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Twice Reborn: a vampire visual novel

Playing through Twice Reborn: A Vampire Visual Novel was kind of like receiving a homemade baked good from a friend. Its wrapping might be a little crinkled and the presentation of the product itself isn’t exactly perfect, but after finally sinking your teeth into it, you realize that it’s not just good, but better than you expected. And, of course, you can tell that it was made with plenty of love.
Twice Reborn: a vampire visual novel Game Cover
58%Game Brain Score
story, music
graphics, character development
82% User Score Based on 17 reviews
Critic Score 70%Based on 1 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Twice Reborn: a vampire visual novel Game Cover

About

Twice Reborn: a vampire visual novel is a single player casual simulation game with fantasy and drama themes. It was developed by First Step Cinematics and was released on June 16, 2022. It received mostly positive reviews from critics and positive reviews from players.

If you crossed a vampire, would you protect humanity or embrace the blood? Guide Mark Delaware's choices in this visual novel as he navigates this dangerous world.

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82%
Audience ScoreBased on 17 reviews
story5 positive mentions
graphics3 negative mentions

  • The game features well-written characters and a coherent story, showcasing a clear vision from the writer.
  • The soundtrack is excellent, enhancing the overall experience with a diverse range of music.
  • There are multiple endings and choices that provide high replay value, making it engaging for players who enjoy exploring different paths.
  • The choices in the game often feel less impactful than they appear, leading to a sense of being funneled towards a 'best' ending.
  • The heavy-handed Christian themes can feel misplaced and judgmental, detracting from the expected exploration of vampire morality.
  • Limited save slots and a lack of character flexibility can frustrate players who want to explore various decision paths without restrictions.
  • story
    27 mentions Positive Neutral Negative

    The story of the game is well-crafted, featuring fleshed-out characters and a coherent narrative that creatively employs common tropes, particularly appealing to fans of gothic and dark fiction. However, while the branching choices appear varied, they often lead to predetermined outcomes, limiting player agency and resulting in abrupt endings. Overall, the narrative is engaging and emotionally impactful, though it may not resonate with all players, especially those seeking a more nuanced experience.

    • “The story had some areas that were a little slower paced than the rest, but for the most part, I found the story compelling, the characters relatable, and well written.”
    • “There was a part in the story that broke me emotionally, and I had to actually step away for a while before coming back.”
    • “The story and writing were interesting enough to keep me engaged.”
    • “Whilst the choices seem to be varied, in practice they aren't really that impactful, leading either to dead or bad ends, as the author clearly has a favored goal/end to the story and the game kind of punishes you for not choosing it.”
    • “The endings feel like an abrupt end to the story; sort of like a long, long introduction to the cast of characters, very short mystery, and quick resolution.”
    • “The branching of the story feels very directed at times, and in some locations where several options are presented, it makes little difference which option is selected.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game has received high praise for its diverse and engaging soundtrack, featuring a mix of genres like jazz, rock, alternative, and classical that effectively sets the tone for various scenes. While some users noted issues with volume levels, the overall composition and placement of the music and sound effects contribute positively to the game's atmosphere and narrative experience. The original soundtrack is described as enjoyable, with many tracks being memorable and capable of evoking strong emotions.

    • “The soundtrack is amazing; it got me jamming and bobbing my head to the songs.”
    • “The sound effects and music are great and well placed.”
    • “The music here has a pretty wide range of styles that includes jazz, rock, alternative, and classical.”
    • “The background music upon starting is absurdly loud.”
    • “It feels like something misplaced and judgmental I would've heard from scare-mongering, pearl-clutching mothers condemning emo music back as a teenager in the late 2000s, not in the 2020s...”
    • “There aren't a lot of options for Twice Reborn; music, sound, and voice volumes can be adjusted.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics in "Twice Reborn" are characterized by a hand-drawn sketch aesthetic, enhanced with some digital editing, which contributes to its overall pleasing visual appeal. While the game may lack some polish, the artwork for backgrounds and character sprites is well-received, complementing the engaging storyline and soundtrack.

    • “Twice Reborn lacks a bit of polish but overall is a good example of a visual novel with a pleasing aesthetic, fitting soundtrack, twisting narrative, and difficult choices.”
    • “So far I'm interested in the storyline and characters, and I love the artwork for the backgrounds and sprites as well as the music and voice acting.”
    • “The graphics are worth mentioning; all of it is reminiscent of hand-drawn sketch work with some photoshopping.”
    • “Twice Reborn lacks a bit of polish but overall is a good example of a visual novel with a pleasing aesthetic.”
    • “Gamers who play visual novels for the lewd artwork.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is heavily influenced by 2010s nostalgia, particularly in the design of characters like the emo twins and Dameon & Zhenzhu, which resonate with players' teenage experiences. This nostalgic aesthetic enhances the emotional connection players feel towards the characters.

    • “The character design evokes a strong sense of 2010s nostalgia, especially with the twins and Nate's emo look, as well as the designs of Dameon and Zhenzhu, which reminded me of my teenage years!”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I was disappointed by how predictable the character arcs were; they didn't evolve in any meaningful way.”
    • “The dialogue and interactions between characters often feel forced, which detracts from their development.”
  • gameplay
    3 mentions Positive Neutral Negative

    Gameplay is highlighted for its impressive writing and depth, featuring player character choices that extend beyond simple binary options. The integration of RPG-like stats and social standings adds significant impact to the overall experience.

    • “I've also been impressed by the fantastic writing, the player character choices that go beyond the usual 'choose route A or choose route B', and the RPG-like stats and social standings which significantly affect gameplay.”
    • “The gameplay feels repetitive and lacks the depth needed to keep players engaged over time.”
    • “I found the controls to be unresponsive, which made certain gameplay elements frustrating.”
    • “The combat system is clunky and doesn't provide the fluidity that modern games offer.”
  • replayability
    3 mentions Positive Neutral Negative

    Overall, the game offers high replayability due to its diverse characters and multiple paths and endings, making it engaging for players. However, some titles, like "Twice Reborn," may have limited replay value and are better suited for sale purchases.

    • “It is interesting and has unusually high replay value.”
    • “The characters are diverse and distinct, and the many possible paths and endings mean that there is a heap of replayability.”
    • “Twice Reborn as a campy vampire story will not appeal to many players; however, it is recommended, but only on sale as its replay value is quite limited.”
  • emotional
    1 mentions Positive Neutral Negative

    Players report that the game features deeply impactful moments that can evoke strong emotional reactions, with some feeling the need to take breaks due to the intensity of the experience.

    • “There was a part in the story that broke me emotionally, and I had to actually step away for a while before coming back.”
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Frequently Asked Questions

Twice Reborn: a vampire visual novel is a casual simulation game with fantasy and drama themes.

Twice Reborn: a vampire visual novel is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Twice Reborn: a vampire visual novel was released on June 16, 2022.

Twice Reborn: a vampire visual novel was developed by First Step Cinematics.

Twice Reborn: a vampire visual novel has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its graphics.

Twice Reborn: a vampire visual novel is a single player game.

Similar games include Cinders, Solstice, Major\Minor, An Octave Higher, Demonheart and others.