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The Gallery - Episode 2: Heart of the Emberstone

The Gallery - Episode 2: Heart of the Emberstone Game Cover
84%Game Brain Score
story, graphics
replayability, grinding
84% User Score Based on 318 reviews

Platforms

PCWindows
The Gallery - Episode 2: Heart of the Emberstone Game Cover

About

The Gallery - Episode 2: Heart of the Emberstone is a single player action game. It was developed by Cloudhead Games Ltd. and was released on October 18, 2017. It received positive reviews from players.

In The Gallery - Episode 2: Heart of the Emberstone, players continue their quest from the first episode, delving into a mysterious and long-abandoned fortress garden to rescue a loved one. Utilizing innovative motion control mechanics, this virtual reality adventure game challenges players to solve puzzles and uncover the truth behind the mythical Emberstone. With an engaging story and stunning visuals, Heart of the Emberstone delivers a captivating VR experience.

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84%
Audience ScoreBased on 318 reviews
story80 positive mentions
replayability3 negative mentions

  • The game features stunning graphics and immersive environments that enhance the overall experience.
  • The story is engaging and well-developed, with interesting characters and lore that keep players invested.
  • Gameplay mechanics, including telekinesis and various puzzles, provide a fun and interactive experience.
  • The game is relatively short, with many players completing it in around 3-4 hours, leading to concerns about value for money.
  • Frequent loading screens disrupt the flow of gameplay and immersion, making backtracking feel tedious.
  • Some puzzles can be confusing or lack clear direction, causing frustration for players trying to progress.
  • story
    207 mentions Positive Neutral Negative

    The story in this game has received mixed reviews, with many players praising its depth, immersive world, and engaging characters, particularly in the second episode, which expands significantly on the narrative introduced in the first. However, some players found the storytelling methods—such as reliance on text and holograms—tedious and the plot occasionally confusing or lacking clarity. Overall, while the visuals and atmosphere are often highlighted as exceptional, the execution of the story can feel uneven, with some players desiring more interactive elements and clearer progression.

    • “This game and story blew me away!”
    • “The story is front-and-center in Emberstone.”
    • “The story is deeply compelling, totally immersive just like the first and well worth the money.”
    • “The story itself is painfully bad and you have to sit through so many random cutscenes.”
    • “The story is still mostly opaque mumbo jumbo and I'm not quite sure I understand what my whole goal was.”
    • “The story is boring and you can get easily lost in the story (clearly the devs have no story experience).”
  • graphics
    94 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim, with many reviewers praising the stunning visuals, immersive environments, and impressive art direction. While some users noted occasional performance issues and framerate drops, the overall consensus is that the graphics are top-notch for VR, contributing significantly to the game's atmosphere and player experience. The combination of beautiful graphics, detailed character animations, and engaging sound design enhances the overall enjoyment of the game.

    • “The graphics were amazing!”
    • “This game has some of the most beautiful visuals I've seen in VR.”
    • “Cloudhead Games really nailed the visuals and it can’t be overstated just how good everything looks.”
    • “And there are unjustified framerate drops, when Half-Life: Alyx runs smoothly with all graphics maxed out.”
    • “I can run just about any VR game at medium settings at least, but this game runs at something like 30 fps even on the lowest graphics settings, and the game doesn't even look top tier; that was annoying but I pressed on anyway.”
    • “Graphically a downgrade from Episode 1 with terrible performance and serious amounts of reprojection - regardless of settings - with heavy to max CPU workloads.”
  • gameplay
    91 mentions Positive Neutral Negative

    The gameplay is generally praised for its smooth mechanics, immersive VR experience, and engaging puzzles, with many players noting the impressive use of telekinesis and other unique mechanics. However, some reviewers feel that the gameplay lacks depth and innovation, often relying on repetitive puzzle elements and fetch quests, which can detract from the overall experience. While the visuals and storytelling are highlighted as strong points, there is a consensus that the gameplay could benefit from more variety and challenge to keep players fully engaged.

    • “The gameplay this time is more involved and new mechanics such as telekinesis are incredibly fun.”
    • “The mechanics are smooth.”
    • “Heart of the Emberstone delivers though, and I loved it from start to finish; it was such a great game, intuitive gameplay, puzzles that were not horribly hard but not stupidly easy either, a dying world that felt real and you can really lose yourself in.”
    • “It's pretty, got some good character motion and full voice acting, but in terms of gameplay there was very little innovation to keep me hooked and the story was either nonsense or hilariously melodramatic.”
    • “But the gameplay just isn't there and is boring as hell.”
    • “While the story is interesting and the production quality is the highest you'll find in VR right now, the gameplay is a huge backwards step.”
  • optimization
    25 mentions Positive Neutral Negative

    Overall, the optimization of the game has received mixed reviews, with some players experiencing significant performance issues such as framerate drops and stuttering, particularly on lower-end hardware. However, others noted that enabling specific settings like "always on reprojection" can improve performance, and many praised the game's impressive visuals despite these challenges. While there are flexible graphics customization options available, the consensus suggests that ongoing patches may be necessary to address the performance concerns fully.

    • “The performance is amazing considering how good the game looks.”
    • “Even with its impressive visuals, this game is really well optimized for VR.”
    • “There was so much engaging content, with interesting characters, environments, and puzzles, and if the performance issues are fixed in the future, I would strongly recommend this game to anyone looking for a good VR adventure game.”
    • “Graphically a downgrade from episode 1 with terrible performance and serious amounts of reprojection - regardless of settings - with heavy to max CPU workloads.”
    • “The two major issues that killed my brand new PC are... it was stuttering like crazy and it crashed my computer three times.”
    • “The game suffers from some performance issues.”
  • music
    23 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while many players praise its beauty and ability to enhance the atmosphere, some find the repetitive loading screen music intrusive and disruptive to the gameplay flow. Overall, the soundtrack is considered high-quality and well-produced, contributing positively to the immersive experience, though the frequent use of the same tracks during loading can detract from the overall enjoyment.

    • “Love the music and the graphics, the creatures and the design of the artifacts.”
    • “Like on the first episode, the scenes are just beautiful, the music is amazing and really elevates the game.”
    • “The music, the atmosphere, the characters... all of them so far have been great.”
    • “Another gripe I have is that it felt like I had to wait through a 10+ second long loading screen every other room I entered into, and in a game where you are required to frequently move back and forth between areas in order to solve puzzles, it gets super aggravating, especially having to hear the loading music every time.”
    • “- The loading screens were pretty intrusive, and frequent, and the same music plays each time.”
    • “Is it bad that I wanted him to grab me and everything go dark, to then, instead of an immersion-breaking loading screen with the same music and bright orange in front of you, just stay black when he grabs you, with maybe a few dots pulsing so you know it hasn't crashed.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its impressive graphics, engaging sound design, and immersive environments that invite exploration and interaction. Players appreciate the rich storytelling and the emotional weight conveyed through the game's artistic elements, although some note that repetitive backtracking can detract from the overall experience. Overall, the game successfully creates a captivating and polished atmosphere that enhances the narrative.

    • “Yes, if you're the kind of person, like me, that enjoys staring at environments, taking in the atmosphere and wants to read every book and find all audio logs.”
    • “But the story, atmosphere, graphics and sound quality are all top-notch.”
    • “The atmosphere does a good job of making you feel small in comparison to the enormous statues and elements within the game.”
    • “While this episode feels a little less 'open' in terms of environment and atmosphere (the majority of the game is spent running back and forth between a very small handful of locations), there are several awe-inspiring scenes that make you feel truly engaged.”
    • “A bit more myst than 80's movie this time, but still dripping with personality and atmosphere.”
    • “The music, the atmosphere, the characters... all of them so far have been great.”
  • replayability
    7 mentions Positive Neutral Negative

    Overall, the game is criticized for its lack of replayability, with many players noting that once the puzzles are solved, there is little incentive to play again. The short playtime and unclear objectives further diminish its replay value, leading to a consensus that the game offers minimal incentive for repeated playthroughs.

    • “Not especially replayable as, well, once you know the puzzles, you know the puzzles.”
    • “I hope the devs will take my criticism to heart and release a patch for episode 2's locomotion and focus more on replayable content in episode 3.”
    • “This is about 5 hours of play that generally won't have a lot of replay value.”
    • “It's not fun, controls are not well implemented, objectives are often unclear, and there's zero replayability.”
    • “Not especially replayable as, well, once you know the puzzles you know the puzzles.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be characterized by tedious puzzles, excessive backtracking, and repetitive environments, which detract from the overall experience. Many feel that the game pads playtime with drawn-out challenges and frustratingly obscure solutions, leading to a sense of monotony and dissatisfaction, especially with the ending feeling unresolved. Overall, the grinding elements contribute to a lack of engagement and enjoyment.

    • “The last puzzles feel just tedious, as if they were designed to pad playtime.”
    • “Constant backtracking through loading screens, frustratingly obtuse puzzles, and environments that feel boringly similar and empty (despite increased fidelity) all contribute to a grinding sensation that is capped by an ending that leaves things more or less where they were at the end of episode 1.”
    • “The puzzles felt drawn out and a bit tedious, almost like they were trying their best to increase the playtime wherever possible.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is described as a mix of cringy and cheesy elements, with some players finding it melodramatic or nonsensical. While the character motion and voice acting add to the experience, the gameplay lacks innovation, leading to mixed reactions about the overall comedic value. Some moments, particularly involving exaggerated movements, elicited laughter from others, highlighting a playful aspect despite the game's shortcomings.

    • “I know it's just a coincidence, but I find it funny that your character is named Alex.”
    • “The story was either nonsense or hilariously melodramatic, which added a unique charm to the experience.”
    • “My son was laughing at me for the way I was moving while playing this game, with my grand arm gestures and the way I was holding one of the many tablets that supplement the story.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is criticized for relying heavily on holographic characters that deliver excessive exposition about their feelings, resulting in a lack of depth and engagement. While these characters show attachment to their project, their past-recorded nature diminishes their emotional resonance, making them less compelling.

    • “They are emotionally attached to the project, and it is noticeable.”
    • “All these holograms perform ridiculous exposition all the time in order to try and explain to you their emotional state.”
  • stability
    2 mentions Positive Neutral Negative

    The game has been reported to have stability issues, including bugs that prevent players from completing it and minor glitches that hinder interactions with key elements like hex puzzles and tape recorders.

    • “The game was buggy and I couldn't finish it.”
    • “There were some minor glitches, such as being unable to interact with the hex puzzles or insert a tape into the recorder.”
  • character development
    1 mentions Positive Neutral Negative

    The game significantly enhances character development compared to its predecessor, offering a more extensive and engaging narrative that allows for deeper exploration of the characters' stories.

    • “Just finished it, and I have to say it's much longer than the first and really expands the story and character development.”
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5h Median play time
4h Average play time
4-5h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

The Gallery - Episode 2: Heart of the Emberstone is a action game.

The Gallery - Episode 2: Heart of the Emberstone is available on PC and Windows.

On average players spend around 4 hours playing The Gallery - Episode 2: Heart of the Emberstone.

The Gallery - Episode 2: Heart of the Emberstone was released on October 18, 2017.

The Gallery - Episode 2: Heart of the Emberstone was developed by Cloudhead Games Ltd..

The Gallery - Episode 2: Heart of the Emberstone has received positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

The Gallery - Episode 2: Heart of the Emberstone is a single player game.

Similar games include The Gallery - Episode 1: Call of the Starseed, Obduction, The Room VR: A Dark Matter, Red Matter 2, Red Matter and others.