- August 20, 2021
- Sakuya
Twilight Memoria
Platforms
About
Twilight Memoria is a first-person narrative-driven adventure game. Explore a mysterious setting that shifts between the past and present, uncovering the truth behind a series of tragic events. Solve puzzles and make decisions that affect the outcome of your journey, with multiple endings to discover.











- The game features a unique Active Time Battle (ATB) system that keeps players engaged and requires quick thinking and strategy.
- The art style is cute and charming, with well-designed characters and environments that enhance the overall experience.
- The crafting system is interesting and adds depth to gameplay, allowing players to create items that can significantly impact battles.
- The audio mixing is poorly executed, with inconsistent volume levels that can detract from the gaming experience.
- The control scheme is confusing and poorly mapped, making it difficult for players to navigate and engage in combat effectively.
- There are numerous typos and grammatical errors in the dialogue, which can disrupt immersion and indicate a lack of polish.
story
42 mentions Positive Neutral NegativeThe story is generally well-received, featuring a charming narrative centered around two children, Rucifar and Luna, with a light-hearted and humorous tone. Players appreciate the depth of the character relationships and the engaging storytelling, although some have noted minor bugs and pacing issues, particularly during combat scenarios. Overall, the narrative is seen as a strong point of the game, with a satisfying blend of crafting and adventure elements.
“The story revolves around two kids, Rucifar and Luna.”
“Overall, the biggest advantage of this game is the quality of the story, which is satisfying; even though I haven't finished the game, the way the author tells the story of these two children makes me laugh quite often.”
“The story is quite relaxed and funny, in my opinion, especially in terms of Rucifar, who is very innocent and finds it difficult to understand what Luna wants.”
“There's no heavy conflict so far as I play, although the intro has some heavy background on the story, which builds up my 'concern' as to what will happen onward.”
“Some of the text in the opening video was also unreadable because it was quite fast, but the delivery of their story premise was quite striking.”
“The story presented is very simple; you are two children who live in one village, living life like a village child until a naughty cat keeps you in danger.”