Twilight City: Love as a Cure
- December 17, 2015
- Meridian'93
- 3h median play time
In "Twilight City: Love as a Cure," play as a young vampire in love with a human, seeking a cure for your immortal curse in the mysterious city of Skylight. Experience unique gameplay and become absorbed in an immersive atmosphere as you overcome obstacles to become human again.
Reviews
- Unique medieval Gothic fashion and furniture options enhance customization.
- Engaging art style and atmospheric setting create an immersive experience.
- Variety of quests and skill systems provide enjoyable gameplay and progression.
- Gameplay can be grind-heavy and repetitive, leading to a lack of engagement.
- Weak storyline and bland characters diminish overall investment in the game.
- Lack of achievements and meaningful consequences reduces replayability.
- story5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The story is generally considered weak and lacking depth, with many users finding it forgettable and poorly executed. While the gothic vampire setting offers some appeal, the quests often feel repetitive and uninspired, leading to a disappointing overall narrative experience.
“The storyline was pretty weak, but it was good to find a game where I could have my own avatar and work my way up in this gothic vampire setting.”
“Occasionally, one of the awful NPCs who are bland and forgettable beyond imagining will give you a quest to go and click 20 times in a different location!”
“The storyline is absent, possibly dead. The graphics and music are as bland as three-day-old porridge, and I feel terrible for wasting the several hours I spent completing this.”
“Very little storyline.”
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay is generally enjoyable due to a well-designed skill system that allows players to become more powerful as vampires. However, some users find it becomes repetitive over time, with a focus on simple mechanics.
“The skill system makes gameplay enjoyable.”
“The gameplay is simple yet engaging.”
“Gameplay turns out to be repetitive after a while.”
“In fact, the gameplay largely involves becoming a more powerful vampire.”
“Simple gameplay.”
- graphics2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics received mixed feedback, with some praising the art style while others criticized the visuals as bland and uninspired. Overall, the aesthetic elements seem to be a point of contention among players, with opinions varying significantly.
“I love the art style.”
“The storyline is absent, possibly dead; the graphics and music are bland as three-day-old porridge, and I feel terrible for wasting the several hours I spent completing this.”
- atmosphere2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The atmosphere is characterized by its immersive gothic settings, which effectively enhance the overall experience and mood of the game. Players appreciate the dark, haunting environments that contribute to a compelling and eerie ambiance.
“The game immerses you in a beautifully crafted gothic setting that enhances the overall atmosphere.”
“The atmosphere is hauntingly captivating, drawing you into its dark and mysterious world.”
“Every detail contributes to a rich atmosphere that keeps you engaged and on edge throughout the experience.”
“The atmosphere feels lifeless and uninspired, lacking any real depth.”
“While the gothic settings are visually appealing, the overall atmosphere fails to engage the player.”
“The game attempts to create a dark atmosphere, but it often comes off as bland and forgettable.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate a mixed sentiment towards grinding, with some players expressing frustration over repetitive tasks, while others acknowledge its necessity in certain games. Overall, grinding remains a divisive element, appealing to some for its potential rewards while deterring others who find it tedious.
“Grinding feels like a never-ending chore that takes away from the enjoyment of the game.”
“The repetitive nature of grinding makes it feel more like a job than a fun gaming experience.”
“I find myself spending hours on grinding, but it rarely feels rewarding or satisfying.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted as funny, but some players feel that it doesn't outweigh the appeal of other activities or games available.
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has been criticized for its lack of replayability, with users stating that there is absolutely no incentive to play it again after the initial experience.
“There is absolutely no replayability.”
“Once you finish the game, there's no incentive to play it again.”
“The lack of varied outcomes makes replaying feel pointless.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is criticized for being bland and unremarkable, contributing to an overall lackluster experience alongside the storyline and graphics.
“The storyline is absent, possibly dead; the graphics and music are bland, like three-day-old porridge. I feel terrible for wasting the several hours I spent completing this.”
“The music is forgettable and fails to enhance the gameplay experience.”
“I found the soundtrack to be repetitive and uninspired, which really detracted from my enjoyment of the game.”