Twilight Path
- October 2, 2018
- Charm Games
- 4h median play time
A linear game with pseudo interaction reminiscent of Return to Zork.
A virtual reality fantasy adventure set in surreal realm between the real world and the afterlife. Meet mischievous spirits and gods. Solve puzzles. Restore ancient stone structures. Explore a gorgeous and vibrant world.
Reviews
- The game features beautiful graphics and a charming atmosphere, reminiscent of Studio Ghibli films.
- Puzzles are enjoyable and provide a relaxing experience, making it suitable for VR beginners and families.
- The voice acting and sound design are well-executed, enhancing the overall immersive experience.
- The game is very short, typically lasting around 1 to 1.5 hours, which may not justify the price for some players.
- Puzzles are often too simplistic and not very challenging, leading to a lack of engagement for experienced players.
- There are significant compatibility issues with certain VR controllers, which can hinder the gameplay experience.
- story31 mentions
- 52 % positive mentions
- 39 % neutral mentions
- 10 % negative mentions
The story aspect of the game receives mixed reviews, with some players finding it engaging and charming, reminiscent of classic tales like "The NeverEnding Story," while others describe it as short, lacking depth, and feeling like an incomplete prologue. Many appreciate the integration of puzzles into the narrative, but some criticize the overall execution as uninspired or lacking detail. Overall, the story is seen as a highlight for some, but a disappointment for others, often depending on individual expectations and preferences.
“The story is fun, the puzzles make you think, you feel satisfied helping NPCs and powerful with magic because you're immersed in it.”
“A beautiful and charming little VR puzzle game with a nice story and interesting characters.”
“This game was fantastic, charming little story with great voice acting.”
“Puzzles are childishly easy, visuals are decent but nothing to write home about, story is a complete snoozefest.”
“Arguably, this game has more of a story than form does, but it's slow and uninspired, and only gets mildly interesting at the end.”
“I found all the story parts of the game pretty boring.”
- graphics28 mentions
- 64 % positive mentions
- 25 % neutral mentions
- 11 % negative mentions
The graphics of the game have received a mixed reception, with many praising the beautiful visuals and atmospheric design that enhance the overall experience. However, some critiques highlight issues such as lack of contrast and occasional glitches, suggesting that while the art direction is appealing, it may not be as polished as expected. Overall, the graphics contribute positively to the game's charm, though opinions vary on their execution and impact on gameplay.
“Great graphics and atmosphere.”
“The visuals were absolutely beautiful, and supported by excellent voice acting, and a serenely ephemeral musical score that perfectly matched the mood.”
“Stunning visuals accompany this intriguing tale.”
“Puzzles are childishly easy, visuals are decent but nothing to write home about, story is a complete snoozefest.”
“Tl;dr- kinda meh, not worth 15, only an hour of play, weirdly bad graphics.”
“It's also not nearly as visually polished as that game and feels slightly glitchy, though that may be a consequence of the more detailed art style.”
- gameplay18 mentions
- 22 % positive mentions
- 61 % neutral mentions
- 17 % negative mentions
Gameplay reviews highlight a mix of engaging puzzle mechanics and frustrating control issues, particularly with the far-away grab mechanic that can feel tedious. While the game offers a captivating world and well-executed graphics, many players find the overall experience lacks depth and replay value, often feeling more like an introduction to VR than a fully realized game. The puzzles are generally well-designed, but the reliance on a limited set of mechanics and a poorly explained tutorial detracts from the overall enjoyment.
“Very good puzzle game with great mechanics.”
“The graphics, art direction, voice acting, mechanics, and puzzles were all perfectly executed.”
“A wild variety of puzzle mechanics.”
“The gameplay has pretty much 0 replay value, and the game pretty much ends as you finally figure out all the mechanics.”
“Follow the path with your hand, solve a 3D jigsaw puzzle with 2-5 pieces, point your hand at an object for a few seconds - that covers about 90% of the gameplay.”
“The 'puzzles' are more about figuring out the game controls and mechanics.”
- atmosphere6 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The game's atmosphere is widely praised for its stunning graphics and unique world-building, evoking a sense of wonder reminiscent of animatronic rides at Disney. Reviewers highlight the immersive feel and overall ambiance as standout features, making it a highly recommended experience.
“Very unique game and enjoyed the feel of the atmosphere!”
“The atmosphere and feeling of this game are pretty astounding - it brings back some of the feeling of being on an animatronic ride at Disney - there's some light story but mostly it's about world building and a feeling of wonder that I'm very impressed they were able to capture.”
“Still, I found the atmosphere to be great and very much recommend this game.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its serene and ephemeral quality, effectively complementing the beautiful visuals and enhancing the overall mood. Additionally, the voice acting is noted for its high execution, contributing to a well-rounded auditory experience.
“The visuals were absolutely beautiful, supported by excellent voice acting and a serenely ephemeral musical score that perfectly matched the mood.”
“The voice acting and music effects are very well executed.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is criticized for having minimal replayability, with players noting that it concludes shortly after mastering its mechanics, leading to a lack of incentive to play again. Many users report completing the game in under two hours, reinforcing the perception of limited content for repeated play.
“This has pretty much 0 replay value, and the game pretty much ends as you finally figure out all the mechanics of the game.”
“It took me only 77 minutes to play with no replay value as far as I can tell.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers highlight "Twilight Path" as a uniquely emotional VR experience that evokes a sense of wonder and magic, making players feel rejuvenated and immersed in the virtual world. This emotional impact is considered a significant value, justifying the game's price.
“After having my fair share of VR experiences, including The Unspoken, not one of them made me feel as magical as Twilight Path did.”
“Made me feel new to VR again somehow, and that alone was well worth the price of admission!”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect tedious, particularly due to a cumbersome far-away grab mechanic that complicates the summoning process.
“The far-away grab mechanic is weird and gets tedious when summoning it.”
“Grinding feels like an endless chore rather than an engaging part of the game.”
“The repetitive nature of grinding makes it hard to stay motivated to play.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that the monetization strategy may be misleading, as players feel that the term "explore" suggests a more open experience than the rigid, linear path actually provided.
“The monetization system feels exploitative, pushing players to spend money to enjoy basic features.”
“It's frustrating that progress is locked behind paywalls, making it hard to enjoy the game without spending extra.”
“The constant prompts to purchase in-game currency ruin the overall experience and make it feel more like a cash grab.”