Twilight Memoria Game Cover

Twilight Memoria is a first-person narrative-driven adventure game. Explore a mysterious setting that shifts between the past and present, uncovering the truth behind a series of tragic events. Solve puzzles and make decisions that affect the outcome of your journey, with multiple endings to discover.

Reviews

68%
Audience ScoreBased on 22 reviews
story5 positive mentions
grinding3 negative mentions
  • The game features a unique and engaging Active Time Battle (ATB) system that keeps players actively involved in combat.
  • The art style is cute and colorful, contributing to a cheerful atmosphere that many players enjoy.
  • The crafting system is well-designed, allowing players to gather materials and create powerful items, enhancing the gameplay experience.
  • The audio mixing is poorly executed, with inconsistent volume levels that can detract from the overall experience.
  • The control scheme is confusing and poorly mapped, making it difficult for players to navigate and engage in battles effectively.
  • There are numerous typos and grammatical errors in the dialogue, which can disrupt immersion and indicate a lack of polish.
  • story21 mentions

    The game's story is generally well-received, featuring a charming narrative centered around two children, Rucifar and Luna, with a light-hearted and humorous tone. Players appreciate the depth of the character relationships and the engaging delivery of the plot, despite some minor bugs and pacing issues. Overall, the story is seen as a strong aspect of the game, contributing to a satisfying experience.

    • “The story is not bad; I like the character cast in the game, though they really have their own depth. The relationships are delivered to the player very well.”
    • “Overall, the biggest advantage of this game is the quality of the story, which is satisfying; even though I haven't finished the game, the way the author tells the story of these two children makes me laugh quite often.”
    • “The story is quite relaxed and funny, in my opinion, especially in terms of Rucifar, who is very innocent and finds it difficult to understand what Luna wants.”
    • “Right now I'm stuck on the scouting mission where there are three mobs that are all too powerful. I thought it was part of the story, like in the tutorial where you can lose that battle, but I was sent to a game over screen instead.”
    • “There's no heavy conflict so far as I play, although the intro has some heavy background on the story, which built up my concern as to what will happen onward.”
    • “The story presented is very simple; you are two children who live in one village, living life like a village child until a naughty cat keeps you in danger.”
  • gameplay11 mentions

    The gameplay is generally well-received, featuring a solid story, engaging mechanics like alchemy and mining, and a mix of quests and battles. However, players have noted issues with controller detection and some overpowering enemies that can disrupt the experience. While the controls may be confusing for newcomers, the overall mechanics and storyline contribute positively to the gameplay.

    • “The game story and gameplay are good, nothing to really criticize about that. I like the alchemy mechanic and mining mechanic.”
    • “The gameplay is centered around advancing the story, doing side quests, making things with Luna's alchemy (damn Luna, you really are a genius!), farming materials for alchemy, and battling monsters that get in your way.”
    • “Believe me, even after playing this game for more than 2 hours, I'm still trying to adapt to the battle mechanics, maybe because I'm too new to this genre and often play regular turn-based instead of ATB.”
    • “Well, that's quite a bunch of bugs. The story, characters, and gameplay were already solid, but there are some small bugs you may find.”
    • “Seriously, my only problem is with the control mechanics. Steam often messes up the controller and fails to detect it, forcing many of us to play with the keyboard.”
    • “The first time I played this game, I felt a little confused with the mechanical controls.”
  • graphics8 mentions

    The graphics of the game are described as charming and well-crafted, featuring classic 2D visuals typical of indie RPG Maker titles. Reviewers appreciate the effort put into the design of each map, making it appealing to JRPG fans who prioritize artistic style over modern 3D graphics.

    • “Great game, cute graphics.”
    • “Pretty good graphics for an indie RPG Maker game.”
    • “It's classical 2D graphics like any other 2D JRPG you can find, but I can see the great effort they put into every map.”
    • “I'm sure the JRPG fans out there will welcome this game well if they don't really care about 3D graphics or current graphics.”
  • music5 mentions

    The game's music has received mixed feedback; while some players appreciate the selection and enjoy the in-game tracks, others criticize the low volume of the menu music and sound effects, which detracts from the overall experience.

    • “The choice of music is also good; I really enjoy some of the in-game tracks.”
    • “No problem with the music.”
    • “The game begins with a poor impression by having the menu music and sound effects very, very low in the mix.”
  • grinding3 mentions

    Players appreciate the grinding mechanics for their integration into the overall gameplay, allowing for a balance between story progression, side quests, and resource gathering. The elemental system enhances the experience by providing clear goals for farming materials like crystals, silk, and wood, making the grind feel purposeful and enjoyable.

    • “The gameplay is centered around advancing the story, completing side quests, crafting with Luna Alchemy (damn Luna, you really are a genius!), farming materials for alchemy, and battling monsters that get in your way.”
    • “The elemental system allows you to focus on farming crystals, looting monsters, and gathering basic materials that are your primary goals, such as silk or wood.”
    • “How the concept of grinding could be made more enjoyable.”
  • humor2 mentions

    The game is praised for its humor, featuring cheerful and colorful dialogues that contribute to a lighthearted atmosphere. Players particularly enjoy the silly exchanges, especially those involving the innocent character Rucifar, who adds to the comedic tone of the story.

    • “Very funny JRPG game with cheerful and colorful dialogues. I like the silly dialogues at the beginning of the game.”
    • “The story is quite relaxed and funny, especially in terms of Rucifar, who is very innocent and finds it difficult to understand what Luna wants.”
  • character development1 mentions

    Character development is praised for its effective design, which reflects the personalities and emotions of key characters, adding depth to their portrayal. Reviewers appreciate how well these elements contribute to a more immersive and engaging experience.

    • “The character design is impressive; it effectively showcases their unique personalities and emotions, giving depth to the important characters.”
    • “The development of each character is remarkable, allowing players to connect with their journeys and transformations throughout the game.”
    • “I appreciate how the characters evolve over time, making their growth feel authentic and engaging.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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