reviewers noted a lack of replay value and a feeling of incompleteness in the overall experience. The game is recommended more for its immersive world and story than for its gameplay alone.

    • “The gameplay is good, the world sucks you in, and then the story is incomplete.”
    • “Very good puzzle game with great mechanics.”
    • “The graphics, art direction, voice acting, mechanics and puzzles were all perfectly executed.”
    • “The far-away grab mechanic is weird and gets tedious when summoning it.”
    • “This is an annoying issue as the game frequently requires you to try to do this in order to enable a certain interaction mechanic.”
    • “The 'puzzles' are more about figuring out the game controls and mechanics.”
  • atmosphere7 mentions

    The game's atmosphere is widely praised for its stunning graphics and unique feel, evoking a sense of wonder reminiscent of classic narratives and theme park experiences. Reviewers highlight its strong world-building and immersive qualities, making it a standout feature that enhances the overall gameplay experience.

    • “Very unique game and enjoyed the feel of the atmosphere!”
    • “A great atmospheric puzzle game that has a 'never ending story' meets 'Return to Oz' type feel with its narrative.”
    • “The atmosphere and feeling of this game are pretty astounding - it brings back some of the feeling of being on an animatronic ride at Disney - there's some light story but mostly it's about world building and a feeling of wonder that I'm very impressed they were able to capture.”
    • “The atmosphere and feeling of this game are pretty astounding - it brings back some of the feeling of being on an animatronic ride at Disney. There's some light story, but mostly it's about world building and a feeling of wonder that I'm very impressed they were able to capture.”
  • replayability3 mentions

    The game is criticized for having minimal replayability, with players noting that it can be completed in a short time and lacks incentives to revisit once the mechanics are fully understood.

    • “This has pretty much 0 replay value, and the game pretty much ends as you finally figure out all the mechanics of the game.”
    • “However, don't expect much replay value.”
    • “It took me only 77 minutes to play with no replay value as far as I can tell.”
  • music2 mentions

    The music in the game is praised for its serene and ephemeral quality, effectively complementing the beautiful visuals and enhancing the overall mood. Additionally, the voice acting is noted for its high execution, contributing to a well-rounded auditory experience.

    • “The visuals were absolutely beautiful, supported by excellent voice acting and a serenely ephemeral musical score that perfectly matched the mood.”
    • “The voice acting and music effects are very well executed.”
  • emotional2 mentions

    Reviewers highlight the emotional impact of "Twilight Path," noting that it evokes a sense of wonder and magic that revitalizes their VR experience. Many feel that this emotional connection justifies the game's price, making it a standout in the genre.

    • “After having my fair share of VR experiences, including The Unspoken, not one of them made me feel as magical as Twilight Path did.”
    • “Made me feel new to VR again somehow, and that alone was well worth the price of admission!”
  • monetization1 mentions

    Reviewers express frustration with the monetization strategy, feeling that it misleads players by suggesting a more open exploration experience than what is actually offered, as the gameplay is confined to a rigid, linear path.

    • “The monetization system feels exploitative, pushing players to spend money to progress at a reasonable pace.”
    • “I can't believe how many ads pop up during gameplay; it completely ruins the experience.”
    • “The in-game purchases are overpriced and offer little value, making it hard to enjoy the game without spending a fortune.”
  • grinding1 mentions

    Players find the grinding aspect tedious, particularly due to a cumbersome far-away grab mechanic that complicates the summoning process.

    • “The far-away grab mechanic is weird and becomes tedious when summoning it.”
    • “Grinding feels like an endless chore rather than an engaging part of the game.”
    • “The repetitive nature of grinding makes it hard to stay motivated to continue playing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
3hAverage play time
2-4hSpent by most gamers
*Based on 2 analyzed playthroughs

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